X-Git-Url: https://git.cworth.org/git?p=lmno.games;a=blobdiff_plain;f=scribe%2Fscribe.css;h=6b1e5a642a54d2d582bfee477a5ac884371dcbdd;hp=74beee91b471e5a0d7ae8f868b6cd94017e19925;hb=bc101387edcc19bf11d69d662b5ff46134795e3a;hpb=9d3838cf4d43ab1ed1b994b24cd3aa3cb31ebc64 diff --git a/scribe/scribe.css b/scribe/scribe.css index 74beee9..6b1e5a6 100644 --- a/scribe/scribe.css +++ b/scribe/scribe.css @@ -1,6 +1,6 @@ /* We want our board to be the largest square that can * fit. Unfortunately, it requires a bit of CSS magic to make that - * happen. We can set a wdith easily enough, but what we can't easily + * happen. We can set a width easily enough, but what we can't easily * do is to set the height to be exactly the same as the width. * * So here's the magic to get that to happen. On the board container @@ -12,8 +12,8 @@ * any child sas "height: 100%" that will result in a 0-height child * and won't be what we want. * - * So the last piece of the magic is to use absolute palcement of the - * board (which require position:relative on its parent) and set all + * So the last piece of the magic is to use absolute placement of the + * board (which requires position:relative on its parent) and set all * of its edges (top, left, bottom, right) to the extents of the * container. *