X-Git-Url: https://git.cworth.org/git?p=lmno.games;a=blobdiff_plain;f=scribe%2Fscribe.jsx;h=548a0edc826c44258bf05af1e2cdc73325d7da18;hp=06a8541297059bdc046f6f40ae3ac129d8ff2e74;hb=3eded2a202f7b3d636e4b76e3c9aa0c32e2bae3f;hpb=6c0ef34689d35ec9deada19903f7e307f5ac618a diff --git a/scribe/scribe.jsx b/scribe/scribe.jsx index 06a8541..548a0ed 100644 --- a/scribe/scribe.jsx +++ b/scribe/scribe.jsx @@ -79,14 +79,148 @@ events.addEventListener("game-state", event => { * Game and supporting classes * *********************************************************/ +const scribe_glyphs = [ + { + name: "Single", + squares: [1,0,0, + 0,0,0, + 0,0,0] + }, + { + name: "Double", + squares: [1,1,0, + 0,0,0, + 0,0,0] + }, + { + name: "Line", + squares: [1,1,1, + 0,0,0, + 0,0,0] + }, + { + name: "Pipe", + squares: [0,0,1, + 1,1,1, + 0,0,0] + }, + { + name: "Squat-T", + squares: [1,1,1, + 0,1,0, + 0,0,0] + }, + { + name: "4-block", + squares: [1,1,0, + 1,1,0, + 0,0,0] + }, + { + name: "T", + squares: [1,1,1, + 0,1,0, + 0,1,0] + }, + { + name: "Cross", + squares: [0,1,0, + 1,1,1, + 0,1,0] + }, + { + name: "6-block", + squares: [1,1,1, + 1,1,1, + 0,0,0] + }, + { + name: "Bomber", + squares: [1,1,1, + 0,1,1, + 0,0,1] + }, + { + name: "Chair", + squares: [0,0,1, + 1,1,1, + 1,0,1] + }, + { + name: "J", + squares: [0,0,1, + 1,0,1, + 1,1,1] + }, + { + name: "Earring", + squares: [0,1,1, + 1,0,1, + 1,1,1] + }, + { + name: "House", + squares: [0,1,0, + 1,1,1, + 1,1,1] + }, + { + name: "H", + squares: [1,0,1, + 1,1,1, + 1,0,1] + }, + { + name: "U", + squares: [1,0,1, + 1,0,1, + 1,1,1] + }, + { + name: "Ottoman", + squares: [1,1,1, + 1,1,1, + 1,0,1] + }, + { + name: "O", + squares: [1,1,1, + 1,0,1, + 1,1,1] + }, + { + name: "9-block", + squares: [1,1,1, + 1,1,1, + 1,1,1] + } +]; + +function copy_to_clipboard(id) +{ + const tmp = document.createElement("input"); + tmp.setAttribute("value", document.getElementById(id).innerHTML); + document.body.appendChild(tmp); + tmp.select(); + document.execCommand("copy"); + document.body.removeChild(tmp); +} + function GameInfo(props) { if (! props.id) return null; return (