X-Git-Url: https://git.cworth.org/git?p=lmno.games;a=blobdiff_plain;f=tictactoe%2Ftictactoe.jsx;h=42c32ef29041345a03d2ca2ddb7ae5cbea5fd2c2;hp=25c8a9f887742312c4537fca678823628be1190d;hb=2b049fa2c736d7d35beb07a74469e71a56f637ac;hpb=4e9bfe84b21940998e45ad8dd79769df5dfed3ee diff --git a/tictactoe/tictactoe.jsx b/tictactoe/tictactoe.jsx index 25c8a9f..42c32ef 100644 --- a/tictactoe/tictactoe.jsx +++ b/tictactoe/tictactoe.jsx @@ -1,3 +1,12 @@ +const Team = { + X: 0, + O: 1, + properties: { + 0: {name: "X"}, + 1: {name: "O"} + } +}; + function undisplay(element) { element.style.display="none"; } @@ -20,9 +29,9 @@ events.onerror = function(event) { }; events.addEventListener("move", event => { - const square = JSON.parse(event.data); + const move = JSON.parse(event.data); - window.game.receiveMove(square); + window.game.receiveMove(move); }); events.addEventListener("game-state", event => { @@ -36,18 +45,31 @@ events.addEventListener("game-state", event => { }); function Square(props) { + let className = "square"; + + if (props.value) { + className += " occupied"; + } else if (props.active) { + className += " open"; + } + + const onClick = props.active ? props.onClick : null; + return ( - + ); } class Board extends React.Component { renderSquare(i) { + const value = this.props.squares[i]; return ( this.props.onClick(i)} /> ); @@ -97,7 +119,7 @@ class Game extends React.Component { } ], stepNumber: 0, - xIsNext: true + next_to_play: Team.X }; } @@ -113,7 +135,7 @@ class Game extends React.Component { } ], stepNumber: 0, - xIsNext: true + next_to_play: Team.X }); } @@ -124,7 +146,12 @@ class Game extends React.Component { if (calculateWinner(squares) || squares[i]) { return; } - squares[i] = this.state.xIsNext ? "X" : "O"; + squares[i] = Team.properties[this.state.next_to_play].name; + let next_to_play; + if (this.state.next_to_play === Team.X) + next_to_play = Team.O; + else + next_to_play = Team.X; this.setState({ history: history.concat([ { @@ -132,16 +159,16 @@ class Game extends React.Component { } ]), stepNumber: history.length, - xIsNext: !this.state.xIsNext + next_to_play: next_to_play }); } async handleClick(i) { const response = await this.sendMove(i); if (response.status == 200) { - const legal = await response.json(); - if (! legal) - add_message("danger", `Illegal move.`); + const result = await response.json(); + if (! result.legal) + add_message("danger", result.message); } else { add_message("danger", `Error occurred sending move`); } @@ -150,7 +177,7 @@ class Game extends React.Component { jumpTo(step) { this.setState({ stepNumber: step, - xIsNext: (step % 2) === 0 + next_to_play: (step % 2) === 0 }); } @@ -163,7 +190,7 @@ class Game extends React.Component { if (winner) { status = "Winner: " + winner; } else { - status = "Next player: " + (this.state.xIsNext ? "X" : "O"); + status = "Next player: " + (Team.properties[this.state.next_to_play].name); } return ( @@ -173,6 +200,7 @@ class Game extends React.Component {
this.handleClick(i)} />