X-Git-Url: https://git.cworth.org/git?p=lmno.games;a=blobdiff_plain;f=tictactoe%2Ftictactoe.jsx;h=498e708fbf9cc3d733517ff91215300952afee31;hp=c51727dab72f9f4172f743b2422cdaed037d20cb;hb=a203a3aca4fb8428bfa47d7f05c3478780d69554;hpb=74237cfd16350e21b67660f7ea9c3dc91e0bf10a diff --git a/tictactoe/tictactoe.jsx b/tictactoe/tictactoe.jsx index c51727d..498e708 100644 --- a/tictactoe/tictactoe.jsx +++ b/tictactoe/tictactoe.jsx @@ -20,6 +20,10 @@ ${message} message_area.insertAdjacentHTML('beforeend', message); } +/********************************************************* + * Handling server-sent event stream * + *********************************************************/ + const events = new EventSource("events"); events.onerror = function(event) { @@ -28,6 +32,25 @@ events.onerror = function(event) { } }; +events.addEventListener("game-info", event => { + const info = JSON.parse(event.data); + + window.game.set_game_info(info); +}); + +events.addEventListener("player-info", event => { + const info = JSON.parse(event.data); + + window.game.set_player_info(info); +}); + +events.addEventListener("player-update", event => { + const info = JSON.parse(event.data); + + if (info.id === window.game.state.player_info.id) + window.game.set_player_info(info); +}); + events.addEventListener("move", event => { const move = JSON.parse(event.data); @@ -37,13 +60,35 @@ events.addEventListener("move", event => { events.addEventListener("game-state", event => { const state = JSON.parse(event.data); - window.game.reset_state(); + window.game.reset_board(); for (let square of state.moves) { window.game.receive_move(square); } }); +/********************************************************* + * Game and supporting classes * + *********************************************************/ + +function GameInfo(props) { + return ( +
+

{props.id}

+ Invite a friend to play by sending this URL: {props.url} +
+ ); +} + +function PlayerInfo(props) { + return ( +
+

Player

+ {props.name}, ID: {props.id}, on team: {props.team} +
+ ); +} + function Square(props) { let className = "square"; @@ -113,6 +158,8 @@ class Game extends React.Component { constructor(props) { super(props); this.state = { + game_info: {}, + player_info: {}, history: [ { squares: Array(9).fill(null) @@ -123,11 +170,23 @@ class Game extends React.Component { }; } + set_game_info(info) { + this.setState({ + game_info: info + }); + } + + set_player_info(info) { + this.setState({ + player_info: info + }); + } + send_move(i) { return fetch_post_json("move", { move: i }); } - reset_state() { + reset_board() { this.setState({ history: [ { @@ -186,11 +245,18 @@ class Game extends React.Component { status = "Next player: " + (Team.properties[this.state.next_to_play].name); } - return ( + return [ + , + ,
-
-
{status}
-
+
{status}
- ); + ]; } } -// ======================================== - ReactDOM.render( window.game = me} />, document.getElementById("tictactoe"));