X-Git-Url: https://git.cworth.org/git?p=lmno.games;a=blobdiff_plain;f=tictactoe%2Ftictactoe.jsx;h=ca0bce3fd4985bf8636893cbfeae92ea4235508b;hp=579526b7dcb401e0310027da092f47c8fead5691;hb=9848e7d60b7ad9153b5763801382b880535e8cc6;hpb=868ec74bb12cbae18d2bd666d67f9e82ba38ee96 diff --git a/tictactoe/tictactoe.jsx b/tictactoe/tictactoe.jsx index 579526b..ca0bce3 100644 --- a/tictactoe/tictactoe.jsx +++ b/tictactoe/tictactoe.jsx @@ -44,11 +44,19 @@ events.addEventListener("player-info", event => { window.game.set_player_info(info); }); +events.addEventListener("player-enter", event => { + const info = JSON.parse(event.data); + + window.game.set_opponent_info(info); +}); + events.addEventListener("player-update", event => { const info = JSON.parse(event.data); if (info.id === window.game.state.player_info.id) window.game.set_player_info(info); + else + window.game.set_opponent_info(info); }); events.addEventListener("move", event => { @@ -83,15 +91,59 @@ function GameInfo(props) { ); } +function TeamButton(props) { + return ; +} + +function TeamChoices(props) { + let other_team; + if (props.player.team === "X") + other_team = "O"; + else + other_team = "X"; + + if (props.player.team === "") { + if (props.first_move) { + return null; + } else { + return [ + , + " ", + + ]; + } + } else { + return ; + } +} + function PlayerInfo(props) { if (! props.player.id) return null; + const choices = ; + return (
-

Player

+

Players

{props.player.name} {props.player.team ? ` (${props.player.team})` : ""} + {props.first_move ? "" : " "} + {choices} + {props.opponents.map(opponent => ( + + {", "} + {opponent.name} + {opponent.team ? ` (${opponent.team})` : ""} + + ))}
); } @@ -175,6 +227,7 @@ class Game extends React.Component { this.state = { game_info: {}, player_info: {}, + opponent_info: [], history: [ { squares: Array(9).fill(null) @@ -197,6 +250,19 @@ class Game extends React.Component { }); } + set_opponent_info(info) { + const new_opponents = [...this.state.opponent_info]; + const idx = new_opponents.findIndex(o => o.id === info.id); + if (idx >= 0) { + new_opponents[idx] = info; + } else { + new_opponents.push(info); + } + this.setState({ + opponent_info: new_opponents + }); + } + reset_board() { this.setState({ history: [ @@ -303,14 +369,12 @@ class Game extends React.Component { />, ,
- - {" "} -
{status}