X-Git-Url: https://git.cworth.org/git?p=lmno.games;a=blobdiff_plain;f=tictactoe%2Ftictactoe.jsx;h=dbfc5ef93e9ba41d21f026a14653e179828fbd4a;hp=6a27a220453ab06e38a3abda72cbc372476dafd6;hb=ee6203880ca1df381aa0d08eac9fac2931fed083;hpb=40244a4fca54b3cea49fd43c63fa86a2efe06333 diff --git a/tictactoe/tictactoe.jsx b/tictactoe/tictactoe.jsx index 6a27a22..dbfc5ef 100644 --- a/tictactoe/tictactoe.jsx +++ b/tictactoe/tictactoe.jsx @@ -44,11 +44,19 @@ events.addEventListener("player-info", event => { window.game.set_player_info(info); }); +events.addEventListener("player-enter", event => { + const info = JSON.parse(event.data); + + window.game.set_other_player_info(info); +}); + events.addEventListener("player-update", event => { const info = JSON.parse(event.data); if (info.id === window.game.state.player_info.id) window.game.set_player_info(info); + else + window.game.set_other_player_info(info); }); events.addEventListener("move", event => { @@ -83,15 +91,59 @@ function GameInfo(props) { ); } +function TeamButton(props) { + return ; +} + +function TeamChoices(props) { + let other_team; + if (props.player.team === "X") + other_team = "O"; + else + other_team = "X"; + + if (props.player.team === "") { + if (props.first_move) { + return null; + } else { + return [ + , + " ", + + ]; + } + } else { + return ; + } +} + function PlayerInfo(props) { - if (! props.id) + if (! props.player.id) return null; + const choices = ; + return (
-

Player

- {props.name}, ID: {props.id}, - {props.team ? ` on team ${props.team}` : " not on a team"} +

Players

+ {props.player.name} + {props.player.team ? ` (${props.player.team})` : ""} + {props.first_move ? "" : " "} + {choices} + {props.other_players.map(other => ( + + {", "} + {other.name} + {other.team ? ` (${other.team})` : ""} + + ))}
); } @@ -175,6 +227,7 @@ class Game extends React.Component { this.state = { game_info: {}, player_info: {}, + other_players: [], history: [ { squares: Array(9).fill(null) @@ -197,6 +250,19 @@ class Game extends React.Component { }); } + set_other_player_info(info) { + const other_players_copy = [...this.state.other_players]; + const idx = other_players_copy.findIndex(o => o.id === info.id); + if (idx >= 0) { + other_players_copy[idx] = info; + } else { + other_players_copy.push(info); + } + this.setState({ + other_players: other_players_copy + }); + } + reset_board() { this.setState({ history: [ @@ -276,7 +342,17 @@ class Game extends React.Component { } else if (first_move) { - status = "Either player can make the first move."; + if (state.other_players.length == 0) { + status = "You can move or wait for another player to join."; + } else { + let qualifier; + if (state.other_players.length == 1) { + qualifier = "Either"; + } else { + qualifier = "Any"; + } + status = `${qualifier} player can make the first move.`; + } board_active = true; } else if (my_team === "") @@ -291,7 +367,12 @@ class Game extends React.Component { } else { - status = "Waiting for your opponent to move."; + status = "Waiting for another player to "; + if (state.other_players.length == 0) { + status += "join."; + } else { + status += "move."; + } board_active = false; } @@ -303,16 +384,12 @@ class Game extends React.Component { />, ,
- - {" "} -
{status}