At this point, all of the generic styling, (for paragraphs, forms,
etc.), has been moved up to the top level. So the only styling left at
the level of the empires directory are things to set very
empires-specific things, (such as showing/hiding elements for
particular game states).
+/* By default, hide things that are not to be shown
+ * until a particular game state is reached. */
.show-state-join {
display:none;
}
display:none;
}
+/* And by default, show things that will be hidden
+ * when a particular game state is reached. */
.hide-state-join {
display:block;
}
display: none;
}
+/* When a character name is being revealed, we want this to be huge,
+ * (like, filling the screen huge). */
#character-reveal {
color: var(--text-fg-color);
font-size: 300%;