From: Carl Worth Date: Sun, 14 Jun 2020 22:00:04 +0000 (-0700) Subject: Copy several game-state members into client state X-Git-Url: https://git.cworth.org/git?p=lmno.games;a=commitdiff_plain;h=04b3139e734606e5281f7a784c3a04ce1b02cc4d;hp=04b3139e734606e5281f7a784c3a04ce1b02cc4d Copy several game-state members into client state The server has been telling us (or trying to at least: see recent bug fixes with JSON serialization of Set objects) the lists of players who are in the process of answering or judging within the game-state object, but the client has been ignoring this. Without this fix, reloading of a status page could cause names to disappear from the "still waiting" lists or the "move on" buttons. ---