From: Carl Worth Date: Tue, 7 Jul 2020 02:08:32 +0000 (-0700) Subject: Scribe: Prep game state for detection of glyphs X-Git-Url: https://git.cworth.org/git?p=lmno.games;a=commitdiff_plain;h=bed0bfe82a872b741a51f95740fa2d3deb5e377a;hp=bed0bfe82a872b741a51f95740fa2d3deb5e377a Scribe: Prep game state for detection of glyphs There's not any detection of glyphs here yet, there's simply a new slot in each of the squares: Where we used to just have a textual ymbol for each occupied square, we now have an object: { symbol: '+' or 'o', glyph: true or false } And the glyph Boolean is used to add a class to the HTML square element as well. ---