char *error;
if (! loa_board_move (&game->board, x1, y1, x2, y2, &error)) {
- loudgame_sendf (&game->lg, peer, "Illegal move: %c%d%c%d",
+ loudgame_sendf (&game->lg, peer, "Illegal move: %c%d%c%d: %s",
'a' + x1, LOA_BOARD_SIZE - y1,
- 'a' + x2, LOA_BOARD_SIZE - y2);
+ 'a' + x2, LOA_BOARD_SIZE - y2,
+ error);
return FALSE;
}