]> git.cworth.org Git - ttt/blobdiff - src/ttt-board.c
Beautified _board_is_won and test_board.c now quits out when won
[ttt] / src / ttt-board.c
index c6d36f0b42ba161c6070b01a8c7ef5f8e16826c0..73d2741c4c446a3386a634824178e6b1d04bfb59 100644 (file)
@@ -104,22 +104,33 @@ ttt_error_t ttt_board_make_move (ttt_board_t *board, int move)
        return TTT_ERROR_NOT_VALID_MOVE;
 
     board->cells[move] = board->current_player;
-
+    
     if (board->current_player == TTT_CELL_X)
-    {
-       ttt_board_is_won (board);
        board->current_player = TTT_CELL_O;     
-    }
     else
-    {
-       ttt_board_is_won (board);
        board->current_player = TTT_CELL_X;
-    }
     return TTT_ERROR_NONE;
 }
 
+/* Checks to see if a player has won the game and should be called after every move.
+ * 
+ * Returns: TTT_CELL_X if X's win. TTT_CELL_O if O's win.
+ * The game can then check the value of the return and declare the winner. 
+ */
 
-
-
-
-
+ttt_cell_t ttt_board_is_won (ttt_board_t *board)
+{
+    int i;
+    for (i = 0; i <= 2; i++)
+    {
+       if (board->cells[i] != TTT_CELL_EMPTY && board->cells[i] == board->cells[i + 3] && board->cells[i] == board->cells[i + 6])
+           return(board->cells[i]);
+       else if (board->cells[i * 3] != TTT_CELL_EMPTY && board->cells[i * 3] == board->cells[(i * 3) + 1] && board->cells[i * 3] == board->cells[(i * 3) + 2])
+           return(board->cells[i * 3]);
+    }
+    if (board->cells[0] != TTT_CELL_EMPTY && board->cells[0] == board->cells[4] && board->cells[0]== board->cells[8])
+       return(board->cells[0]);
+    if (board->cells[2] != TTT_CELL_EMPTY && board->cells[2] == board->cells[4] && board->cells[2]== board->cells[6])
+       return(board->cells[2]);
+    return(TTT_CELL_EMPTY);
+}