]> git.cworth.org Git - ttt/blobdiff - src/ttt-board.c
Beautified _board_is_won and test_board.c now quits out when won
[ttt] / src / ttt-board.c
index 27fb19ee939e82df9921bf173b949135b90c98b4..73d2741c4c446a3386a634824178e6b1d04bfb59 100644 (file)
  * Author: Carl Worth <cworth@cworth.org>
  */
 
+#include <stdio.h>
 #include "ttt-board.h"
-
-struct _ttt_board {
-  int cells[TTT_BOARD_MAX_CELLS];
-};
+#include "ttt-error.h"
 
 /* Initialize an empty board. */
 void
 ttt_board_init (ttt_board_t *board)
 {
-  int i;
-  for (i = 0; i < TTT_BOARD_MAX_CELLS; i++)
+    int i;
+    for (i = 0; i < TTT_BOARD_MAX_CELLS; i++)
     {
-      board->cells[i] = 0;
+       board->cells[i] = TTT_CELL_EMPTY;
     }
+    board->current_player = TTT_CELL_X;
 }
 
 /* Initialize a board from its string representation.
@@ -58,8 +57,15 @@ ttt_board_init_from_string (ttt_board_t *board,
 char *
 ttt_board_to_string (ttt_board_t *board)
 {
-    /* XXX: NYI */
-    return NULL;
+    char *s;
+    xasprintf (&s, "\r\n" 
+              "%c|%c|%c\r\n"
+              "%c|%c|%c\r\n"
+              "%c|%c|%c",
+              board->cells[0], board->cells[1], board->cells[2], 
+              board->cells[3], board->cells[4], board->cells[5], 
+              board->cells[6], board->cells[7], board->cells[8]); 
+    return s;
 }
 
 /* Write a string representation of a board to the provided file.
@@ -79,3 +85,52 @@ ttt_board_write (ttt_board_t *board, FILE *file)
     free (s);
 }
 
+/* Makes a new move in the given board.
+ *
+ * The move value is a number from 0 to 9 giving the position to be
+ * moved as follows:
+ * 
+ *  0|1|2
+ *  3|4|5
+ *  6|7|8
+ *
+ * Returns: TTT_ERROR_NONE if a move is made succesfully. TTT_ERROR_NOT_VALID_MOVE
+ * if a move is invalid (the given cell is not empty).
+ */
+
+ttt_error_t ttt_board_make_move (ttt_board_t *board, int move)
+{  
+    if (board->cells[move] != TTT_CELL_EMPTY)
+       return TTT_ERROR_NOT_VALID_MOVE;
+
+    board->cells[move] = board->current_player;
+    
+    if (board->current_player == TTT_CELL_X)
+       board->current_player = TTT_CELL_O;     
+    else
+       board->current_player = TTT_CELL_X;
+    return TTT_ERROR_NONE;
+}
+
+/* Checks to see if a player has won the game and should be called after every move.
+ * 
+ * Returns: TTT_CELL_X if X's win. TTT_CELL_O if O's win.
+ * The game can then check the value of the return and declare the winner. 
+ */
+
+ttt_cell_t ttt_board_is_won (ttt_board_t *board)
+{
+    int i;
+    for (i = 0; i <= 2; i++)
+    {
+       if (board->cells[i] != TTT_CELL_EMPTY && board->cells[i] == board->cells[i + 3] && board->cells[i] == board->cells[i + 6])
+           return(board->cells[i]);
+       else if (board->cells[i * 3] != TTT_CELL_EMPTY && board->cells[i * 3] == board->cells[(i * 3) + 1] && board->cells[i * 3] == board->cells[(i * 3) + 2])
+           return(board->cells[i * 3]);
+    }
+    if (board->cells[0] != TTT_CELL_EMPTY && board->cells[0] == board->cells[4] && board->cells[0]== board->cells[8])
+       return(board->cells[0]);
+    if (board->cells[2] != TTT_CELL_EMPTY && board->cells[2] == board->cells[4] && board->cells[2]== board->cells[6])
+       return(board->cells[2]);
+    return(TTT_CELL_EMPTY);
+}