X-Git-Url: https://git.cworth.org/git?p=ttt;a=blobdiff_plain;f=src%2Fttt-board.c;h=73d2741c4c446a3386a634824178e6b1d04bfb59;hp=dd068b5850285110f84e5436f2fa99c960b2910d;hb=509e7fd528db9f7b1224b82aa955c978076dc2e5;hpb=b95a33abda8faac3638691dde70de0d59fadb30f diff --git a/src/ttt-board.c b/src/ttt-board.c index dd068b5..73d2741 100644 --- a/src/ttt-board.c +++ b/src/ttt-board.c @@ -19,7 +19,9 @@ * Author: Carl Worth */ +#include #include "ttt-board.h" +#include "ttt-error.h" /* Initialize an empty board. */ void @@ -30,6 +32,7 @@ ttt_board_init (ttt_board_t *board) { board->cells[i] = TTT_CELL_EMPTY; } + board->current_player = TTT_CELL_X; } /* Initialize a board from its string representation. @@ -82,3 +85,52 @@ ttt_board_write (ttt_board_t *board, FILE *file) free (s); } +/* Makes a new move in the given board. + * + * The move value is a number from 0 to 9 giving the position to be + * moved as follows: + * + * 0|1|2 + * 3|4|5 + * 6|7|8 + * + * Returns: TTT_ERROR_NONE if a move is made succesfully. TTT_ERROR_NOT_VALID_MOVE + * if a move is invalid (the given cell is not empty). + */ + +ttt_error_t ttt_board_make_move (ttt_board_t *board, int move) +{ + if (board->cells[move] != TTT_CELL_EMPTY) + return TTT_ERROR_NOT_VALID_MOVE; + + board->cells[move] = board->current_player; + + if (board->current_player == TTT_CELL_X) + board->current_player = TTT_CELL_O; + else + board->current_player = TTT_CELL_X; + return TTT_ERROR_NONE; +} + +/* Checks to see if a player has won the game and should be called after every move. + * + * Returns: TTT_CELL_X if X's win. TTT_CELL_O if O's win. + * The game can then check the value of the return and declare the winner. + */ + +ttt_cell_t ttt_board_is_won (ttt_board_t *board) +{ + int i; + for (i = 0; i <= 2; i++) + { + if (board->cells[i] != TTT_CELL_EMPTY && board->cells[i] == board->cells[i + 3] && board->cells[i] == board->cells[i + 6]) + return(board->cells[i]); + else if (board->cells[i * 3] != TTT_CELL_EMPTY && board->cells[i * 3] == board->cells[(i * 3) + 1] && board->cells[i * 3] == board->cells[(i * 3) + 2]) + return(board->cells[i * 3]); + } + if (board->cells[0] != TTT_CELL_EMPTY && board->cells[0] == board->cells[4] && board->cells[0]== board->cells[8]) + return(board->cells[0]); + if (board->cells[2] != TTT_CELL_EMPTY && board->cells[2] == board->cells[4] && board->cells[2]== board->cells[6]) + return(board->cells[2]); + return(TTT_CELL_EMPTY); +}