X-Git-Url: https://git.cworth.org/git?p=ttt;a=blobdiff_plain;f=src%2Fttt-server.c;h=316a27021ec6919a7985e80df95fafde2c3b5fc3;hp=b42db7a95064811b95fff78b4f0070236b4fe69c;hb=5d56d3cd8b4685e905ed604277ac9cb32c876127;hpb=80c3009d01077a141a0803267a1f0aff217ed61c diff --git a/src/ttt-server.c b/src/ttt-server.c index b42db7a..316a270 100644 --- a/src/ttt-server.c +++ b/src/ttt-server.c @@ -1,4 +1,4 @@ -/* ttt.c - client-server tic-tac-toe game +/* ttt-server.c - tic-tac-toe game server * * Copyright © 2005 Carl Worth * @@ -20,16 +20,92 @@ */ #include "ttt.h" +#include "ttt-client.h" +#include "ttt-socket.h" + +struct _ttt_server { + pthread_mutex_t mutex; + + ttt_client_t **clients; + int num_clients; +}; + +static void +ttt_server_init (ttt_server_t *server) +{ + pthread_mutex_init (&server->mutex, NULL); + + server->clients = NULL; + server->num_clients = 0; +} + +static void +ttt_server_add_client (ttt_server_t *server, ttt_client_t *client) +{ + pthread_mutex_lock (&server->mutex); + + server->num_clients++; + server->clients = xrealloc (server->clients, + server->num_clients * sizeof (ttt_client_t *)); + + server->clients [server->num_clients - 1] = client; + + pthread_mutex_unlock (&server->mutex); +} + +static void +_accept_client (void *closure, int client_socket) +{ + ttt_server_t *server = closure; + ttt_client_t *client; + + client = ttt_client_create (server, client_socket); + + ttt_server_add_client (server, client); + + ttt_client_handle_requests (client); +} + +static const char *WELCOME_MESSAGE = +"Welcome to ttt-server. So far, this program is simply a demonstration\n" +"of a TCP/IP server capable of handling multiple simultaneous clients.\n" +"The server is currently listening on:\n" +"\n %s:%s\n" +"\nTo test this program, simply connect a client to that host and port.\n" +"For example:\n" +"\n telnet %s %s\n" +"\nOnce you have connected a client, the server will echo any characters\n" +"it receives back to the client as well as to stdout.\n" +"\nNote that to terminate the telnet client you type Control-], then\n" +", then \"close\" (and ) at the \"telnet> \" prompt.\n" +"\nHave fun!\n" +"-Carl\n" +"\nPS. The server does support multiple clients, but there is not yet any\n" +"interaction between the clients. The next step is probably to turn the\n" +"server into a simple chat server. After that, we should have the necessary\n" +"structure in place to start implementing the real tic-tac-toe protocol.\n\n"; int main (int argc, char **argv) { ttt_args_t args; - int args_first; + ttt_server_t server; + int socket; + + ttt_args_parse (&args, argc, argv); + + if (args.log_file) + xfreopen (args.log_file, "a", stderr); + + socket = ttt_socket_create_server (args.host, args.port); + + printf (WELCOME_MESSAGE, args.host, args.port, args.host, args.port); - ttt_args_parse (&args, argc, argv, &args_first); + ttt_server_init (&server); - /* XXX: insert code here */ + while (1) + ttt_socket_accept (socket, _accept_client, &server); - return 0; + /* We only reach here if something bad happened. */ + return 1; }