X-Git-Url: https://git.cworth.org/git?p=ttt;a=blobdiff_plain;f=src%2Fttt-server.c;h=c50a797b259ec8bf1dbb6b74886bba2468ca4131;hp=316a27021ec6919a7985e80df95fafde2c3b5fc3;hb=907321c065fb1383e800f0794981df91d4327f57;hpb=5d56d3cd8b4685e905ed604277ac9cb32c876127 diff --git a/src/ttt-server.c b/src/ttt-server.c index 316a270..c50a797 100644 --- a/src/ttt-server.c +++ b/src/ttt-server.c @@ -19,14 +19,19 @@ * Author: Carl Worth */ -#include "ttt.h" +#include "ttt-server.h" + +#include "ttt-args.h" #include "ttt-client.h" #include "ttt-socket.h" struct _ttt_server { pthread_mutex_t mutex; + int next_client_id; + ttt_client_t **clients; + int clients_size; int num_clients; }; @@ -35,55 +40,110 @@ ttt_server_init (ttt_server_t *server) { pthread_mutex_init (&server->mutex, NULL); + server->next_client_id = 0; + server->clients = NULL; + server->clients_size = 0; server->num_clients = 0; } -static void -ttt_server_add_client (ttt_server_t *server, ttt_client_t *client) +/* Exported: See ttt-server.h for documentation. */ +int +ttt_server_register_client (ttt_server_t *server, ttt_client_t *client) { + int id; + pthread_mutex_lock (&server->mutex); + id = server->next_client_id++; + + printf ("Client %d has joined.\n", id); + server->num_clients++; - server->clients = xrealloc (server->clients, - server->num_clients * sizeof (ttt_client_t *)); + + if (server->num_clients > server->clients_size) { + if (server->clients_size == 0) + server->clients_size = 1; + else + server->clients_size *= 2; + + server->clients = xrealloc (server->clients, + server->clients_size * sizeof (ttt_client_t *)); + } server->clients [server->num_clients - 1] = client; pthread_mutex_unlock (&server->mutex); + + return id; } -static void -_accept_client (void *closure, int client_socket) +/* Exported: See ttt-server.h for documentation. */ +void +ttt_server_unregister_client (ttt_server_t *server, ttt_client_t *client) { - ttt_server_t *server = closure; - ttt_client_t *client; - - client = ttt_client_create (server, client_socket); + int i; + + pthread_mutex_lock (&server->mutex); + + for (i = 0; i < server->num_clients; i++) + if (server->clients[i] == client) + break; + + assert (i < server->num_clients); + + printf ("Client %d has left.\n", ttt_client_get_id (client)); - ttt_server_add_client (server, client); + memmove (&server->clients[i], &server->clients[i+1], + (server->num_clients - i - 1) * sizeof (ttt_client_t *)); - ttt_client_handle_requests (client); + server->num_clients--; + + pthread_mutex_unlock (&server->mutex); +} + +void +ttt_server_broadcast (ttt_server_t *server, const char *message) +{ + int i; + + pthread_mutex_lock (&server->mutex); + + for (i = 0; i < server->num_clients; i++) + ttt_client_send (server->clients[i], message); + + pthread_mutex_unlock (&server->mutex); } static const char *WELCOME_MESSAGE = -"Welcome to ttt-server. So far, this program is simply a demonstration\n" -"of a TCP/IP server capable of handling multiple simultaneous clients.\n" +"Welcome to ttt-server. So far, this program is still a demonstration\n" +"TCP/IP server, acting something like a rather braindead chat server.\n" "The server is currently listening on:\n" "\n %s:%s\n" -"\nTo test this program, simply connect a client to that host and port.\n" +"\nTo test this, simply connect one or more clients to that host and port.\n" "For example:\n" "\n telnet %s %s\n" -"\nOnce you have connected a client, the server will echo any characters\n" -"it receives back to the client as well as to stdout.\n" +"\nOnce you have connected a client, the server will send each line of text\n" +"it receives to all connected clients. The server reports client joins and\n" +"departures on stdout.\n" "\nNote that to terminate the telnet client you type Control-], then\n" ", then \"close\" (and ) at the \"telnet> \" prompt.\n" "\nHave fun!\n" "-Carl\n" -"\nPS. The server does support multiple clients, but there is not yet any\n" -"interaction between the clients. The next step is probably to turn the\n" -"server into a simple chat server. After that, we should have the necessary\n" -"structure in place to start implementing the real tic-tac-toe protocol.\n\n"; +"\nPS. At this point we're ready to leave the demonstration phase and to\n" +"begin implementing TTTP (tic-tac-toe protocol) as well as fixing the\n" +"protocol specifcation. We don't need a custom client to move forward on\n" +"the server (that is one of the ideas behind using a telnet-compatible\n" +"protocol), but a custom client would still be a fine project for a\n" +"motivated beginning programmer.\n\n"; + +static void +_ttt_server_accept (void *closure, int client_socket) +{ + ttt_server_t *server = closure; + + ttt_client_new (server, client_socket); +} int main (int argc, char **argv) @@ -104,7 +164,7 @@ main (int argc, char **argv) ttt_server_init (&server); while (1) - ttt_socket_accept (socket, _accept_client, &server); + ttt_socket_accept (socket, _ttt_server_accept, &server); /* We only reach here if something bad happened. */ return 1;