-int ttt_board_is_won (ttt_board_t *board)
-{
- if (
- (board->cells[0] == board->cells[3] && board->cells[3] == board->cells[6] && board->cells[0] != TTT_CELL_EMPTY) ||
- (board->cells[1] == board->cells[4] && board->cells[4] == board->cells[7] && board->cells[1] != TTT_CELL_EMPTY) ||
- (board->cells[2] == board->cells[5] && board->cells[5] == board->cells[8] && board->cells[2] != TTT_CELL_EMPTY) ||
- (board->cells[0] == board->cells[1] && board->cells[1] == board->cells[2] && board->cells[0] != TTT_CELL_EMPTY) ||
- (board->cells[3] == board->cells[4] && board->cells[4] == board->cells[5] && board->cells[3] != TTT_CELL_EMPTY) ||
- (board->cells[6] == board->cells[7] && board->cells[7] == board->cells[8] && board->cells[6] != TTT_CELL_EMPTY) ||
- (board->cells[0] == board->cells[4] && board->cells[4] == board->cells[8] && board->cells[0] != TTT_CELL_EMPTY) ||
- (board->cells[2] == board->cells[4] && board->cells[4] == board->cells[6] && board->cells[2] != TTT_CELL_EMPTY)
- )
- {
- printf ("%c's Win! ", board->current_player);
- return(1);
- }
- else
- return(0);
-}