From 940e3c1f51b16916d997e84a9464fa8674244b85 Mon Sep 17 00:00:00 2001 From: Carl Worth Date: Tue, 12 Jan 2021 20:15:46 -0800 Subject: [PATCH] When creating a new puzzle, set default rounds based on current puzzle This happens when running the puzzle creation command, (/new, /puzzle new, or /new puzzle), from an existing channel. This should hopefully help people avoid forgetting to set the rounds for a new puzzle. --- turbot/interaction.py | 9 ++++++++- 1 file changed, 8 insertions(+), 1 deletion(-) diff --git a/turbot/interaction.py b/turbot/interaction.py index 507da76..d87d27a 100644 --- a/turbot/interaction.py +++ b/turbot/interaction.py @@ -928,13 +928,20 @@ def new_puzzle(turb, body): return bot_reply("Sorry, this channel doesn't appear to " + "be a hunt or puzzle channel") + # We used puzzle (if available) to select the initial round(s) + puzzle = puzzle_for_channel(turb, channel_id) + initial_rounds = None + if puzzle: + initial_rounds=puzzle.get("rounds", None) + round_options = hunt_rounds(turb, hunt['hunt_id']) if len(round_options): round_options_block = [ multi_select_block("Round(s)", "rounds", "Existing round(s) this puzzle belongs to", - round_options) + round_options, + initial_options=initial_rounds) ] else: round_options_block = [] -- 2.43.0