From: Rich Geldreich Date: Tue, 25 Mar 2014 20:54:50 +0000 (-0700) Subject: - fixing restoring of transform feedback and uniform buffer bindings when indexed... X-Git-Url: https://git.cworth.org/git?p=vogl;a=commitdiff_plain;h=cc91f6de7f7f2f7977cef46e36d07de13629ea84 - fixing restoring of transform feedback and uniform buffer bindings when indexed variants are present in the context - ensuring buffer 0 is bound when the context refers to deleted buffers --- diff --git a/src/voglcommon/vogl_general_context_state.cpp b/src/voglcommon/vogl_general_context_state.cpp index 45c96b7..c47a298 100644 --- a/src/voglcommon/vogl_general_context_state.cpp +++ b/src/voglcommon/vogl_general_context_state.cpp @@ -337,6 +337,9 @@ bool vogl_general_context_state::restore_buffer_binding(GLenum binding_enum, GLe { buffer = static_cast(remapper.remap_handle(VOGL_NAMESPACE_BUFFERS, buffer)); + GL_ENTRYPOINT(glBindBuffer)(set_enum, 0); + VOGL_CHECK_GL_ERROR; + GL_ENTRYPOINT(glBindBuffer)(set_enum, buffer); VOGL_CHECK_GL_ERROR; @@ -1836,8 +1839,6 @@ bool vogl_general_context_state::restore(const vogl_context_info &context_info, ADD_PROCESSED_STATE(GL_ELEMENT_ARRAY_BUFFER_BINDING, 0); // restore transform feedback targets - restore_buffer_binding(GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_TRANSFORM_FEEDBACK_BUFFER, remapper); - ADD_PROCESSED_STATE(GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, 0); for (uint i = 0; i < context_info.get_max_transform_feedback_separate_attribs(); i++) { restore_buffer_binding_range(GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_TRANSFORM_FEEDBACK_BUFFER_START, GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, GL_TRANSFORM_FEEDBACK_BUFFER, i, true, remapper); @@ -1846,9 +1847,10 @@ bool vogl_general_context_state::restore(const vogl_context_info &context_info, ADD_PROCESSED_STATE_INDEXED_VARIANT(GL_TRANSFORM_FEEDBACK_BUFFER_SIZE, i); } + restore_buffer_binding(GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, GL_TRANSFORM_FEEDBACK_BUFFER, remapper); + ADD_PROCESSED_STATE(GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, 0); + // restore uniform buffer binding target, and the indexed variants - restore_buffer_binding(GL_UNIFORM_BUFFER_BINDING, GL_UNIFORM_BUFFER, remapper); - ADD_PROCESSED_STATE(GL_UNIFORM_BUFFER_BINDING, 0); for (uint i = 0; i < context_info.get_max_uniform_buffer_bindings(); i++) { restore_buffer_binding_range(GL_UNIFORM_BUFFER_BINDING, GL_UNIFORM_BUFFER_START, GL_UNIFORM_BUFFER_SIZE, GL_UNIFORM_BUFFER, i, true, remapper); @@ -1857,6 +1859,9 @@ bool vogl_general_context_state::restore(const vogl_context_info &context_info, ADD_PROCESSED_STATE_INDEXED_VARIANT(GL_UNIFORM_BUFFER_SIZE, i); } + restore_buffer_binding(GL_UNIFORM_BUFFER_BINDING, GL_UNIFORM_BUFFER, remapper); + ADD_PROCESSED_STATE(GL_UNIFORM_BUFFER_BINDING, 0); + // TODO: these GL4 guys have indexed and offset/size variants restore_buffer_binding(GL_ATOMIC_COUNTER_BUFFER_BINDING, GL_ATOMIC_COUNTER_BUFFER, remapper); ADD_PROCESSED_STATE(GL_ATOMIC_COUNTER_BUFFER_BINDING, 0); @@ -2304,6 +2309,9 @@ bool vogl_general_context_state::restore(const vogl_context_info &context_info, //---------------------------------------- + GL_ENTRYPOINT(glBindBuffer)(GL_ARRAY_BUFFER, 0); + VOGL_CHECK_GL_ERROR; + GL_ENTRYPOINT(glBindBuffer)(GL_ARRAY_BUFFER, prev_array_buffer_binding); VOGL_CHECK_GL_ERROR; diff --git a/src/voglcommon/vogl_texture_state.cpp b/src/voglcommon/vogl_texture_state.cpp index b3b5363..834093a 100644 --- a/src/voglcommon/vogl_texture_state.cpp +++ b/src/voglcommon/vogl_texture_state.cpp @@ -1272,10 +1272,10 @@ bool vogl_texture_state::restore(const vogl_context_info &context_info, vogl_han } } - // TODO: Support immutable textures, incomplete textures, etc. Lots more to do here. + // TODO: Support immutable textures if (is_immutable_format) { - vogl_warning_printf("%s: TODO: Support immutable textures\n", VOGL_METHOD_NAME); + vogl_warning_printf_once("%s: TODO: Support immutable textures (texture will be created non-immutable)\n", VOGL_METHOD_NAME); } for (face = 0; face < num_faces; face++)