*
* demo-item.c - a simple demo item.
*/
+#include <math.h>
+
#include "goocanvas.h"
#include "demo-item.h"
static void
goo_demo_item_init (GooDemoItem *demo_item)
{
- demo_item->x = 0.0;
- demo_item->y = 0.0;
- demo_item->width = 0.0;
- demo_item->height = 0.0;
+ demo_item->size = 0.0;
}
/* The convenience function to create new items. This should start with a
parent argument and end with a variable list of object properties to fit
in with the standard canvas items. */
GooCanvasItem*
-goo_demo_item_new (GooCanvasItem *parent,
- gdouble x,
- gdouble y,
- gdouble width,
- gdouble height,
+goo_demo_item_new (GooCanvasItem *parent,
+ gdouble size,
+ GooDemoItemPaintFunc paint,
+ void *closure,
...)
{
GooCanvasItem *item;
item = g_object_new (GOO_TYPE_DEMO_ITEM, NULL);
demo_item = (GooDemoItem*) item;
- demo_item->x = x;
- demo_item->y = y;
- demo_item->width = width;
- demo_item->height = height;
+ demo_item->size = size;
+ demo_item->paint = paint;
+ demo_item->closure = closure;
- va_start (var_args, height);
+ va_start (var_args, closure);
first_property = va_arg (var_args, char*);
if (first_property)
g_object_set_valist ((GObject*) item, first_property, var_args);
GooDemoItem *demo_item = (GooDemoItem*) simple;
/* Compute the new bounds. */
- simple->bounds.x1 = demo_item->x;
- simple->bounds.y1 = demo_item->y;
- simple->bounds.x2 = demo_item->x + demo_item->width;
- simple->bounds.y2 = demo_item->y + demo_item->height;
+ simple->bounds.x1 = 0;
+ simple->bounds.y1 = 0;
+ simple->bounds.x2 = demo_item->size;
+ simple->bounds.y2 = demo_item->size;
/* Convert to device coordinates. */
goo_canvas_item_simple_user_bounds_to_device (simple, cr, &simple->bounds);
cairo_t *cr,
GooCanvasBounds *bounds)
{
- GooDemoItem *demo_item = (GooDemoItem*) simple;
+ GooDemoItem *item = (GooDemoItem*) simple;
- cairo_move_to (cr, demo_item->x, demo_item->y);
- cairo_line_to (cr, demo_item->x, demo_item->y + demo_item->height);
- cairo_line_to (cr, demo_item->x + demo_item->width,
- demo_item->y + demo_item->height);
- cairo_line_to (cr, demo_item->x + demo_item->width, demo_item->y);
- cairo_close_path (cr);
- goo_canvas_style_set_fill_options (simple->simple_data->style, cr);
- cairo_fill (cr);
+ item->paint (cr, item->closure);
}
/* Hit detection. This should check if the given coordinate (in the item's
{
GooDemoItem *demo_item = (GooDemoItem*) simple;
- if (x < demo_item->x || (x > demo_item->x + demo_item->width)
- || y < demo_item->y || (y > demo_item->y + demo_item->height))
+ if (x < 0 || (x > demo_item->size)
+ || y < 0 || (y > demo_item->size))
return NULL;
return (GooCanvasItem*) simple;