/*
* Copyright © 2006 Carl Worth
*
- * This program is free software; you can redistribute it and\/or modify
+ * This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
#include "word-game.h"
#include "demo-item.h"
-#define RACK_DICT_ENTRY_FOUND (1<<1)
+#define RACK_DICT_ENTRY_OBSCURE (1<<1)
+#define RACK_DICT_ENTRY_FOUND (1<<2)
#define MAX_TILES 7
typedef struct _tile
int guess_length;
bag_t bag;
dict_t dict;
+ dict_t obscure;
dict_t solution;
int solution_total;
GooCanvasItem *solution_item;
double new_x, new_y;
int found, show_blanks = FALSE;
- if (strlen (word) < 3)
+ if (strlen (word) < 5)
return;
found = *entry & RACK_DICT_ENTRY_FOUND;
break;
}
+ /* "Obscure" words get some special coloring. */
+ if (*entry & RACK_DICT_ENTRY_OBSCURE) {
+ if (found) {
+ cairo_set_source_rgb (cr, 0, 1, 0); /* green */
+ } else {
+ if (cursor->show == DICT_PAINT_CURSOR_SHOW_ALL)
+ cairo_set_source_rgb (cr, 0, 0, 1); /* blue */
+ else
+ return;
+ }
+ }
+
cairo_move_to (cr, cursor->x, cursor->y);
if (show_blanks) {
int i, length = strlen (word);
dict_init (&rack->dict);
dict_add_words_from_file (&rack->dict, "words.txt");
+ dict_init (&rack->obscure);
+ dict_add_words_from_file (&rack->obscure, "obscure.txt");
+
dict_init (&rack->solution);
rack->solution_total = 0;
}
static void
-rack_new_game (rack_t *rack)
+_flag_obscure_word (void *closure, char *word, dict_entry_t *entry)
{
- int i;
- char *draw;
- char word[8];
+ dict_t *obscure = closure;
+ dict_entry_t *obscure_entry;
- /* Clean up any remnants from the last game */
- dict_fini (&rack->solution);
+ obscure_entry = dict_lookup (obscure, word);
+ if (DICT_ENTRY_IS_WORD (obscure_entry))
+ *entry |= RACK_DICT_ENTRY_OBSCURE;
+}
- bag_shuffle (&rack->bag);
+static void
+_at_least_one_is_not_obscure (void *closure, char *word, dict_entry_t *entry)
+{
+ int *result = closure;
- /* Keep drawing until we get 7 non-blank tiles */
- i = 0;
- draw = rack->bag.tiles;
- while (i < 7) {
- if (*draw != '?')
- word[i++] = *draw;
- draw++;
- }
- word[7] = '\0';
+ if ((*entry & RACK_DICT_ENTRY_OBSCURE) == 0)
+ *result = 1;
+}
- for (i = 0; i < 7; i++) {
- rack->tiles[i]->letter = toupper (word[i]);
- goo_canvas_item_simple_changed (GOO_CANVAS_ITEM_SIMPLE (rack->tiles[i]->item), FALSE);
+static void
+rack_new_game (rack_t *rack)
+{
+ int i, bottom;
+ char word[MAX_TILES + 1];
+ int length = MAX_TILES;
+ int has_full_length_non_obscure_word;
+
+ /* We'll shuffle as many times as necessary until we can find a
+ * sequence of <length> letters with at least one full-length
+ * word. */
+ while (1) {
+ bag_shuffle (&rack->bag);
+
+ /* In this game, we're not interested in blank tiles, so first
+ * find any blanks and sort them to the bottom of the bag. */
+ i = 0;
+ bottom = BAG_SIZE - 1;
+ for (i = 0; i < bottom; i++) {
+ if (rack->bag.tiles[i] == '?') {
+ rack->bag.tiles[i] = rack->bag.tiles[bottom];
+ rack->bag.tiles[bottom] = '?';
+ bottom--;
+ /* Re-examine ith element */
+ i--;
+ }
+ }
+
+ /* Look at each successive run of tiles in the bag until
+ * finding one that has at least one non-obscure word using
+ * all of its leters. */
+ for (i = 0; i + length <= bottom + 1; i++) {
+ memcpy (word, &rack->bag.tiles[i], length);
+ word[length] = '\0';
+ dict_fini (&rack->solution);
+ dict_init (&rack->solution);
+ subanagram_expand (word, &rack->dict, &rack->solution);
+ dict_for_each (&rack->solution,
+ _flag_obscure_word, &rack->obscure);
+ has_full_length_non_obscure_word = 0;
+ dict_for_each_of_length (&rack->solution,
+ _at_least_one_is_not_obscure,
+ &has_full_length_non_obscure_word,
+ length, length);
+ if (has_full_length_non_obscure_word)
+ goto DONE;
+ i++;
+ }
}
- rack->num_tiles = 7;
- dict_init (&rack->solution);
- subanagram_expand (word, &rack->dict, &rack->solution);
+ DONE:
rack->solution_total = dict_count (&rack->solution);
goo_canvas_item_simple_changed (GOO_CANVAS_ITEM_SIMPLE (rack->solution_item), FALSE);
+
+ for (i = 0; i < length; i++) {
+ rack->tiles[i]->letter = toupper (word[i]);
+ goo_canvas_item_simple_changed (GOO_CANVAS_ITEM_SIMPLE (rack->tiles[i]->item), FALSE);
+ }
+ rack->num_tiles = length;
}
static gboolean
GtkWidget *window, *scrolled_window;
window = gtk_window_new (GTK_WINDOW_TOPLEVEL);
- gtk_window_set_default_size (GTK_WINDOW (window), 500, 500);
+ gtk_window_set_default_size (GTK_WINDOW (window), 490, 490);
gtk_widget_show (window);
g_signal_connect (window, "delete_event",
(GtkSignalFunc) on_delete_event, NULL);
GooCanvasItem *root;
canvas = goo_canvas_new ();
- gtk_widget_set_size_request (canvas, 400, 480);
- goo_canvas_set_bounds (GOO_CANVAS (canvas), 0, 0, 400, 480);
+ gtk_widget_set_size_request (canvas, 460, 460);
+ goo_canvas_set_bounds (GOO_CANVAS (canvas), 0, 0, 460, 460);
gtk_widget_show (canvas);
gtk_container_add (GTK_CONTAINER (parent), canvas);
rack->solution_item = goo_demo_item_new (root,
20,
LETTER_PAD + 2 * (LETTER_SIZE + 2 * LETTER_PAD),
- 400 - 20, 480 - (LETTER_PAD + 2 * (LETTER_SIZE + 2 * LETTER_PAD)),
+ 460 - 20, 460 - (LETTER_PAD + 2 * (LETTER_SIZE + 2 * LETTER_PAD)),
dict_paint, rack,
NULL);