]> git.cworth.org Git - apitrace/commitdiff
Try to fix DirectX detection on Mingw.
authorJosé Fonseca <jfonseca@vmware.com>
Mon, 22 Nov 2010 11:31:23 +0000 (11:31 +0000)
committerJosé Fonseca <jfonseca@vmware.com>
Mon, 22 Nov 2010 11:31:23 +0000 (11:31 +0000)
cmake/FindDirectX.cmake

index f306bd10662e7289465c76b8b5e3a8daf0c45b61..7e420bec85675aa4976be8d4a821d4c45543e108 100644 (file)
@@ -4,26 +4,26 @@ if (${CMAKE_SYSTEM_NAME} STREQUAL "Windows")
        find_path (D3D8_INCLUDE_DIR d3d8.h
                PATHS
                        "$ENV{DXSDK_DIR}/Include"
-                       "$ENV{PROGRAMFILES}/Microsoft DirectX SDK/Include"
+                       "$ENV{ProgramFiles}/Microsoft DirectX SDK/Include"
                DOC "The directory where d3d8.h resides")
 
        find_path (D3DX8_INCLUDE_DIR d3dx8.h
                PATHS
                        "$ENV{DXSDK_DIR}/Include"
-                       "$ENV{PROGRAMFILES}/Microsoft DirectX SDK/Include"
+                       "$ENV{ProgramFiles}/Microsoft DirectX SDK/Include"
                DOC "The directory where d3dx8.h resides")
 
-       find_library (D3D8_LIBRARY d3d8.lib
+       find_library (D3D8_LIBRARY d3d8
                PATHS
                        "$ENV{DXSDK_DIR}/Lib/x86"
-                       "$ENV{PROGRAMFILES}/Microsoft DirectX SDK/Lib/x86"
-               DOC "The directory where d3d8.lib resides")
+                       "$ENV{ProgramFiles}/Microsoft DirectX SDK/Lib/x86"
+               DOC "The directory where d3d8 resides")
 
-       find_library (D3DX8_LIBRARY d3dx8.lib
+       find_library (D3DX8_LIBRARY d3dx8
                PATHS
                        "$ENV{DXSDK_DIR}/Lib/x86"
-                       "$ENV{PROGRAMFILES}/Microsoft DirectX SDK/Lib/x86"
-               DOC "The directory where d3dx8.lib resides")
+                       "$ENV{ProgramFiles}/Microsoft DirectX SDK/Lib/x86"
+               DOC "The directory where d3dx8 resides")
 
        if (D3D8_INCLUDE_DIR AND D3D8_LIBRARY)
                set (D3D8_FOUND 1)
@@ -36,26 +36,26 @@ if (${CMAKE_SYSTEM_NAME} STREQUAL "Windows")
        find_path (D3D9_INCLUDE_DIR d3d9.h
                PATHS
                        "$ENV{DXSDK_DIR}/Include"
-                       "$ENV{PROGRAMFILES}/Microsoft DirectX SDK/Include"
+                       "$ENV{ProgramFiles}/Microsoft DirectX SDK/Include"
                DOC "The directory where d3d9.h resides")
 
        find_path (D3DX9_INCLUDE_DIR d3dx9.h
                PATHS
                        "$ENV{DXSDK_DIR}/Include"
-                       "$ENV{PROGRAMFILES}/Microsoft DirectX SDK/Include"
+                       "$ENV{ProgramFiles}/Microsoft DirectX SDK/Include"
                DOC "The directory where d3dx9.h resides")
 
-       find_library (D3D9_LIBRARY d3d9.lib
+       find_library (D3D9_LIBRARY d3d9
                PATHS
                        "$ENV{DXSDK_DIR}/Lib/x86"
-                       "$ENV{PROGRAMFILES}/Microsoft DirectX SDK/Lib/x86"
-               DOC "The directory where d3d9.lib resides")
+                       "$ENV{ProgramFiles}/Microsoft DirectX SDK/Lib/x86"
+               DOC "The directory where d3d9 resides")
 
-       find_library (D3DX9_LIBRARY d3dx9.lib
+       find_library (D3DX9_LIBRARY d3dx9
                PATHS
                        "$ENV{DXSDK_DIR}/Lib/x86"
-                       "$ENV{PROGRAMFILES}/Microsoft DirectX SDK/Lib/x86"
-               DOC "The directory where d3dx9.lib resides")
+                       "$ENV{ProgramFiles}/Microsoft DirectX SDK/Lib/x86"
+               DOC "The directory where d3dx9 resides")
 
        if (D3D9_INCLUDE_DIR AND D3D9_LIBRARY)
                set (D3D9_FOUND 1)
@@ -68,26 +68,26 @@ if (${CMAKE_SYSTEM_NAME} STREQUAL "Windows")
        find_path (D3D10_INCLUDE_DIR d3d10.h
                PATHS
                        "$ENV{DXSDK_DIR}/Include"
-                       "$ENV{PROGRAMFILES}/Microsoft DirectX SDK/Include"
+                       "$ENV{ProgramFiles}/Microsoft DirectX SDK/Include"
                DOC "The directory where d3d10.h resides")
 
        find_path (D3DX10_INCLUDE_DIR d3dx10.h
                PATHS
                        "$ENV{DXSDK_DIR}/Include"
-                       "$ENV{PROGRAMFILES}/Microsoft DirectX SDK/Include"
+                       "$ENV{ProgramFiles}/Microsoft DirectX SDK/Include"
                DOC "The directory where d3dx10.h resides")
 
-       find_library (D3D10_LIBRARY d3d10.lib
+       find_library (D3D10_LIBRARY d3d10
                PATHS
                        "$ENV{DXSDK_DIR}/Lib/x86"
-                       "$ENV{PROGRAMFILES}/Microsoft DirectX SDK/Lib/x86"
-               DOC "The directory where d3d10.lib resides")
+                       "$ENV{ProgramFiles}/Microsoft DirectX SDK/Lib/x86"
+               DOC "The directory where d3d10 resides")
 
-       find_library (D3DX10_LIBRARY d3dx10.lib
+       find_library (D3DX10_LIBRARY d3dx10
                PATHS
                        "$ENV{DXSDK_DIR}/Lib/x86"
-                       "$ENV{PROGRAMFILES}/Microsoft DirectX SDK/Lib/x86"
-               DOC "The directory where d3dx10.lib resides")
+                       "$ENV{ProgramFiles}/Microsoft DirectX SDK/Lib/x86"
+               DOC "The directory where d3dx10 resides")
 
        if (D3D10_INCLUDE_DIR AND D3D10_LIBRARY)
                set (D3D10_FOUND 1)