2 GL_ALIASED_LINE_WIDTH_RANGE
3 GL_ARRAY_BUFFER_BINDING
8 GL_BLEND_EQUATION_ALPHA
15 GL_COMPRESSED_TEXTURE_FORMATS
37 GL_DRAW_FRAMEBUFFER_BINDING
38 GL_ELEMENT_ARRAY_BUFFER_BINDING
39 GL_FRAGMENT_SHADER_DERIVATIVE_HINT
45 GL_MAX_3D_TEXTURE_SIZE
46 GL_MAX_ARRAY_TEXTURE_LAYERS
48 GL_MAX_COLOR_TEXTURE_SAMPLES
49 GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS
50 GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS
51 GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS
52 GL_MAX_COMBINED_UNIFORM_BLOCKS
53 GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS
54 GL_MAX_CUBE_MAP_TEXTURE_SIZE
55 GL_MAX_DEPTH_TEXTURE_SAMPLES
57 GL_MAX_DUAL_SOURCE_DRAW_BUFFERS
58 GL_MAX_ELEMENTS_INDICES
59 GL_MAX_ELEMENTS_VERTICES
60 GL_MAX_FRAGMENT_INPUT_COMPONENTS
61 GL_MAX_FRAGMENT_UNIFORM_BLOCKS
62 GL_MAX_FRAGMENT_UNIFORM_COMPONENTS
63 GL_MAX_GEOMETRY_INPUT_COMPONENTS
64 GL_MAX_GEOMETRY_OUTPUT_COMPONENTS
65 GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS
66 GL_MAX_GEOMETRY_UNIFORM_BLOCKS
67 GL_MAX_GEOMETRY_UNIFORM_COMPONENTS
68 GL_MAX_INTEGER_SAMPLES
69 GL_MAX_PROGRAM_TEXEL_OFFSET
70 GL_MAX_RECTANGLE_TEXTURE_SIZE
71 GL_MAX_RENDERBUFFER_SIZE
72 GL_MAX_SAMPLE_MASK_WORDS
73 GL_MAX_SERVER_WAIT_TIMEOUT
74 GL_MAX_TEXTURE_BUFFER_SIZE
75 GL_MAX_TEXTURE_IMAGE_UNITS
76 GL_MAX_TEXTURE_LOD_BIAS
78 GL_MAX_UNIFORM_BLOCK_SIZE
79 GL_MAX_UNIFORM_BUFFER_BINDINGS
80 GL_MAX_VARYING_COMPONENTS
83 GL_MAX_VERTEX_OUTPUT_COMPONENTS
84 GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS
85 GL_MAX_VERTEX_UNIFORM_BLOCKS
86 GL_MAX_VERTEX_UNIFORM_COMPONENTS
89 GL_MIN_PROGRAM_TEXEL_OFFSET
90 GL_NUM_COMPRESSED_TEXTURE_FORMATS
100 GL_PIXEL_PACK_BUFFER_BINDING
101 GL_PIXEL_UNPACK_BUFFER_BINDING
102 GL_POINT_FADE_THRESHOLD_SIZE
104 GL_POINT_SIZE_GRANULARITY
106 GL_POLYGON_OFFSET_FACTOR
107 GL_POLYGON_OFFSET_FILL
108 GL_POLYGON_OFFSET_LINE
109 GL_POLYGON_OFFSET_POINT
110 GL_POLYGON_OFFSET_UNITS
112 GL_POLYGON_SMOOTH_HINT
113 GL_PRIMITIVE_RESTART_INDEX
114 GL_PROGRAM_POINT_SIZE
117 GL_READ_FRAMEBUFFER_BINDING
118 GL_RENDERBUFFER_BINDING
122 GL_SAMPLE_COVERAGE_INVERT
123 GL_SAMPLE_COVERAGE_VALUE
126 GL_SMOOTH_LINE_WIDTH_GRANULARITY
127 GL_SMOOTH_LINE_WIDTH_RANGE
130 GL_STENCIL_BACK_PASS_DEPTH_FAIL
131 GL_STENCIL_BACK_PASS_DEPTH_PASS
133 GL_STENCIL_BACK_VALUE_MASK
134 GL_STENCIL_BACK_WRITEMASK
135 GL_STENCIL_CLEAR_VALUE
138 GL_STENCIL_PASS_DEPTH_FAIL
139 GL_STENCIL_PASS_DEPTH_PASS
142 GL_STENCIL_VALUE_MASK
146 GL_TEXTURE_BINDING_1D
147 GL_TEXTURE_BINDING_1D_ARRAY
148 GL_TEXTURE_BINDING_2D
149 GL_TEXTURE_BINDING_2D_ARRAY
150 GL_TEXTURE_BINDING_2D_MULTISAMPLE
151 GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY
152 GL_TEXTURE_BINDING_3D
153 GL_TEXTURE_BINDING_BUFFER
154 GL_TEXTURE_BINDING_CUBE_MAP
155 GL_TEXTURE_BINDING_RECTANGLE
156 GL_TEXTURE_COMPRESSION_HINT
158 GL_TRANSFORM_FEEDBACK_BUFFER_BINDING
159 GL_TRANSFORM_FEEDBACK_BUFFER_SIZE
160 GL_TRANSFORM_FEEDBACK_BUFFER_START
161 GL_UNIFORM_BUFFER_BINDING
162 GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT
163 GL_UNIFORM_BUFFER_SIZE
164 GL_UNIFORM_BUFFER_START
166 GL_UNPACK_IMAGE_HEIGHT
169 GL_UNPACK_SKIP_IMAGES
170 GL_UNPACK_SKIP_PIXELS