/* By default, hide things that are not to be shown
- * until a particular game state is reached. */
-.show-state-join {
+ * until a particular game phase is reached. */
+.show-phase-join {
display:none;
}
-.show-state-reveal {
+.show-phase-reveal {
display:none;
}
-.show-state-capture {
+.show-phase-capture {
display:none;
}
/* And by default, show things that will be hidden
- * when a particular game state is reached. */
-.hide-state-join {
+ * when a particular game phase is reached. */
+.hide-phase-join {
display:block;
}
-.hide-state-reveal {
+.hide-phase-reveal {
display:block;
}
-.hide-state-capture {
+.hide-phase-capture {
display:block;
}
-/* Players list starts out hidden (until a player is added). */
+/* Spectators and players lists start out hidden (until people are added). */
+#spectators-div {
+ display:none;
+}
+
#players-div {
display:none;
}