handle_events(request, response) {
/* These headers will keep the connection open so we can stream events. */
const headers = {
handle_events(request, response) {
/* These headers will keep the connection open so we can stream events. */
const headers = {
/* Finally, if this game class has a "state" property, stream that
* current state to the client. */
if (this.state) {
/* Finally, if this game class has a "state" property, stream that
* current state to the client. */
if (this.state) {