-void
-glDrawArraysInstanced (GLenum mode, GLint first, GLsizei count,
- GLsizei primcount)
-{
- TIMED_DEFER (glDrawArraysInstanced, mode, first, count, primcount);
-}
-
-void
-glDrawArraysInstancedARB (GLenum mode, GLint first, GLsizei count,
- GLsizei primcount)
-{
- TIMED_DEFER (glDrawArraysInstancedARB, mode, first, count, primcount);
-}
-
-void
-glDrawArraysInstancedEXT (GLenum mode, GLint start, GLsizei count,
- GLsizei primcount)
-{
- TIMED_DEFER (glDrawArraysInstancedEXT, mode, start, count, primcount);
-}
-
-void
-glDrawArraysInstancedBaseInstance (GLenum mode, GLint first, GLsizei count,
- GLsizei primcount, GLuint baseinstance)
-{
- TIMED_DEFER (glDrawArraysInstancedBaseInstance, mode,
- first, count, primcount, baseinstance);
-}
-
-void
-glDrawMeshArraysSUN (GLenum mode, GLint first, GLsizei count, GLsizei width)
-{
- TIMED_DEFER (glDrawMeshArraysSUN, mode, first, count, width);
-}
-
-void
-glMultiDrawArrays (GLenum mode, const GLint *first,
- const GLsizei *count, GLsizei primcount)
-{
- TIMED_DEFER (glMultiDrawArrays, mode, first, count, primcount);
-}
-
-void
-glMultiDrawArraysEXT (GLenum mode, const GLint *first,
- const GLsizei *count, GLsizei primcount)
-{
- TIMED_DEFER (glMultiDrawArraysEXT, mode, first, count, primcount);
-}
-
-void
-glMultiModeDrawArraysIBM (const GLenum *mode, const GLint *first,
- const GLsizei *count, GLsizei primcount,
- GLint modestride)
-{
- TIMED_DEFER (glMultiModeDrawArraysIBM, mode,
- first, count, primcount, modestride);
-}
-
-/* FIXME?
-void
-glMultiDrawArraysIndirect (...)
-{
- TIMED_DEFER (glMultiDrawArraysIndirect, ...);
-}
-*/
-
-void
-glMultiDrawArraysIndirectAMD (GLenum mode, const GLvoid *indirect,
- GLsizei primcount, GLsizei stride)
-{
- TIMED_DEFER (glMultiDrawArraysIndirectAMD, mode,
- indirect, primcount, stride);
-}
-
-void
-glDrawElements (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices)
-{
- TIMED_DEFER (glDrawElements, mode, count, type, indices);
-}
-
-void
-glDrawElementsBaseVertex (GLenum mode, GLsizei count, GLenum type,
- const GLvoid *indices, GLint basevertex)
-{
- TIMED_DEFER (glDrawElementsBaseVertex, mode, count,
- type, indices, basevertex);
-}
-
-void
-glDrawElementsIndirect (GLenum mode, GLenum type, const GLvoid *indirect)
-{
- TIMED_DEFER (glDrawElementsIndirect, mode, type, indirect);
-}
-
-void
-glDrawElementsInstanced (GLenum mode, GLsizei count, GLenum type,
- const GLvoid *indices, GLsizei primcount)
-{
- TIMED_DEFER (glDrawElementsInstanced, mode, count,
- type, indices, primcount);
-}
-
-void
-glDrawElementsInstancedARB (GLenum mode, GLsizei count, GLenum type,
- const GLvoid *indices, GLsizei primcount)
-{
- TIMED_DEFER (glDrawElementsInstancedARB, mode, count,
- type, indices, primcount);
-}
-
-void
-glDrawElementsInstancedEXT (GLenum mode, GLsizei count, GLenum type,
- const GLvoid *indices, GLsizei primcount)
-{
- TIMED_DEFER (glDrawElementsInstancedEXT, mode, count,
- type, indices, primcount);
-}
-
-void
-glDrawElementsInstancedBaseVertex (GLenum mode, GLsizei count, GLenum type,
- const GLvoid *indices, GLsizei primcount,
- GLint basevertex)
-{
- TIMED_DEFER (glDrawElementsInstancedBaseVertex, mode, count,
- type, indices, primcount, basevertex);
-}
-
-void
-glDrawElementsInstancedBaseInstance (GLenum mode, GLsizei count, GLenum type,
- const void *indices, GLsizei primcount,
- GLuint baseinstance)
-{
- TIMED_DEFER (glDrawElementsInstancedBaseInstance, mode, count, type,
- indices, primcount, baseinstance);
-}
-
-void
-glDrawElementsInstancedBaseVertexBaseInstance (GLenum mode, GLsizei count,
- GLenum type, const void *indices, GLsizei primcount,
- GLint basevertex, GLuint baseinstance)
-{
- TIMED_DEFER (glDrawElementsInstancedBaseVertexBaseInstance, mode,
- count, type, indices, primcount, basevertex, baseinstance);
-}
-
-void
-glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count,
- GLenum type, const GLvoid *indices)
-{
- TIMED_DEFER (glDrawRangeElements, mode, start, end,
- count, type, indices);
-}
-
-void
-glDrawRangeElementsEXT (GLenum mode, GLuint start, GLuint end, GLsizei count,
- GLenum type, const GLvoid *indices)
-{
- TIMED_DEFER (glDrawRangeElementsEXT, mode, start, end,
- count, type, indices);
-}
-
-void
-glDrawRangeElementsBaseVertex (GLenum mode, GLuint start, GLuint end,
- GLsizei count, GLenum type,
- const GLvoid *indices, GLint basevertex)
-{
- TIMED_DEFER (glDrawRangeElementsBaseVertex, mode, start, end,
- count, type, indices, basevertex);
-}
-
-void
-glMultiDrawElements (GLenum mode, const GLsizei *count, GLenum type,
- const GLvoid* *indices, GLsizei primcount)
-{
- TIMED_DEFER (glMultiDrawElements, mode, count, type,
- indices, primcount);
-}
-
-void
-glMultiDrawElementsBaseVertex (GLenum mode, const GLsizei *count,
- GLenum type, const GLvoid* *indices,
- GLsizei primcount, const GLint *basevertex)
-{
- TIMED_DEFER (glMultiDrawElementsBaseVertex, mode, count,
- type, indices, primcount, basevertex);
-}
-
-void
-glMultiDrawElementsEXT (GLenum mode, const GLsizei *count, GLenum type,
- const GLvoid* *indices, GLsizei primcount)
-{
- TIMED_DEFER (glMultiDrawElementsEXT, mode, count,
- type, indices, primcount);
-}
-
-void
-glMultiModeDrawElementsIBM (const GLenum *mode, const GLsizei *count,
- GLenum type, const GLvoid* const *indices,
- GLsizei primcount, GLint modestride)
-{
- TIMED_DEFER (glMultiModeDrawElementsIBM, mode, count,
- type, indices, primcount, modestride);
-}
-
-/* FIXME?
-void
-glMultiDrawElementsIndirect (...)
-{
- TIMED_DEFER (glMultiDrawElementsIndirect, ...);
-}
-*/
-
-void
-glMultiDrawElementsIndirectAMD (GLenum mode, GLenum type,
- const GLvoid *indirect,
- GLsizei primcount, GLsizei stride)
-{
- TIMED_DEFER (glMultiDrawElementsIndirectAMD, mode, type,
- indirect, primcount, stride);
-}
-
-void
-glCallList (GLuint list)
-{
- TIMED_DEFER (glCallList, list);
-}
-
-void
-glCallLists (GLsizei n, GLenum type, const GLvoid *lists)
-{
- TIMED_DEFER (glCallLists, n, type, lists);
-}
-
-void
-glClear (GLbitfield mask)
-{
- TIMED_DEFER (glClear, mask);
-}
-
-void
-glEnd (void)
-{
- TIMED_DEFER (glEnd,);
-}
-
-void
-glDrawPixels (GLsizei width, GLsizei height, GLenum format,
- GLenum type, const GLvoid *pixels)
-{
- TIMED_DEFER (glDrawPixels, width, height, format, type, pixels);
-}
-
-void
-glBlitFramebuffer (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
- GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
- GLbitfield mask, GLenum filter)
-{
- TIMED_DEFER (glBlitFramebuffer,
- srcX0, srcY0, srcX1, srcY1,
- dstX0, dstY0, dstX1, dstY1,
- mask, filter);
-}