+ va_list va) LOUDGAME_PRINTF_FORMAT (3, 0);
+
+void
+loudgame_broadcast (loudgame_t *lg,
+ const char *message);
+
+void
+loudgame_vbroadcastf (loudgame_t *lg,
+ const char *format,
+ va_list va) LOUDGAME_PRINTF_FORMAT (2, 0);
+
+void
+loudgame_broadcastf (loudgame_t *lg,
+ const char *format,
+ ...) LOUDGAME_PRINTF_FORMAT (2, 3);