+def edit_puzzle(turb, payload):
+ """Handler for the action of user pressing an edit_puzzle button"""
+
+ action_id = payload['actions'][0]['action_id']
+ response_url = payload['response_url']
+ trigger_id = payload['trigger_id']
+
+ (hunt_id, puzzle_id) = action_id.split('-', 1)
+
+ puzzle = find_puzzle_for_puzzle_id(turb, hunt_id, puzzle_id)
+
+ if not puzzle:
+ requests.post(response_url,
+ json = {"text": "Error: Puzzle not found!"},
+ headers = {"Content-type": "application/json"})
+ return bot_reply("Error: Puzzle not found.")
+
+ round_options = hunt_rounds(turb, hunt_id)
+
+ if len(round_options):
+ round_options_block = [
+ multi_select_block("Round(s)", "rounds",
+ "Existing round(s) this puzzle belongs to",
+ round_options,
+ initial_options=puzzle.get("rounds", None)),
+ ]
+ else:
+ round_options_block = []
+
+ solved = False
+ if puzzle.get("status", "unsolved") == solved:
+ solved = True
+
+ solution_str = None
+ solution_list = puzzle.get("solution", [])
+ if solution_list:
+ solution_str = ", ".join(solution_list)
+
+ view = {
+ "type": "modal",
+ "private_metadata": json.dumps({
+ "hunt_id": hunt_id,
+ "SK": puzzle["SK"],
+ "puzzle_id": puzzle_id,
+ "channel_id": puzzle["channel_id"],
+ "channel_url": puzzle["channel_url"],
+ "sheet_url": puzzle["sheet_url"],
+ }),
+ "title": {"type": "plain_text", "text": "Edit Puzzle"},
+ "submit": { "type": "plain_text", "text": "Save" },
+ "blocks": [
+ input_block("Puzzle name", "name", "Name of the puzzle",
+ initial_value=puzzle["name"]),
+ input_block("Puzzle URL", "url", "External URL of puzzle",
+ initial_value=puzzle.get("url", None),
+ optional=True),
+ * round_options_block,
+ input_block("New round(s)", "new_rounds",
+ "New round(s) this puzzle belongs to " +
+ "(comma separated)",
+ optional=True),
+ input_block("State", "state",
+ "State of this puzzle (partial progress, next steps)",
+ initial_value=puzzle.get("state", None),
+ optional=True),
+ checkbox_block(
+ "Puzzle status", "Solved", "solved",
+ checked=(puzzle.get('status', 'unsolved') == 'solved')),
+ input_block("Solution", "solution",
+ "Solution(s) (comma-separated if multiple)",
+ initial_value=solution_str,
+ optional=True),
+ ]
+ }
+
+ result = turb.slack_client.views_open(trigger_id=trigger_id,
+ view=view)
+
+ if (result['ok']):
+ submission_handlers[result['view']['id']] = edit_puzzle_submission
+
+ return lambda_ok
+
+actions['button']['edit_puzzle'] = edit_puzzle
+
+def edit_puzzle_submission(turb, payload, metadata):
+ """Handler for the user submitting the edit puzzle modal
+
+ This is the modal view presented to the user by the edit_puzzle
+ function above.
+ """
+
+ puzzle={}
+
+ # First, read all the various data from the request
+ meta = json.loads(metadata)
+ puzzle['hunt_id'] = meta['hunt_id']
+ puzzle['SK'] = meta['SK']
+ puzzle['puzzle_id'] = meta['puzzle_id']
+ puzzle['channel_id'] = meta['channel_id']
+ puzzle['channel_url'] = meta['channel_url']
+ puzzle['sheet_url'] = meta['sheet_url']
+
+ state = payload['view']['state']['values']
+
+ puzzle['name'] = state['name']['name']['value']
+ url = state['url']['url']['value']
+ if url:
+ puzzle['url'] = url
+ rounds = [option['value'] for option in
+ state['rounds']['rounds']['selected_options']]
+ if rounds:
+ puzzle['rounds'] = rounds
+ new_rounds = state['new_rounds']['new_rounds']['value']
+ puzzle_state = state['state']['state']['value']
+ if puzzle_state:
+ puzzle['state'] = puzzle_state
+ if state['solved']['solved']['selected_options']:
+ puzzle['status'] = 'solved'
+ else:
+ puzzle['status'] = 'unsolved'
+ puzzle['solution'] = []
+ solution = state['solution']['solution']['value']
+ if solution:
+ puzzle['solution'] = [
+ sol.strip() for sol in solution.split(',')
+ ]
+
+ # Verify that there's a solution if the puzzle is mark solved
+ if puzzle['status'] == 'solved' and not puzzle['solution']:
+ return submission_error("solution",
+ "A solved puzzle requires a solution.")
+
+ if puzzle['status'] == 'unsolved' and puzzle['solution']:
+ return submission_error("solution",
+ "An unsolved puzzle should have no solution.")
+
+ # Add any new rounds to the database
+ if new_rounds:
+ if 'rounds' not in puzzle:
+ puzzle['rounds'] = []
+ for round in new_rounds.split(','):
+ # Drop any leading/trailing spaces from the round name
+ round = round.strip()
+ # Ignore any empty string
+ if not len(round):
+ continue
+ puzzle['rounds'].append(round)
+ turb.table.put_item(
+ Item={
+ 'hunt_id': puzzle['hunt_id'],
+ 'SK': 'round-' + round
+ }
+ )
+
+ # Update the puzzle in the database
+ turb.table.put_item(Item=puzzle)
+
+ # We need to set the channel topic if any of puzzle name, url,
+ # state, status, or solution, has changed. Let's just do that
+ # unconditionally here.
+
+ # XXX: What we really want here is a single function that sets the
+ # channel name, the channel topic, and the sheet name. That single
+ # function should be called anywhere there is code changing any of
+ # these things. This function could then also accept an optional
+ # "old_puzzle" argument and avoid changing any of those things
+ # that are unnecessary.
+ set_channel_topic(turb, puzzle)
+
+ return lambda_ok
+