-Things needed for Empathy
-=========================
+Empathy
+=======
Features (likely) requiring only client changes
-----------------------------------------------
"stability" of the UI is that we don't want a user to be reaching
out to tap a vote button for a category and then have the category
vote button shift to a different location before they reach it.
+
+* Make the "vote_against" button move a prompt down to the bottom of
+ the list and gray it out. This could be a better approach than
+ making the category entirely disappear.
+
+* Un-gray-out a prompt when a player votes for it
+
+* Make scores available at screens other than the category-selection screen
+
+Add a TWINNER achievement
+
+Add support for item counts as words, such as "three little words"
+
+Allow clients to see previous round scores by swiping left
+
+Figure out why Nancy's computer doesn't work at all
+
+Auto-focus first text field
+
+Style focus highlight for TAB-based navigation
+
+Empires
+=======
+
+Convert HTML/JavaScript client to React
+
+Add UI for combining/splitting empires, (modeled after the judging
+interface in Empathy).
+
+Add a chat interface for sending messages to the current empire (with
+no history beyond a single message per sender)
+
+Scribe
+======
+
+Detect glyphs and highlight background of squares belonging to glyphs
+
+Detect winner of min-gird and overlay sumbol of player on mini-grid
+
+Declare overall winner (both in "majority" and "superglyph" mode)
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