Empathy
=======
+Fix bug Andrew saw where he went into a Zombie mode: He left the game,
+and came back. When he was back his word scores were shown, but his
+name was left off the round scores, stayed gray in the overall scores,
+and the overall score was never increased.
+
+Bisect and fix some test-suite regressions introduced recently.
+
Features (likely) requiring only client changes
-----------------------------------------------
* Make new categories appear at the top of the list
* Make scores available at screens other than the category-selection screen
-Add a TWINNER achievement.
+Add a TWINNER achievement
-Add support for an initial number spelled out
+Add support for item counts as words, such as "three little words"
Allow clients to see previous round scores by swiping left
Empires
=======
-Convert HTML/Javascript client to React
+Convert HTML/JavaScript client to React
Add UI for combining/splitting empires, (modeled after the judging
interface in Empathy).
Add a chat interface for sending messages to the current empire (with
no history beyond a single message per sender)
+
+Fix bug that allows people to re-reveal characters after game has started.
+
+Scribe
+======
+
+Fix server to reject illegal moves (not following the previous-move
+constraint)
+
+Extend test suite to cover legal and illegal scribe moves
+
+Constrain glyph diagrams to not overflow page width
+
+For a very wide display, put glyph diagrams on the side of the game
+board instead of below.
+
+Detect glyphs and highlight background of squares belonging to glyphs
+
+Detect winner of mini-grid and overlay sumbol of player on mini-grid
+
+Declare overall winner (both in "majority" and "superglyph" mode)