+Ordered punch-list (aiming to complete by 2021-01-08)
+-----------------------------------------------------
+
+• Add tags to the puzzle edit interface
+
+• Make the /hunt command drop from the database any rounds that have 0
+ puzzles in them
+
Recently-proposed ideas (not yet prioritized)
---------------------------------------------
• Set-up an announcements Slack channel that's auto fed by email to a
particular email address.
+• Have Turbot explicitly report long state strings to the channel,
+ (since the implicit report from settting the abbreviated topic won't
+ have the whole message).
+
+• Allow a hunt (and perhaps a round) to have multiple URLs
+
+• Provide an "Archive channel" button in the channel when outputting
+ the message that results from /solved.
+
+• Would it be helpful to have some sort of "tools" command to collect
+ pointers to useful tools and allow for searching of them?
+
+• Investigate what from snap2 we could incorporate into our sheets:
+
+ https://github.com/kevinychen/snap2
+
+• Watch the recent hunt workshop that had some recommendations on
+ tools and see what from that we should incorporate
+
+• Think about writing some custom solving tools, (like Qat, or
+ Nutrimatic, or Snap2, etc.)
+
+• Fix slash commands to pass off processing to a separate Lambda and
+ then return immediately (removing the annoying "operation timeout"
+ complaints from Slack even when the command works exactly as it
+ should).
+
Round management
----------------
-• Group the puzzles in the Turbot home view by round
-
• Select round fields by default based on the round of the puzzle for
the channel in which `/puzzle` is invoked.
• Consider putting a round prefix into the channel name to group a
round's puzzles in the channel list.
-Meta-puzzle support
--------------------
-
-• Figure out a good mechanism for linking puzzles to a meta-puzzle
- that they feed into. Is this different or the same as the round
- mechanism described above?
-
Hunt overview commands and filters
----------------------------------
-• Implement a /hunt command for giving an overview of the entire hunt,
- (like the Turbot "home" view but available in any channel)
-
-• For "/hunt" display only unsolved puzzles by default, but also allow
- for "/hunt all" to display all puzzles
-
• On the Turbot home screen allow a dropdown for Unsolved/Solved/All
puzzles
-• For both "/hunt" and the Turbot home screen allow for a search
- string that will search through puzzle names, puzzle IDs, puzzle
- URLs, and state strings.
-
-• Figure out what we want for tagging and searching on tags (beyond
- what's already possible with the state strings).
-
-Editing puzzle fields
----------------------
-
-• Implement a command to display the status of the current puzzle
- within the channel. Need a name for this command.
-
-• Extend the in-channel puzzle display to also allow editing of all
- puzzle fields
-
-• Implement an /archive command to allow for easy archiving of a
- channel for a solved puzzle (but make sure archived puzzles still
- show up in global hunt/round views).
+• On the Turbot home screen add a text box for a search hstring (to
+ work like the search string now available in "/hunt").
File uploads
------------
initially, but when editing a puzzle users can drop irrelevant files
or label relevant files.
-Opt-out of channel invitations
+Opt-in for channel invitations
------------------------------
• Consider adding a user option to allow a user to opt-in to auto
Sheet-related fixes
-------------------
-• Have linked spreadsheets go into a specific Google Drive folder
+• Add the solution to the sheet name on solved: "[TITLE] - Solved [ANSWER]"
-• Come up with a better sheet template
+• Use a hunt-specific Google Drive folder for creating all the
+ sheets. (This way, we can share out the "mh2021" folder to all team
+ members so that people can browse the sheets that way if wanted, and
+ have backup access to all of them on the off chance of Slack not
+ being available.)
• Put the puzzle's name into the primary tab of the sheet
• Add support for recording/displaying those who have current roles
+ Maybe this should just be a "Post" in the main hunt channel, (and
+ need not have any direct Turbot support?)
+
• Think about some way to express solve priority
Lower priority
• Implement code to close out an entire hunt after the fact
-
• Figure out what tool we want to use for shared drawing on a puzzle
and integrate that into Turbot, (give a command that will generate a
new URL and will insert that URL into the Slack topic and the list
of links at the top of the sheet).
+
+• Think about using a URL shortener API for the sheet URLs (to leave
+ more room in a channel topic for state string content)