* Use visuals that best match those used in the trace; specially auto
detect single/double buffer visuals.
-* Support multiple contexts
+* Respect multiple context sharing of the traces.
* Support multiple threads
GUI:
-* Trace editing.
-
* Timeline view.
* Visualize meshes in draw commands.
* or by leveragine retrace, dumping the calls to emit all state at beginning
of the frame.
-* MacOSX support.
-
See also FIXME, TODO, and XXX comments on the source code.