]> git.cworth.org Git - apitrace/blobdiff - dispatch/glimports.hpp
Move the last bits of code out of the top source dir.
[apitrace] / dispatch / glimports.hpp
diff --git a/dispatch/glimports.hpp b/dispatch/glimports.hpp
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+/**************************************************************************
+ *
+ * Copyright 2010 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to deal
+ * in the Software without restriction, including without limitation the rights
+ * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ * copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+ * THE SOFTWARE.
+ *
+ **************************************************************************/
+
+/*
+ * Central place for all GL includes, and respective OS dependent headers.
+ */
+
+#ifndef _GLIMPORTS_HPP_
+#define _GLIMPORTS_HPP_
+
+
+#if defined(_WIN32)
+#  ifndef WIN32_LEAN_AND_MEAN
+#    define WIN32_LEAN_AND_MEAN 1
+#  endif
+#  include <windows.h>
+#elif defined(__APPLE__)
+#elif defined(HAVE_X11)
+#  include <X11/Xlib.h>
+#endif /* !_WIN32 */
+
+
+#include <GL/gl.h>
+#include <GL/glext.h>
+
+
+// GL_NVX_gpu_memory_info
+#define GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX          0x9047
+#define GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX    0x9048
+#define GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX  0x9049
+#define GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX            0x904A
+#define GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX            0x904B
+
+
+#if defined(_WIN32)
+
+#include <GL/wglext.h>
+
+#ifndef PFD_SUPPORT_DIRECTDRAW
+#define PFD_SUPPORT_DIRECTDRAW 0x00002000
+#endif
+#ifndef PFD_SUPPORT_COMPOSITION
+#define PFD_SUPPORT_COMPOSITION 0x00008000
+#endif
+
+#ifndef WGL_SWAPMULTIPLE_MAX
+
+extern "C"
+typedef struct _WGLSWAP
+{
+    HDC hdc;
+    UINT uiFlags;
+} WGLSWAP, *PWGLSWAP, FAR *LPWGLSWAP;
+
+#define WGL_SWAPMULTIPLE_MAX 16
+
+#endif /* !WGL_SWAPMULTIPLE_MAX */
+
+#elif defined(__APPLE__)
+
+#include <OpenGL/OpenGL.h>
+#include <OpenGL/CGLIOSurface.h>
+#include <OpenGL/CGLDevice.h>
+
+#ifndef CGL_VERSION_1_3
+#define kCGLPFAOpenGLProfile 99
+#define kCGLOGLPVersion_Legacy 0x1000
+#define kCGLOGLPVersion_3_2_Core 0x3200
+#endif
+
+extern "C" {
+
+// From http://www.opensource.apple.com/source/gdb/gdb-954/libcheckpoint/cpcg.c
+typedef void * CGSConnectionID;
+typedef int CGSWindowID;
+typedef int CGSSurfaceID;
+
+CGLError CGLSetSurface(CGLContextObj ctx, CGSConnectionID cid, CGSWindowID wid, CGSSurfaceID sid);
+CGLError CGLGetSurface(CGLContextObj ctx, CGSConnectionID* cid, CGSWindowID* wid, CGSSurfaceID* sid);
+CGLError CGLUpdateContext(CGLContextObj ctx);
+
+}
+
+#else
+
+#ifdef HAVE_X11
+#include <GL/glx.h>
+#include <GL/glxext.h>
+#endif
+
+/* Prevent collision with trace::Bool */
+#undef Bool
+
+#endif
+
+
+#include "eglimports.hpp"
+
+
+#endif /* _GLIMPORTS_HPP_ */