+++ /dev/null
-/**************************************************************************
- *
- * Copyright 2008-2009 VMware, Inc.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to deal
- * in the Software without restriction, including without limitation the rights
- * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- * copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- * THE SOFTWARE.
- *
- **************************************************************************/
-
-/*
- * MinGW compatability macros to allow using recent's DXSDK headers.
- */
-
-#ifdef __MINGW32__
-
-#define __in /**/
-#define __out /**/
-#define __inout /**/
-#define __inout_opt /**/
-#define __in_opt /**/
-#define __out_opt /**/
-#define __in_bcount(x) /**/
-#define __out_bcount(x) /**/
-#define __in_bcount_opt(x) /**/
-#define __out_bcount_opt(x) /**/
-#define __in_range(x,y) /**/
-#define __in_ecount(x) /**/
-#define __out_ecount(x) /**/
-#define __in_ecount_opt(x) /**/
-#define __out_ecount_opt(x) /**/
-#define __field_bcount(x) /**/
-#define __field_ecount(x) /**/
-#define __field_ecount_full(x) /**/
-#define __inline static __inline__
-#define __deref_out /**/
-#define __deref_out_opt /**/
-#define __deref_out_bcount(x) /**/
-#define __maybenull /**/
-#define __in_z /**/
-#define __in_z_opt /**/
-#define __out_z /**/
-#define __out_ecount_z(x) /**/
-#define __nullterminated /**/
-#define __notnull /**/
-#define __field_ecount_opt(x) /**/
-#define __range(x,y) /**/
-#define __out_ecount_part_opt(x,y) /**/
-
-#ifndef DECLSPEC_DEPRECATED
-#define DECLSPEC_DEPRECATED /**/
-#endif
-
-#ifndef DECLSPEC_NOVTABLE
-#define DECLSPEC_NOVTABLE /**/
-#endif
-
-#ifndef __MINGW64_VERSION_MAJOR
-#define INT8 signed char
-#define UINT8 unsigned char
-#define INT16 signed short
-#define UINT16 unsigned short
-#endif
-
-#endif /* __MINGW32__ */
-
+++ /dev/null
-/**************************************************************************
- *
- * Copyright 2011 VMware, Inc.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to deal
- * in the Software without restriction, including without limitation the rights
- * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- * copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- * THE SOFTWARE.
- *
- **************************************************************************/
-
-/*
- * Central place for all D3D9 includes, and respective OS dependent headers.
- */
-
-#ifndef _D3D9IMPORTS_HPP_
-#define _D3D9IMPORTS_HPP_
-
-#include <windows.h>
-#include <tchar.h>
-
-#include "compat.h"
-
-#include <d3d9.h>
-#include <d3dx9.h>
-
-
-#ifndef D3DFMT_A2B10G10R10_XR_BIAS
-#define D3DFMT_A2B10G10R10_XR_BIAS 119
-#endif
-
-#ifndef D3DFMT_ATI1
-#define D3DFMT_ATI1 ((D3DFORMAT)MAKEFOURCC('A','T','I','1'))
-#endif
-
-#ifndef D3DFMT_ATI2
-#define D3DFMT_ATI2 ((D3DFORMAT)MAKEFOURCC('A','T','I','2'))
-#endif
-
-#ifndef D3DFMT_AYUV
-#define D3DFMT_AYUV ((D3DFORMAT)MAKEFOURCC('A','Y','U','V'))
-#endif
-
-#ifndef D3DFMT_DF16
-#define D3DFMT_DF16 ((D3DFORMAT)MAKEFOURCC('D','F','1','6'))
-#endif
-
-#ifndef D3DFMT_DF24
-#define D3DFMT_DF24 ((D3DFORMAT)MAKEFOURCC('D','F','2','4'))
-#endif
-
-#ifndef D3DFMT_INTZ
-#define D3DFMT_INTZ ((D3DFORMAT)MAKEFOURCC('I','N','T','Z'))
-#endif
-
-#ifndef D3DFMT_NULL
-#define D3DFMT_NULL ((D3DFORMAT)MAKEFOURCC('N','U','L','L'))
-#endif
-
-#ifndef D3DFMT_NV12
-#define D3DFMT_NV12 ((D3DFORMAT)MAKEFOURCC('N','V','1','2'))
-#endif
-
-#ifndef D3DFMT_RAWZ
-#define D3DFMT_RAWZ ((D3DFORMAT)MAKEFOURCC('R','A','W','Z'))
-#endif
-
-
-#endif /* _D3D9IMPORTS_HPP_ */
--- /dev/null
+/**************************************************************************
+ *
+ * Copyright 2008-2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to deal
+ * in the Software without restriction, including without limitation the rights
+ * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ * copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+ * THE SOFTWARE.
+ *
+ **************************************************************************/
+
+/*
+ * MinGW compatability macros to allow using recent's DXSDK headers.
+ */
+
+#ifdef __MINGW32__
+
+#define __deref_out
+#define __deref_out_bcount(x)
+#define __deref_out_opt
+#define __ecount(x)
+#define __field_bcount(x)
+#define __field_ecount(x)
+#define __field_ecount_full(x)
+#define __field_ecount_opt(x)
+#define __in
+#define __in_bcount(x)
+#define __in_bcount_opt(x)
+#define __in_ecount(x)
+#define __in_ecount_opt(x)
+#define __in_opt
+#define __in_range(x,y)
+#define __in_z
+#define __in_z_opt
+#define __inline static __inline__
+#define __inout
+#define __inout_opt
+#define __maybenull
+#define __notnull
+#define __nullterminated
+#define __out
+#define __out_bcount(x)
+#define __out_bcount_full_opt(x)
+#define __out_bcount_opt(x)
+#define __out_ecount(x)
+#define __out_ecount_opt(x)
+#define __out_ecount_part_opt(x,y)
+#define __out_ecount_part_z_opt(x,y)
+#define __out_ecount_z(x)
+#define __out_opt
+#define __out_z
+#define __range(x,y)
+#define __success(x)
+
+#ifndef DECLSPEC_DEPRECATED
+#define DECLSPEC_DEPRECATED
+#endif
+
+#ifndef DECLSPEC_NOVTABLE
+#define DECLSPEC_NOVTABLE
+#endif
+
+#ifndef __MINGW64_VERSION_MAJOR
+#define INT8 signed char
+#define UINT8 unsigned char
+#define INT16 signed short
+#define UINT16 unsigned short
+#endif
+
+#endif /* __MINGW32__ */
+
--- /dev/null
+/**************************************************************************
+ *
+ * Copyright 2011 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to deal
+ * in the Software without restriction, including without limitation the rights
+ * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ * copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+ * THE SOFTWARE.
+ *
+ **************************************************************************/
+
+/*
+ * Central place for all D3D9 includes, and respective OS dependent headers.
+ */
+
+#ifndef _D3D9IMPORTS_HPP_
+#define _D3D9IMPORTS_HPP_
+
+#include <windows.h>
+#include <tchar.h>
+
+#include "compat.h"
+
+#include <d3d9.h>
+#include <d3dx9.h>
+
+
+#ifndef D3DFMT_A2B10G10R10_XR_BIAS
+#define D3DFMT_A2B10G10R10_XR_BIAS 119
+#endif
+
+#ifndef D3DFMT_ATI1
+#define D3DFMT_ATI1 ((D3DFORMAT)MAKEFOURCC('A','T','I','1'))
+#endif
+
+#ifndef D3DFMT_ATI2
+#define D3DFMT_ATI2 ((D3DFORMAT)MAKEFOURCC('A','T','I','2'))
+#endif
+
+#ifndef D3DFMT_AYUV
+#define D3DFMT_AYUV ((D3DFORMAT)MAKEFOURCC('A','Y','U','V'))
+#endif
+
+#ifndef D3DFMT_DF16
+#define D3DFMT_DF16 ((D3DFORMAT)MAKEFOURCC('D','F','1','6'))
+#endif
+
+#ifndef D3DFMT_DF24
+#define D3DFMT_DF24 ((D3DFORMAT)MAKEFOURCC('D','F','2','4'))
+#endif
+
+#ifndef D3DFMT_INTZ
+#define D3DFMT_INTZ ((D3DFORMAT)MAKEFOURCC('I','N','T','Z'))
+#endif
+
+#ifndef D3DFMT_NULL
+#define D3DFMT_NULL ((D3DFORMAT)MAKEFOURCC('N','U','L','L'))
+#endif
+
+#ifndef D3DFMT_NV12
+#define D3DFMT_NV12 ((D3DFORMAT)MAKEFOURCC('N','V','1','2'))
+#endif
+
+#ifndef D3DFMT_RAWZ
+#define D3DFMT_RAWZ ((D3DFORMAT)MAKEFOURCC('R','A','W','Z'))
+#endif
+
+
+#endif /* _D3D9IMPORTS_HPP_ */
--- /dev/null
+/**************************************************************************
+ *
+ * Copyright 2011 LunarG, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to deal
+ * in the Software without restriction, including without limitation the rights
+ * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ * copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+ * THE SOFTWARE.
+ *
+ **************************************************************************/
+
+/*
+ * Central place for all EGL and client API includes. It can be included
+ * directly, or indirectly through glimports.h.
+ */
+
+#ifndef _EGLIMPORTS_HPP_
+#define _EGLIMPORTS_HPP_
+
+
+#include <KHR/khrplatform.h>
+
+#ifdef _GDI32_
+/* Prevent __declspec(dllimport) attribute */
+#undef KHRONOS_APICALL
+#define KHRONOS_APICALL
+#endif
+
+// EGL
+#include <EGL/egl.h>
+#include <EGL/eglext.h>
+/* Prevent collision with Trace::Bool */
+#undef Bool
+
+
+// OpenGL ES
+#include <GLES/glplatform.h>
+#include <GLES2/gl2platform.h>
+
+
+// OpenGL ES 1.1
+typedef int32_t GLfixed;
+typedef int32_t GLclampx;
+
+#ifndef GL_OES_compressed_paletted_texture
+#define GL_PALETTE4_RGB8_OES 0x8B90
+#define GL_PALETTE4_RGBA8_OES 0x8B91
+#define GL_PALETTE4_R5_G6_B5_OES 0x8B92
+#define GL_PALETTE4_RGBA4_OES 0x8B93
+#define GL_PALETTE4_RGB5_A1_OES 0x8B94
+#define GL_PALETTE8_RGB8_OES 0x8B95
+#define GL_PALETTE8_RGBA8_OES 0x8B96
+#define GL_PALETTE8_R5_G6_B5_OES 0x8B97
+#define GL_PALETTE8_RGBA4_OES 0x8B98
+#define GL_PALETTE8_RGB5_A1_OES 0x8B99
+#endif
+
+#ifndef GL_OES_point_size_array
+#define GL_POINT_SIZE_ARRAY_OES 0x8B9C
+#define GL_POINT_SIZE_ARRAY_TYPE_OES 0x898A
+#define GL_POINT_SIZE_ARRAY_STRIDE_OES 0x898B
+#define GL_POINT_SIZE_ARRAY_POINTER_OES 0x898C
+#define GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES 0x8B9F
+#endif
+
+// avoid conflict with GL_EXT_framebuffer_multisample
+#define GL_EXT_multisampled_render_to_texture
+
+#undef __glext_h_
+#include "GLES/glext.h"
+
+
+// OpenGL ES 2.0
+
+// avoid conflicting with GL_NV_multisample_coverage
+#define GL_NV_coverage_sample
+#include "GLES2/gl2ext.h"
+
+
+#endif /* _EGLIMPORTS_HPP_ */
--- /dev/null
+/**************************************************************************
+ *
+ * Copyright 2010 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to deal
+ * in the Software without restriction, including without limitation the rights
+ * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ * copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+ * THE SOFTWARE.
+ *
+ **************************************************************************/
+
+/*
+ * Central place for all GL includes, and respective OS dependent headers.
+ */
+
+#ifndef _GLIMPORTS_HPP_
+#define _GLIMPORTS_HPP_
+
+
+#if defined(_WIN32)
+# ifndef WIN32_LEAN_AND_MEAN
+# define WIN32_LEAN_AND_MEAN 1
+# endif
+# include <windows.h>
+#elif defined(__APPLE__)
+#elif defined(HAVE_X11)
+# include <X11/Xlib.h>
+#endif /* !_WIN32 */
+
+
+#include <GL/gl.h>
+#include <GL/glext.h>
+
+
+// GL_NVX_gpu_memory_info
+#define GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX 0x9047
+#define GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX 0x9048
+#define GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX 0x9049
+#define GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX 0x904A
+#define GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX 0x904B
+
+
+#if defined(_WIN32)
+
+#include <GL/wglext.h>
+
+#ifndef PFD_SUPPORT_DIRECTDRAW
+#define PFD_SUPPORT_DIRECTDRAW 0x00002000
+#endif
+#ifndef PFD_SUPPORT_COMPOSITION
+#define PFD_SUPPORT_COMPOSITION 0x00008000
+#endif
+
+#ifndef WGL_SWAPMULTIPLE_MAX
+
+extern "C"
+typedef struct _WGLSWAP
+{
+ HDC hdc;
+ UINT uiFlags;
+} WGLSWAP, *PWGLSWAP, FAR *LPWGLSWAP;
+
+#define WGL_SWAPMULTIPLE_MAX 16
+
+#endif /* !WGL_SWAPMULTIPLE_MAX */
+
+#elif defined(__APPLE__)
+
+#include <OpenGL/OpenGL.h>
+#include <OpenGL/CGLIOSurface.h>
+#include <OpenGL/CGLDevice.h>
+
+#ifndef CGL_VERSION_1_3
+#define kCGLPFAOpenGLProfile 99
+#define kCGLOGLPVersion_Legacy 0x1000
+#define kCGLOGLPVersion_3_2_Core 0x3200
+#endif
+
+extern "C" {
+
+// From http://www.opensource.apple.com/source/gdb/gdb-954/libcheckpoint/cpcg.c
+typedef void * CGSConnectionID;
+typedef int CGSWindowID;
+typedef int CGSSurfaceID;
+
+CGLError CGLSetSurface(CGLContextObj ctx, CGSConnectionID cid, CGSWindowID wid, CGSSurfaceID sid);
+CGLError CGLGetSurface(CGLContextObj ctx, CGSConnectionID* cid, CGSWindowID* wid, CGSSurfaceID* sid);
+CGLError CGLUpdateContext(CGLContextObj ctx);
+
+}
+
+#else
+
+#ifdef HAVE_X11
+#include <GL/glx.h>
+#include <GL/glxext.h>
+#endif
+
+/* Prevent collision with trace::Bool */
+#undef Bool
+
+#endif
+
+
+#include "eglimports.hpp"
+
+
+#endif /* _GLIMPORTS_HPP_ */
+++ /dev/null
-/**************************************************************************
- *
- * Copyright 2011 LunarG, Inc.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to deal
- * in the Software without restriction, including without limitation the rights
- * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- * copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- * THE SOFTWARE.
- *
- **************************************************************************/
-
-/*
- * Central place for all EGL and client API includes. It can be included
- * directly, or indirectly through glimports.h.
- */
-
-#ifndef _EGLIMPORTS_HPP_
-#define _EGLIMPORTS_HPP_
-
-
-#include <KHR/khrplatform.h>
-
-#ifdef _GDI32_
-/* Prevent __declspec(dllimport) attribute */
-#undef KHRONOS_APICALL
-#define KHRONOS_APICALL
-#endif
-
-// EGL
-#include <EGL/egl.h>
-#include <EGL/eglext.h>
-/* Prevent collision with Trace::Bool */
-#undef Bool
-
-
-// OpenGL ES
-#include <GLES/glplatform.h>
-#include <GLES2/gl2platform.h>
-
-
-// OpenGL ES 1.1
-typedef int32_t GLfixed;
-typedef int32_t GLclampx;
-
-#ifndef GL_OES_compressed_paletted_texture
-#define GL_PALETTE4_RGB8_OES 0x8B90
-#define GL_PALETTE4_RGBA8_OES 0x8B91
-#define GL_PALETTE4_R5_G6_B5_OES 0x8B92
-#define GL_PALETTE4_RGBA4_OES 0x8B93
-#define GL_PALETTE4_RGB5_A1_OES 0x8B94
-#define GL_PALETTE8_RGB8_OES 0x8B95
-#define GL_PALETTE8_RGBA8_OES 0x8B96
-#define GL_PALETTE8_R5_G6_B5_OES 0x8B97
-#define GL_PALETTE8_RGBA4_OES 0x8B98
-#define GL_PALETTE8_RGB5_A1_OES 0x8B99
-#endif
-
-#ifndef GL_OES_point_size_array
-#define GL_POINT_SIZE_ARRAY_OES 0x8B9C
-#define GL_POINT_SIZE_ARRAY_TYPE_OES 0x898A
-#define GL_POINT_SIZE_ARRAY_STRIDE_OES 0x898B
-#define GL_POINT_SIZE_ARRAY_POINTER_OES 0x898C
-#define GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES 0x8B9F
-#endif
-
-// avoid conflict with GL_EXT_framebuffer_multisample
-#define GL_EXT_multisampled_render_to_texture
-
-#undef __glext_h_
-#include "GLES/glext.h"
-
-
-// OpenGL ES 2.0
-
-// avoid conflicting with GL_NV_multisample_coverage
-#define GL_NV_coverage_sample
-#include "GLES2/gl2ext.h"
-
-
-#endif /* _EGLIMPORTS_HPP_ */
+++ /dev/null
-/**************************************************************************
- *
- * Copyright 2010 VMware, Inc.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to deal
- * in the Software without restriction, including without limitation the rights
- * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- * copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- * THE SOFTWARE.
- *
- **************************************************************************/
-
-/*
- * Central place for all GL includes, and respective OS dependent headers.
- */
-
-#ifndef _GLIMPORTS_HPP_
-#define _GLIMPORTS_HPP_
-
-
-#if defined(_WIN32)
-# ifndef WIN32_LEAN_AND_MEAN
-# define WIN32_LEAN_AND_MEAN 1
-# endif
-# include <windows.h>
-#elif defined(__APPLE__)
-#elif defined(HAVE_X11)
-# include <X11/Xlib.h>
-#endif /* !_WIN32 */
-
-
-#include <GL/gl.h>
-#include <GL/glext.h>
-
-
-// GL_NVX_gpu_memory_info
-#define GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX 0x9047
-#define GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX 0x9048
-#define GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX 0x9049
-#define GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX 0x904A
-#define GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX 0x904B
-
-
-#if defined(_WIN32)
-
-#include <GL/wglext.h>
-
-#ifndef PFD_SUPPORT_DIRECTDRAW
-#define PFD_SUPPORT_DIRECTDRAW 0x00002000
-#endif
-#ifndef PFD_SUPPORT_COMPOSITION
-#define PFD_SUPPORT_COMPOSITION 0x00008000
-#endif
-
-#ifndef WGL_SWAPMULTIPLE_MAX
-
-extern "C"
-typedef struct _WGLSWAP
-{
- HDC hdc;
- UINT uiFlags;
-} WGLSWAP, *PWGLSWAP, FAR *LPWGLSWAP;
-
-#define WGL_SWAPMULTIPLE_MAX 16
-
-#endif /* !WGL_SWAPMULTIPLE_MAX */
-
-#elif defined(__APPLE__)
-
-#include <OpenGL/OpenGL.h>
-#include <OpenGL/CGLIOSurface.h>
-#include <OpenGL/CGLDevice.h>
-
-#ifndef CGL_VERSION_1_3
-#define kCGLPFAOpenGLProfile 99
-#define kCGLOGLPVersion_Legacy 0x1000
-#define kCGLOGLPVersion_3_2_Core 0x3200
-#endif
-
-extern "C" {
-
-// From http://www.opensource.apple.com/source/gdb/gdb-954/libcheckpoint/cpcg.c
-typedef void * CGSConnectionID;
-typedef int CGSWindowID;
-typedef int CGSSurfaceID;
-
-CGLError CGLSetSurface(CGLContextObj ctx, CGSConnectionID cid, CGSWindowID wid, CGSSurfaceID sid);
-CGLError CGLGetSurface(CGLContextObj ctx, CGSConnectionID* cid, CGSWindowID* wid, CGSSurfaceID* sid);
-CGLError CGLUpdateContext(CGLContextObj ctx);
-
-}
-
-#else
-
-#ifdef HAVE_X11
-#include <GL/glx.h>
-#include <GL/glxext.h>
-#endif
-
-/* Prevent collision with trace::Bool */
-#undef Bool
-
-#endif
-
-
-#include "eglimports.hpp"
-
-
-#endif /* _GLIMPORTS_HPP_ */
+++ /dev/null
-/**************************************************************************
- *
- * Copyright 2011 Jose Fonseca
- * Copyright 2010 VMware, Inc.
- * Copyright 2004 IBM Corporation
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sub license,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * AUTHORS,
- * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
- * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- *
- **************************************************************************/
-
-/*
- * Auxiliary functions to compute the size of array/blob arguments, depending.
- */
-
-#ifndef _GL_SIZE_HPP_
-#define _GL_SIZE_HPP_
-
-
-#include <string.h>
-
-#include "os.hpp"
-#include "glimports.hpp"
-
-
-static inline size_t
-__gl_type_size(GLenum type)
-{
- switch (type) {
- case GL_BOOL:
- case GL_BYTE:
- case GL_UNSIGNED_BYTE:
- return 1;
- case GL_SHORT:
- case GL_UNSIGNED_SHORT:
- case GL_2_BYTES:
- case GL_HALF_FLOAT:
- return 2;
- case GL_3_BYTES:
- return 3;
- case GL_INT:
- case GL_UNSIGNED_INT:
- case GL_FLOAT:
- case GL_4_BYTES:
- case GL_FIXED:
- return 4;
- case GL_DOUBLE:
- return 8;
- default:
- os::log("apitrace: warning: %s: unknown GLenum 0x%04X\n", __FUNCTION__, type);
- return 0;
- }
-}
-
-static inline void
-__gl_uniform_size(GLenum type, GLenum &elemType, GLint &numElems) {
- switch (type) {
- case GL_FLOAT:
- elemType = GL_FLOAT;
- numElems = 1;
- break;
- case GL_FLOAT_VEC2:
- elemType = GL_FLOAT;
- numElems = 2;
- break;
- case GL_FLOAT_VEC3:
- elemType = GL_FLOAT;
- numElems = 3;
- break;
- case GL_FLOAT_VEC4:
- elemType = GL_FLOAT;
- numElems = 4;
- break;
- case GL_DOUBLE:
- elemType = GL_DOUBLE;
- numElems = 1;
- break;
- case GL_DOUBLE_VEC2:
- elemType = GL_DOUBLE;
- numElems = 2;
- break;
- case GL_DOUBLE_VEC3:
- elemType = GL_DOUBLE;
- numElems = 3;
- break;
- case GL_DOUBLE_VEC4:
- elemType = GL_DOUBLE;
- numElems = 4;
- break;
- case GL_INT:
- elemType = GL_INT;
- numElems = 1;
- break;
- case GL_INT_VEC2:
- elemType = GL_INT;
- numElems = 2;
- break;
- case GL_INT_VEC3:
- elemType = GL_INT;
- numElems = 3;
- break;
- case GL_INT_VEC4:
- elemType = GL_INT;
- numElems = 4;
- break;
- case GL_UNSIGNED_INT:
- elemType = GL_UNSIGNED_INT;
- numElems = 1;
- break;
- case GL_UNSIGNED_INT_VEC2:
- elemType = GL_UNSIGNED_INT;
- numElems = 2;
- break;
- case GL_UNSIGNED_INT_VEC3:
- elemType = GL_UNSIGNED_INT;
- numElems = 3;
- break;
- case GL_UNSIGNED_INT_VEC4:
- elemType = GL_UNSIGNED_INT;
- numElems = 4;
- break;
- case GL_BOOL:
- elemType = GL_BOOL;
- numElems = 1;
- break;
- case GL_BOOL_VEC2:
- elemType = GL_BOOL;
- numElems = 2;
- break;
- case GL_BOOL_VEC3:
- elemType = GL_BOOL;
- numElems = 3;
- break;
- case GL_BOOL_VEC4:
- elemType = GL_BOOL;
- numElems = 4;
- break;
- case GL_FLOAT_MAT2:
- elemType = GL_FLOAT;
- numElems = 2*2;
- break;
- case GL_FLOAT_MAT3:
- elemType = GL_FLOAT;
- numElems = 3*3;
- break;
- case GL_FLOAT_MAT4:
- elemType = GL_FLOAT;
- numElems = 4*4;
- break;
- case GL_FLOAT_MAT2x3:
- elemType = GL_FLOAT;
- numElems = 2*3;
- break;
- case GL_FLOAT_MAT2x4:
- elemType = GL_FLOAT;
- numElems = 2*4;
- break;
- case GL_FLOAT_MAT3x2:
- elemType = GL_FLOAT;
- numElems = 3*2;
- break;
- case GL_FLOAT_MAT3x4:
- elemType = GL_FLOAT;
- numElems = 3*4;
- break;
- case GL_FLOAT_MAT4x2:
- elemType = GL_FLOAT;
- numElems = 4*2;
- break;
- case GL_FLOAT_MAT4x3:
- elemType = GL_FLOAT;
- numElems = 4*3;
- break;
- case GL_DOUBLE_MAT2:
- elemType = GL_DOUBLE;
- numElems = 2*2;
- break;
- case GL_DOUBLE_MAT3:
- elemType = GL_DOUBLE;
- numElems = 3*3;
- break;
- case GL_DOUBLE_MAT4:
- elemType = GL_DOUBLE;
- numElems = 4*4;
- break;
- case GL_DOUBLE_MAT2x3:
- elemType = GL_DOUBLE;
- numElems = 2*3;
- break;
- case GL_DOUBLE_MAT2x4:
- elemType = GL_DOUBLE;
- numElems = 2*4;
- break;
- case GL_DOUBLE_MAT3x2:
- elemType = GL_DOUBLE;
- numElems = 3*2;
- break;
- case GL_DOUBLE_MAT3x4:
- elemType = GL_DOUBLE;
- numElems = 3*4;
- break;
- case GL_DOUBLE_MAT4x2:
- elemType = GL_DOUBLE;
- numElems = 4*2;
- break;
- case GL_DOUBLE_MAT4x3:
- elemType = GL_DOUBLE;
- numElems = 4*3;
- break;
- case GL_SAMPLER_1D:
- case GL_SAMPLER_2D:
- case GL_SAMPLER_3D:
- case GL_SAMPLER_CUBE:
- case GL_SAMPLER_1D_SHADOW:
- case GL_SAMPLER_2D_SHADOW:
- case GL_SAMPLER_1D_ARRAY:
- case GL_SAMPLER_2D_ARRAY:
- case GL_SAMPLER_CUBE_MAP_ARRAY:
- case GL_SAMPLER_1D_ARRAY_SHADOW:
- case GL_SAMPLER_2D_ARRAY_SHADOW:
- case GL_SAMPLER_2D_MULTISAMPLE:
- case GL_SAMPLER_2D_MULTISAMPLE_ARRAY:
- case GL_SAMPLER_CUBE_SHADOW:
- case GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW:
- case GL_SAMPLER_BUFFER:
- case GL_SAMPLER_2D_RECT:
- case GL_SAMPLER_2D_RECT_SHADOW:
- case GL_INT_SAMPLER_1D:
- case GL_INT_SAMPLER_2D:
- case GL_INT_SAMPLER_3D:
- case GL_INT_SAMPLER_CUBE:
- case GL_INT_SAMPLER_1D_ARRAY:
- case GL_INT_SAMPLER_2D_ARRAY:
- case GL_INT_SAMPLER_CUBE_MAP_ARRAY:
- case GL_INT_SAMPLER_2D_MULTISAMPLE:
- case GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY:
- case GL_INT_SAMPLER_BUFFER:
- case GL_INT_SAMPLER_2D_RECT:
- case GL_UNSIGNED_INT_SAMPLER_1D:
- case GL_UNSIGNED_INT_SAMPLER_2D:
- case GL_UNSIGNED_INT_SAMPLER_3D:
- case GL_UNSIGNED_INT_SAMPLER_CUBE:
- case GL_UNSIGNED_INT_SAMPLER_1D_ARRAY:
- case GL_UNSIGNED_INT_SAMPLER_2D_ARRAY:
- case GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY:
- case GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE:
- case GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY:
- case GL_UNSIGNED_INT_SAMPLER_BUFFER:
- case GL_UNSIGNED_INT_SAMPLER_2D_RECT:
- elemType = GL_INT;
- numElems = 1;
- break;
- default:
- os::log("apitrace: warning: %s: unknown GLenum 0x%04X\n", __FUNCTION__, type);
- elemType = GL_NONE;
- numElems = 0;
- return;
- }
-}
-
-static inline size_t
-__glArrayPointer_size(GLint size, GLenum type, GLsizei stride, GLsizei maxIndex)
-{
- size_t elementSize = size*__gl_type_size(type);
- if (!stride) {
- stride = (GLsizei)elementSize;
- }
- return stride*maxIndex + elementSize;
-}
-
-#define __glVertexPointer_size(size, type, stride, maxIndex) __glArrayPointer_size(size, type, stride, maxIndex)
-#define __glNormalPointer_size(type, stride, maxIndex) __glArrayPointer_size(3, type, stride, maxIndex)
-#define __glColorPointer_size(size, type, stride, maxIndex) __glArrayPointer_size(size, type, stride, maxIndex)
-#define __glIndexPointer_size(type, stride, maxIndex) __glArrayPointer_size(1, type, stride, maxIndex)
-#define __glTexCoordPointer_size(size, type, stride, maxIndex) __glArrayPointer_size(size, type, stride, maxIndex)
-#define __glEdgeFlagPointer_size(stride, maxIndex) __glArrayPointer_size(1, GL_BOOL, stride, maxIndex)
-#define __glFogCoordPointer_size(type, stride, maxIndex) __glArrayPointer_size(1, type, stride, maxIndex)
-#define __glSecondaryColorPointer_size(size, type, stride, maxIndex) __glArrayPointer_size(size, type, stride, maxIndex)
-#define __glVertexAttribPointer_size(size, type, normalized, stride, maxIndex) __glArrayPointer_size(size, type, stride, maxIndex)
-#define __glVertexAttribPointerARB_size(size, type, normalized, stride, maxIndex) __glArrayPointer_size(size, type, stride, maxIndex)
-#define __glVertexAttribPointerNV_size(size, type, stride, maxIndex) __glArrayPointer_size(size, type, stride, maxIndex)
-
-static inline GLuint
-__glDrawArrays_maxindex(GLint first, GLsizei count)
-{
- if (!count) {
- return 0;
- }
- return first + count - 1;
-}
-
-#define __glDrawArraysEXT_maxindex __glDrawArrays_maxindex
-
-static inline GLuint
-__glDrawElementsBaseVertex_maxindex(GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex)
-{
- GLvoid *temp = 0;
- GLint __element_array_buffer = 0;
-
- if (!count) {
- return 0;
- }
-
- __glGetIntegerv(GL_ELEMENT_ARRAY_BUFFER_BINDING, &__element_array_buffer);
- if (__element_array_buffer) {
- // Read indices from index buffer object
- GLintptr offset = (GLintptr)indices;
- GLsizeiptr size = count*__gl_type_size(type);
- GLvoid *temp = malloc(size);
- if (!temp) {
- return 0;
- }
- memset(temp, 0, size);
- __glGetBufferSubData(GL_ELEMENT_ARRAY_BUFFER, offset, size, temp);
- indices = temp;
- } else {
- if (!indices) {
- return 0;
- }
- }
-
- GLuint maxindex = 0;
- GLsizei i;
- if (type == GL_UNSIGNED_BYTE) {
- const GLubyte *p = (const GLubyte *)indices;
- for (i = 0; i < count; ++i) {
- if (p[i] > maxindex) {
- maxindex = p[i];
- }
- }
- } else if (type == GL_UNSIGNED_SHORT) {
- const GLushort *p = (const GLushort *)indices;
- for (i = 0; i < count; ++i) {
- if (p[i] > maxindex) {
- maxindex = p[i];
- }
- }
- } else if (type == GL_UNSIGNED_INT) {
- const GLuint *p = (const GLuint *)indices;
- for (i = 0; i < count; ++i) {
- if (p[i] > maxindex) {
- maxindex = p[i];
- }
- }
- } else {
- os::log("apitrace: warning: %s: unknown GLenum 0x%04X\n", __FUNCTION__, type);
- }
-
- if (__element_array_buffer) {
- free(temp);
- }
-
- maxindex += basevertex;
-
- return maxindex;
-}
-
-#define __glDrawRangeElementsBaseVertex_maxindex(start, end, count, type, indices, basevertex) __glDrawElementsBaseVertex_maxindex(count, type, indices, basevertex)
-
-#define __glDrawElements_maxindex(count, type, indices) __glDrawElementsBaseVertex_maxindex(count, type, indices, 0);
-#define __glDrawRangeElements_maxindex(start, end, count, type, indices) __glDrawElements_maxindex(count, type, indices)
-#define __glDrawRangeElementsEXT_maxindex __glDrawRangeElements_maxindex
-
-/* FIXME take in consideration instancing */
-#define __glDrawArraysInstanced_maxindex(first, count, primcount) __glDrawArrays_maxindex(first, count)
-#define __glDrawElementsInstanced_maxindex(count, type, indices, primcount) __glDrawElements_maxindex(count, type, indices)
-#define __glDrawElementsInstancedBaseVertex_maxindex(count, type, indices, primcount, basevertex) __glDrawElementsBaseVertex_maxindex(count, type, indices, basevertex)
-#define __glDrawRangeElementsInstanced_maxindex(start, end, count, type, indices, primcount) __glDrawRangeElements_maxindex(start, end, count, type, indices)
-#define __glDrawRangeElementsInstancedBaseVertex_maxindex(start, end, count, type, indices, primcount, basevertex) __glDrawRangeElementsBaseVertex_maxindex(start, end, count, type, indices, basevertex)
-
-#define __glDrawArraysInstancedBaseInstance_maxindex(first, count, primcount, baseinstance) __glDrawArrays_maxindex(first, count)
-#define __glDrawElementsInstancedBaseInstance_maxindex(count, type, indices, primcount, baseinstance) __glDrawElements_maxindex(count, type, indices)
-#define __glDrawElementsInstancedBaseVertexBaseInstance_maxindex(count, type, indices, primcount, basevertex, baseinstance) __glDrawElementsBaseVertex_maxindex(count, type, indices, basevertex)
-
-#define __glDrawArraysInstancedARB_maxindex __glDrawArraysInstanced_maxindex
-#define __glDrawElementsInstancedARB_maxindex __glDrawElementsInstanced_maxindex
-#define __glDrawArraysInstancedEXT_maxindex __glDrawArraysInstanced_maxindex
-#define __glDrawElementsInstancedEXT_maxindex __glDrawElementsInstanced_maxindex
-
-static inline GLuint
-__glDrawArraysIndirect_maxindex(const GLvoid *indirect) {
- os::log("apitrace: warning: %s: unsupported\n", __FUNCTION__);
- return 0;
-}
-
-static inline GLuint
-__glDrawElementsIndirect_maxindex(GLenum type, const GLvoid *indirect) {
- os::log("apitrace: warning: %s: unsupported\n", __FUNCTION__);
- return 0;
-}
-
-static inline GLuint
-__glMultiDrawArrays_maxindex(const GLint *first, const GLsizei *count, GLsizei primcount) {
- GLuint maxindex = 0;
- for (GLsizei prim = 0; prim < primcount; ++prim) {
- GLuint maxindex_prim = __glDrawArrays_maxindex(first[prim], count[prim]);
- maxindex = std::max(maxindex, maxindex_prim);
- }
- return maxindex;
-}
-
-static inline GLuint
-__glMultiDrawElements_maxindex(const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount) {
- GLuint maxindex = 0;
- for (GLsizei prim = 0; prim < primcount; ++prim) {
- GLuint maxindex_prim = __glDrawElements_maxindex(count[prim], type, indices[prim]);
- maxindex = std::max(maxindex, maxindex_prim);
- }
- return maxindex;
-}
-
-static inline GLuint
-__glMultiDrawElementsBaseVertex_maxindex(const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount, const GLint * basevertex) {
- GLuint maxindex = 0;
- for (GLsizei prim = 0; prim < primcount; ++prim) {
- GLuint maxindex_prim = __glDrawElementsBaseVertex_maxindex(count[prim], type, indices[prim], basevertex[prim]);
- maxindex = std::max(maxindex, maxindex_prim);
- }
- return maxindex;
-}
-
-#define __glMultiDrawArraysEXT_maxindex __glMultiDrawArrays_maxindex
-#define __glMultiDrawElementsEXT_maxindex __glMultiDrawElements_maxindex
-
-#define __glMultiModeDrawArraysIBM_maxindex(first, count, primcount, modestride) __glMultiDrawArrays_maxindex(first, count, primcount)
-#define __glMultiModeDrawElementsIBM_maxindex(count, type, indices, primcount, modestride) __glMultiDrawElements_maxindex(count, type, (const GLvoid **)indices, primcount)
-
-
-static inline size_t
-__glCallLists_size(GLsizei n, GLenum type)
-{
- return n*__gl_type_size(type);
-}
-
-static inline size_t
-__glMap1d_size(GLenum target, GLint stride, GLint order)
-{
- if (order < 1) {
- return 0;
- }
-
- GLint channels;
- switch (target) {
- case GL_MAP1_INDEX:
- case GL_MAP1_TEXTURE_COORD_1:
- channels = 1;
- break;
- case GL_MAP1_TEXTURE_COORD_2:
- channels = 2;
- break;
- case GL_MAP1_NORMAL:
- case GL_MAP1_TEXTURE_COORD_3:
- case GL_MAP1_VERTEX_3:
- channels = 3;
- break;
- case GL_MAP1_COLOR_4:
- case GL_MAP1_TEXTURE_COORD_4:
- case GL_MAP1_VERTEX_4:
- channels = 4;
- break;
- default:
- os::log("apitrace: warning: %s: unknown GLenum 0x%04X\n", __FUNCTION__, target);
- return 0;
- }
-
- if (stride < channels) {
- return 0;
- }
-
- return channels + stride * (order - 1);
-}
-
-#define __glMap1f_size __glMap1d_size
-
-static inline size_t
-__glMap2d_size(GLenum target, GLint ustride, GLint uorder, GLint vstride, GLint vorder)
-{
- if (uorder < 1 || vorder < 1) {
- return 0;
- }
-
- GLint channels;
- switch (target) {
- case GL_MAP2_INDEX:
- case GL_MAP2_TEXTURE_COORD_1:
- channels = 1;
- break;
- case GL_MAP2_TEXTURE_COORD_2:
- channels = 2;
- break;
- case GL_MAP2_NORMAL:
- case GL_MAP2_TEXTURE_COORD_3:
- case GL_MAP2_VERTEX_3:
- channels = 3;
- break;
- case GL_MAP2_COLOR_4:
- case GL_MAP2_TEXTURE_COORD_4:
- case GL_MAP2_VERTEX_4:
- channels = 4;
- break;
- default:
- os::log("apitrace: warning: %s: unknown GLenum 0x%04X\n", __FUNCTION__, target);
- return 0;
- }
-
- if (ustride < channels || vstride < channels) {
- return 0;
- }
-
- return channels +
- ustride * (uorder - 1) +
- vstride * (vorder - 1);
-}
-
-#define __glMap2f_size __glMap2d_size
-
-static inline unsigned
-__gl_format_channels(GLenum format) {
- switch (format) {
- case GL_COLOR_INDEX:
- case GL_RED:
- case GL_GREEN:
- case GL_BLUE:
- case GL_ALPHA:
- case GL_INTENSITY:
- case GL_LUMINANCE:
- case GL_DEPTH_COMPONENT:
- case GL_STENCIL_INDEX:
- return 1;
- case GL_DEPTH_STENCIL:
- case GL_LUMINANCE_ALPHA:
- case GL_RG:
- case GL_HILO_NV:
- case GL_DSDT_NV:
- return 2;
- case GL_RGB:
- case GL_BGR:
- case GL_DSDT_MAG_NV:
- return 3;
- case GL_RGBA:
- case GL_BGRA:
- case GL_ABGR_EXT:
- case GL_CMYK_EXT:
- case GL_DSDT_MAG_VIB_NV:
- return 4;
- case GL_CMYKA_EXT:
- return 5;
- default:
- os::log("apitrace: warning: %s: unexpected format GLenum 0x%04X\n", __FUNCTION__, format);
- return 0;
- }
-}
-
-template<class X>
-static inline bool
-_is_pot(X x) {
- return (x & (x - 1)) == 0;
-}
-
-template<class X, class Y>
-static inline X
-_align(X x, Y y) {
- return (x + (y - 1)) & ~(y - 1);
-}
-
-static inline size_t
-__gl_image_size(GLenum format, GLenum type, GLsizei width, GLsizei height, GLsizei depth, GLboolean has_unpack_subimage) {
- unsigned num_channels = __gl_format_channels(format);
-
- unsigned bits_per_pixel;
- switch (type) {
- case GL_BITMAP:
- bits_per_pixel = 1;
- break;
- case GL_BYTE:
- case GL_UNSIGNED_BYTE:
- bits_per_pixel = 8 * num_channels;
- break;
- case GL_SHORT:
- case GL_UNSIGNED_SHORT:
- case GL_HALF_FLOAT:
- bits_per_pixel = 16 * num_channels;
- break;
- case GL_INT:
- case GL_UNSIGNED_INT:
- case GL_FLOAT:
- bits_per_pixel = 32 * num_channels;
- break;
- case GL_UNSIGNED_BYTE_3_3_2:
- case GL_UNSIGNED_BYTE_2_3_3_REV:
- bits_per_pixel = 8;
- break;
- case GL_UNSIGNED_SHORT_4_4_4_4:
- case GL_UNSIGNED_SHORT_4_4_4_4_REV:
- case GL_UNSIGNED_SHORT_5_5_5_1:
- case GL_UNSIGNED_SHORT_1_5_5_5_REV:
- case GL_UNSIGNED_SHORT_5_6_5:
- case GL_UNSIGNED_SHORT_5_6_5_REV:
- case GL_UNSIGNED_SHORT_8_8_MESA:
- case GL_UNSIGNED_SHORT_8_8_REV_MESA:
- bits_per_pixel = 16;
- break;
- case GL_UNSIGNED_INT_8_8_8_8:
- case GL_UNSIGNED_INT_8_8_8_8_REV:
- case GL_UNSIGNED_INT_10_10_10_2:
- case GL_UNSIGNED_INT_2_10_10_10_REV:
- case GL_UNSIGNED_INT_24_8:
- case GL_UNSIGNED_INT_10F_11F_11F_REV:
- case GL_UNSIGNED_INT_5_9_9_9_REV:
- case GL_UNSIGNED_INT_S8_S8_8_8_NV:
- case GL_UNSIGNED_INT_8_8_S8_S8_REV_NV:
- bits_per_pixel = 32;
- break;
- case GL_FLOAT_32_UNSIGNED_INT_24_8_REV:
- bits_per_pixel = 64;
- break;
- default:
- os::log("apitrace: warning: %s: unexpected type GLenum 0x%04X\n", __FUNCTION__, type);
- bits_per_pixel = 0;
- break;
- }
-
- GLint alignment = 4;
- GLint row_length = 0;
- GLint image_height = 0;
- GLint skip_rows = 0;
- GLint skip_pixels = 0;
- GLint skip_images = 0;
-
- __glGetIntegerv(GL_UNPACK_ALIGNMENT, &alignment);
- if (has_unpack_subimage) {
- __glGetIntegerv(GL_UNPACK_ROW_LENGTH, &row_length);
- __glGetIntegerv(GL_UNPACK_IMAGE_HEIGHT, &image_height);
- __glGetIntegerv(GL_UNPACK_SKIP_ROWS, &skip_rows);
- __glGetIntegerv(GL_UNPACK_SKIP_PIXELS, &skip_pixels);
- __glGetIntegerv(GL_UNPACK_SKIP_IMAGES, &skip_images);
- }
-
- if (row_length <= 0) {
- row_length = width;
- }
-
- size_t row_stride = (row_length*bits_per_pixel + 7)/8;
-
- if ((GLint)bits_per_pixel < alignment*8 &&
- (bits_per_pixel & 7) == 0 &&
- _is_pot(bits_per_pixel)) {
- row_stride = _align(row_stride, alignment);
- }
-
- if (image_height <= 0) {
- image_height = height;
- }
-
- /* XXX: GL_UNPACK_IMAGE_HEIGHT and GL_UNPACK_SKIP_IMAGES should probably
- * not be considered for pixel rectangles. */
-
- size_t image_stride = image_height*row_stride;
-
- size_t size = depth*image_stride;
-
- size += (skip_pixels*bits_per_pixel + 7)/8;
- size += skip_rows*row_stride;
- size += skip_images*image_stride;
-
- return size;
-}
-
-// note that can_unpack_subimage() is generated by gltrace.py
-#define __glTexImage3D_size(format, type, width, height, depth) __gl_image_size(format, type, width, height, depth, can_unpack_subimage())
-#define __glTexImage2D_size(format, type, width, height) __gl_image_size(format, type, width, height, 1, can_unpack_subimage())
-#define __glTexImage1D_size(format, type, width) __gl_image_size(format, type, width, 1, 1, can_unpack_subimage())
-
-#define __glTexSubImage3D_size(format, type, width, height, depth) __glTexImage3D_size(format, type, width, height, depth)
-#define __glTexSubImage2D_size(format, type, width, height) __glTexImage2D_size(format, type, width, height)
-#define __glTexSubImage1D_size(format, type, width) __glTexImage1D_size(format, type, width)
-
-#define __glTexImage3DEXT_size __glTexImage3D_size
-#define __glTexImage2DEXT_size __glTexImage2D_size
-#define __glTexImage1DEXT_size __glTexImage1D_size
-#define __glTexSubImage3DEXT_size __glTexSubImage3D_size
-#define __glTexSubImage2DEXT_size __glTexSubImage2D_size
-#define __glTexSubImage1DEXT_size __glTexSubImage1D_size
-
-#define __glTextureImage3DEXT_size __glTexImage3D_size
-#define __glTextureImage2DEXT_size __glTexImage2D_size
-#define __glTextureImage1DEXT_size __glTexImage1D_size
-#define __glTextureSubImage3DEXT_size __glTexSubImage3D_size
-#define __glTextureSubImage2DEXT_size __glTexSubImage2D_size
-#define __glTextureSubImage1DEXT_size __glTexSubImage1D_size
-
-#define __glMultiTexImage3DEXT_size __glTexImage3D_size
-#define __glMultiTexImage2DEXT_size __glTexImage2D_size
-#define __glMultiTexImage1DEXT_size __glTexImage1D_size
-#define __glMultiTexSubImage3DEXT_size __glTexSubImage3D_size
-#define __glMultiTexSubImage2DEXT_size __glTexSubImage2D_size
-#define __glMultiTexSubImage1DEXT_size __glTexSubImage1D_size
-
-#define __glDrawPixels_size(format, type, width, height) __glTexImage2D_size(format, type, width, height)
-#define __glConvolutionFilter1D_size(format, type, width) __glTexImage1D_size(format, type, width)
-#define __glConvolutionFilter2D_size(format, type, width, height) __glTexImage2D_size(format, type, width, height)
-#define __glColorTable_size(format, type, width) __glTexImage1D_size(format, type, width)
-#define __glColorSubTable_size(format, type, count) __glColorTable_size(format, type, count)
-
-#define __glBitmap_size(width, height) __glTexImage2D_size(GL_COLOR_INDEX, GL_BITMAP, width, height)
-#define __glPolygonStipple_size() __glBitmap_size(32, 32)
-
-static inline size_t
-__glClearBuffer_size(GLenum buffer)
-{
- switch (buffer) {
- case GL_COLOR:
- case GL_FRONT:
- case GL_BACK:
- case GL_LEFT:
- case GL_RIGHT:
- case GL_FRONT_AND_BACK:
- return 4;
- case GL_DEPTH:
- case GL_STENCIL:
- return 1;
- default:
- os::log("apitrace: warning: %s: unexpected buffer GLenum 0x%04X\n", __FUNCTION__, buffer);
- return 0;
- }
-}
-
-/*
- * attribute list, terminated by the given terminator.
- */
-template<class T>
-static inline size_t
-__AttribList_size(const T *pAttribList, const T terminator = static_cast<T>(0))
-{
- size_t size = 0;
-
- if (pAttribList) {
- do {
- ++size;
- } while (*pAttribList++ != terminator);
- }
-
- return size;
-}
-
-
-/*
- * (key, value) attribute list, terminated by the given terminator.
- */
-template<class T>
-static inline size_t
-__AttribPairList_size(const T *pAttribList, const T terminator = static_cast<T>(0))
-{
- size_t size = 0;
-
- if (pAttribList) {
- while (pAttribList[size] != terminator) {
- size += 2;
- }
- // terminator also counts
- ++size;
- }
-
- return size;
-}
-
-
-#endif /* _GL_SIZE_HPP_ */
--- /dev/null
+/**************************************************************************
+ *
+ * Copyright 2011 Jose Fonseca
+ * Copyright 2010 VMware, Inc.
+ * Copyright 2004 IBM Corporation
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sub license,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * AUTHORS,
+ * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
+ * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ **************************************************************************/
+
+/*
+ * Auxiliary functions to compute the size of array/blob arguments, depending.
+ */
+
+#ifndef _GL_SIZE_HPP_
+#define _GL_SIZE_HPP_
+
+
+#include <string.h>
+
+#include "os.hpp"
+#include "glimports.hpp"
+
+
+static inline size_t
+__gl_type_size(GLenum type)
+{
+ switch (type) {
+ case GL_BOOL:
+ case GL_BYTE:
+ case GL_UNSIGNED_BYTE:
+ return 1;
+ case GL_SHORT:
+ case GL_UNSIGNED_SHORT:
+ case GL_2_BYTES:
+ case GL_HALF_FLOAT:
+ return 2;
+ case GL_3_BYTES:
+ return 3;
+ case GL_INT:
+ case GL_UNSIGNED_INT:
+ case GL_FLOAT:
+ case GL_4_BYTES:
+ case GL_FIXED:
+ return 4;
+ case GL_DOUBLE:
+ return 8;
+ default:
+ os::log("apitrace: warning: %s: unknown GLenum 0x%04X\n", __FUNCTION__, type);
+ return 0;
+ }
+}
+
+static inline void
+__gl_uniform_size(GLenum type, GLenum &elemType, GLint &numElems) {
+ switch (type) {
+ case GL_FLOAT:
+ elemType = GL_FLOAT;
+ numElems = 1;
+ break;
+ case GL_FLOAT_VEC2:
+ elemType = GL_FLOAT;
+ numElems = 2;
+ break;
+ case GL_FLOAT_VEC3:
+ elemType = GL_FLOAT;
+ numElems = 3;
+ break;
+ case GL_FLOAT_VEC4:
+ elemType = GL_FLOAT;
+ numElems = 4;
+ break;
+ case GL_DOUBLE:
+ elemType = GL_DOUBLE;
+ numElems = 1;
+ break;
+ case GL_DOUBLE_VEC2:
+ elemType = GL_DOUBLE;
+ numElems = 2;
+ break;
+ case GL_DOUBLE_VEC3:
+ elemType = GL_DOUBLE;
+ numElems = 3;
+ break;
+ case GL_DOUBLE_VEC4:
+ elemType = GL_DOUBLE;
+ numElems = 4;
+ break;
+ case GL_INT:
+ elemType = GL_INT;
+ numElems = 1;
+ break;
+ case GL_INT_VEC2:
+ elemType = GL_INT;
+ numElems = 2;
+ break;
+ case GL_INT_VEC3:
+ elemType = GL_INT;
+ numElems = 3;
+ break;
+ case GL_INT_VEC4:
+ elemType = GL_INT;
+ numElems = 4;
+ break;
+ case GL_UNSIGNED_INT:
+ elemType = GL_UNSIGNED_INT;
+ numElems = 1;
+ break;
+ case GL_UNSIGNED_INT_VEC2:
+ elemType = GL_UNSIGNED_INT;
+ numElems = 2;
+ break;
+ case GL_UNSIGNED_INT_VEC3:
+ elemType = GL_UNSIGNED_INT;
+ numElems = 3;
+ break;
+ case GL_UNSIGNED_INT_VEC4:
+ elemType = GL_UNSIGNED_INT;
+ numElems = 4;
+ break;
+ case GL_BOOL:
+ elemType = GL_BOOL;
+ numElems = 1;
+ break;
+ case GL_BOOL_VEC2:
+ elemType = GL_BOOL;
+ numElems = 2;
+ break;
+ case GL_BOOL_VEC3:
+ elemType = GL_BOOL;
+ numElems = 3;
+ break;
+ case GL_BOOL_VEC4:
+ elemType = GL_BOOL;
+ numElems = 4;
+ break;
+ case GL_FLOAT_MAT2:
+ elemType = GL_FLOAT;
+ numElems = 2*2;
+ break;
+ case GL_FLOAT_MAT3:
+ elemType = GL_FLOAT;
+ numElems = 3*3;
+ break;
+ case GL_FLOAT_MAT4:
+ elemType = GL_FLOAT;
+ numElems = 4*4;
+ break;
+ case GL_FLOAT_MAT2x3:
+ elemType = GL_FLOAT;
+ numElems = 2*3;
+ break;
+ case GL_FLOAT_MAT2x4:
+ elemType = GL_FLOAT;
+ numElems = 2*4;
+ break;
+ case GL_FLOAT_MAT3x2:
+ elemType = GL_FLOAT;
+ numElems = 3*2;
+ break;
+ case GL_FLOAT_MAT3x4:
+ elemType = GL_FLOAT;
+ numElems = 3*4;
+ break;
+ case GL_FLOAT_MAT4x2:
+ elemType = GL_FLOAT;
+ numElems = 4*2;
+ break;
+ case GL_FLOAT_MAT4x3:
+ elemType = GL_FLOAT;
+ numElems = 4*3;
+ break;
+ case GL_DOUBLE_MAT2:
+ elemType = GL_DOUBLE;
+ numElems = 2*2;
+ break;
+ case GL_DOUBLE_MAT3:
+ elemType = GL_DOUBLE;
+ numElems = 3*3;
+ break;
+ case GL_DOUBLE_MAT4:
+ elemType = GL_DOUBLE;
+ numElems = 4*4;
+ break;
+ case GL_DOUBLE_MAT2x3:
+ elemType = GL_DOUBLE;
+ numElems = 2*3;
+ break;
+ case GL_DOUBLE_MAT2x4:
+ elemType = GL_DOUBLE;
+ numElems = 2*4;
+ break;
+ case GL_DOUBLE_MAT3x2:
+ elemType = GL_DOUBLE;
+ numElems = 3*2;
+ break;
+ case GL_DOUBLE_MAT3x4:
+ elemType = GL_DOUBLE;
+ numElems = 3*4;
+ break;
+ case GL_DOUBLE_MAT4x2:
+ elemType = GL_DOUBLE;
+ numElems = 4*2;
+ break;
+ case GL_DOUBLE_MAT4x3:
+ elemType = GL_DOUBLE;
+ numElems = 4*3;
+ break;
+ case GL_SAMPLER_1D:
+ case GL_SAMPLER_2D:
+ case GL_SAMPLER_3D:
+ case GL_SAMPLER_CUBE:
+ case GL_SAMPLER_1D_SHADOW:
+ case GL_SAMPLER_2D_SHADOW:
+ case GL_SAMPLER_1D_ARRAY:
+ case GL_SAMPLER_2D_ARRAY:
+ case GL_SAMPLER_CUBE_MAP_ARRAY:
+ case GL_SAMPLER_1D_ARRAY_SHADOW:
+ case GL_SAMPLER_2D_ARRAY_SHADOW:
+ case GL_SAMPLER_2D_MULTISAMPLE:
+ case GL_SAMPLER_2D_MULTISAMPLE_ARRAY:
+ case GL_SAMPLER_CUBE_SHADOW:
+ case GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW:
+ case GL_SAMPLER_BUFFER:
+ case GL_SAMPLER_2D_RECT:
+ case GL_SAMPLER_2D_RECT_SHADOW:
+ case GL_INT_SAMPLER_1D:
+ case GL_INT_SAMPLER_2D:
+ case GL_INT_SAMPLER_3D:
+ case GL_INT_SAMPLER_CUBE:
+ case GL_INT_SAMPLER_1D_ARRAY:
+ case GL_INT_SAMPLER_2D_ARRAY:
+ case GL_INT_SAMPLER_CUBE_MAP_ARRAY:
+ case GL_INT_SAMPLER_2D_MULTISAMPLE:
+ case GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY:
+ case GL_INT_SAMPLER_BUFFER:
+ case GL_INT_SAMPLER_2D_RECT:
+ case GL_UNSIGNED_INT_SAMPLER_1D:
+ case GL_UNSIGNED_INT_SAMPLER_2D:
+ case GL_UNSIGNED_INT_SAMPLER_3D:
+ case GL_UNSIGNED_INT_SAMPLER_CUBE:
+ case GL_UNSIGNED_INT_SAMPLER_1D_ARRAY:
+ case GL_UNSIGNED_INT_SAMPLER_2D_ARRAY:
+ case GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY:
+ case GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE:
+ case GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY:
+ case GL_UNSIGNED_INT_SAMPLER_BUFFER:
+ case GL_UNSIGNED_INT_SAMPLER_2D_RECT:
+ elemType = GL_INT;
+ numElems = 1;
+ break;
+ default:
+ os::log("apitrace: warning: %s: unknown GLenum 0x%04X\n", __FUNCTION__, type);
+ elemType = GL_NONE;
+ numElems = 0;
+ return;
+ }
+}
+
+static inline size_t
+__glArrayPointer_size(GLint size, GLenum type, GLsizei stride, GLsizei maxIndex)
+{
+ size_t elementSize = size*__gl_type_size(type);
+ if (!stride) {
+ stride = (GLsizei)elementSize;
+ }
+ return stride*maxIndex + elementSize;
+}
+
+#define __glVertexPointer_size(size, type, stride, maxIndex) __glArrayPointer_size(size, type, stride, maxIndex)
+#define __glNormalPointer_size(type, stride, maxIndex) __glArrayPointer_size(3, type, stride, maxIndex)
+#define __glColorPointer_size(size, type, stride, maxIndex) __glArrayPointer_size(size, type, stride, maxIndex)
+#define __glIndexPointer_size(type, stride, maxIndex) __glArrayPointer_size(1, type, stride, maxIndex)
+#define __glTexCoordPointer_size(size, type, stride, maxIndex) __glArrayPointer_size(size, type, stride, maxIndex)
+#define __glEdgeFlagPointer_size(stride, maxIndex) __glArrayPointer_size(1, GL_BOOL, stride, maxIndex)
+#define __glFogCoordPointer_size(type, stride, maxIndex) __glArrayPointer_size(1, type, stride, maxIndex)
+#define __glSecondaryColorPointer_size(size, type, stride, maxIndex) __glArrayPointer_size(size, type, stride, maxIndex)
+#define __glVertexAttribPointer_size(size, type, normalized, stride, maxIndex) __glArrayPointer_size(size, type, stride, maxIndex)
+#define __glVertexAttribPointerARB_size(size, type, normalized, stride, maxIndex) __glArrayPointer_size(size, type, stride, maxIndex)
+#define __glVertexAttribPointerNV_size(size, type, stride, maxIndex) __glArrayPointer_size(size, type, stride, maxIndex)
+
+static inline GLuint
+__glDrawArrays_maxindex(GLint first, GLsizei count)
+{
+ if (!count) {
+ return 0;
+ }
+ return first + count - 1;
+}
+
+#define __glDrawArraysEXT_maxindex __glDrawArrays_maxindex
+
+static inline GLuint
+__glDrawElementsBaseVertex_maxindex(GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex)
+{
+ GLvoid *temp = 0;
+ GLint __element_array_buffer = 0;
+
+ if (!count) {
+ return 0;
+ }
+
+ __glGetIntegerv(GL_ELEMENT_ARRAY_BUFFER_BINDING, &__element_array_buffer);
+ if (__element_array_buffer) {
+ // Read indices from index buffer object
+ GLintptr offset = (GLintptr)indices;
+ GLsizeiptr size = count*__gl_type_size(type);
+ GLvoid *temp = malloc(size);
+ if (!temp) {
+ return 0;
+ }
+ memset(temp, 0, size);
+ __glGetBufferSubData(GL_ELEMENT_ARRAY_BUFFER, offset, size, temp);
+ indices = temp;
+ } else {
+ if (!indices) {
+ return 0;
+ }
+ }
+
+ GLuint maxindex = 0;
+ GLsizei i;
+ if (type == GL_UNSIGNED_BYTE) {
+ const GLubyte *p = (const GLubyte *)indices;
+ for (i = 0; i < count; ++i) {
+ if (p[i] > maxindex) {
+ maxindex = p[i];
+ }
+ }
+ } else if (type == GL_UNSIGNED_SHORT) {
+ const GLushort *p = (const GLushort *)indices;
+ for (i = 0; i < count; ++i) {
+ if (p[i] > maxindex) {
+ maxindex = p[i];
+ }
+ }
+ } else if (type == GL_UNSIGNED_INT) {
+ const GLuint *p = (const GLuint *)indices;
+ for (i = 0; i < count; ++i) {
+ if (p[i] > maxindex) {
+ maxindex = p[i];
+ }
+ }
+ } else {
+ os::log("apitrace: warning: %s: unknown GLenum 0x%04X\n", __FUNCTION__, type);
+ }
+
+ if (__element_array_buffer) {
+ free(temp);
+ }
+
+ maxindex += basevertex;
+
+ return maxindex;
+}
+
+#define __glDrawRangeElementsBaseVertex_maxindex(start, end, count, type, indices, basevertex) __glDrawElementsBaseVertex_maxindex(count, type, indices, basevertex)
+
+#define __glDrawElements_maxindex(count, type, indices) __glDrawElementsBaseVertex_maxindex(count, type, indices, 0);
+#define __glDrawRangeElements_maxindex(start, end, count, type, indices) __glDrawElements_maxindex(count, type, indices)
+#define __glDrawRangeElementsEXT_maxindex __glDrawRangeElements_maxindex
+
+/* FIXME take in consideration instancing */
+#define __glDrawArraysInstanced_maxindex(first, count, primcount) __glDrawArrays_maxindex(first, count)
+#define __glDrawElementsInstanced_maxindex(count, type, indices, primcount) __glDrawElements_maxindex(count, type, indices)
+#define __glDrawElementsInstancedBaseVertex_maxindex(count, type, indices, primcount, basevertex) __glDrawElementsBaseVertex_maxindex(count, type, indices, basevertex)
+#define __glDrawRangeElementsInstanced_maxindex(start, end, count, type, indices, primcount) __glDrawRangeElements_maxindex(start, end, count, type, indices)
+#define __glDrawRangeElementsInstancedBaseVertex_maxindex(start, end, count, type, indices, primcount, basevertex) __glDrawRangeElementsBaseVertex_maxindex(start, end, count, type, indices, basevertex)
+
+#define __glDrawArraysInstancedBaseInstance_maxindex(first, count, primcount, baseinstance) __glDrawArrays_maxindex(first, count)
+#define __glDrawElementsInstancedBaseInstance_maxindex(count, type, indices, primcount, baseinstance) __glDrawElements_maxindex(count, type, indices)
+#define __glDrawElementsInstancedBaseVertexBaseInstance_maxindex(count, type, indices, primcount, basevertex, baseinstance) __glDrawElementsBaseVertex_maxindex(count, type, indices, basevertex)
+
+#define __glDrawArraysInstancedARB_maxindex __glDrawArraysInstanced_maxindex
+#define __glDrawElementsInstancedARB_maxindex __glDrawElementsInstanced_maxindex
+#define __glDrawArraysInstancedEXT_maxindex __glDrawArraysInstanced_maxindex
+#define __glDrawElementsInstancedEXT_maxindex __glDrawElementsInstanced_maxindex
+
+static inline GLuint
+__glDrawArraysIndirect_maxindex(const GLvoid *indirect) {
+ os::log("apitrace: warning: %s: unsupported\n", __FUNCTION__);
+ return 0;
+}
+
+static inline GLuint
+__glDrawElementsIndirect_maxindex(GLenum type, const GLvoid *indirect) {
+ os::log("apitrace: warning: %s: unsupported\n", __FUNCTION__);
+ return 0;
+}
+
+static inline GLuint
+__glMultiDrawArrays_maxindex(const GLint *first, const GLsizei *count, GLsizei primcount) {
+ GLuint maxindex = 0;
+ for (GLsizei prim = 0; prim < primcount; ++prim) {
+ GLuint maxindex_prim = __glDrawArrays_maxindex(first[prim], count[prim]);
+ maxindex = std::max(maxindex, maxindex_prim);
+ }
+ return maxindex;
+}
+
+static inline GLuint
+__glMultiDrawElements_maxindex(const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount) {
+ GLuint maxindex = 0;
+ for (GLsizei prim = 0; prim < primcount; ++prim) {
+ GLuint maxindex_prim = __glDrawElements_maxindex(count[prim], type, indices[prim]);
+ maxindex = std::max(maxindex, maxindex_prim);
+ }
+ return maxindex;
+}
+
+static inline GLuint
+__glMultiDrawElementsBaseVertex_maxindex(const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount, const GLint * basevertex) {
+ GLuint maxindex = 0;
+ for (GLsizei prim = 0; prim < primcount; ++prim) {
+ GLuint maxindex_prim = __glDrawElementsBaseVertex_maxindex(count[prim], type, indices[prim], basevertex[prim]);
+ maxindex = std::max(maxindex, maxindex_prim);
+ }
+ return maxindex;
+}
+
+#define __glMultiDrawArraysEXT_maxindex __glMultiDrawArrays_maxindex
+#define __glMultiDrawElementsEXT_maxindex __glMultiDrawElements_maxindex
+
+#define __glMultiModeDrawArraysIBM_maxindex(first, count, primcount, modestride) __glMultiDrawArrays_maxindex(first, count, primcount)
+#define __glMultiModeDrawElementsIBM_maxindex(count, type, indices, primcount, modestride) __glMultiDrawElements_maxindex(count, type, (const GLvoid **)indices, primcount)
+
+
+static inline size_t
+__glCallLists_size(GLsizei n, GLenum type)
+{
+ return n*__gl_type_size(type);
+}
+
+static inline size_t
+__glMap1d_size(GLenum target, GLint stride, GLint order)
+{
+ if (order < 1) {
+ return 0;
+ }
+
+ GLint channels;
+ switch (target) {
+ case GL_MAP1_INDEX:
+ case GL_MAP1_TEXTURE_COORD_1:
+ channels = 1;
+ break;
+ case GL_MAP1_TEXTURE_COORD_2:
+ channels = 2;
+ break;
+ case GL_MAP1_NORMAL:
+ case GL_MAP1_TEXTURE_COORD_3:
+ case GL_MAP1_VERTEX_3:
+ channels = 3;
+ break;
+ case GL_MAP1_COLOR_4:
+ case GL_MAP1_TEXTURE_COORD_4:
+ case GL_MAP1_VERTEX_4:
+ channels = 4;
+ break;
+ default:
+ os::log("apitrace: warning: %s: unknown GLenum 0x%04X\n", __FUNCTION__, target);
+ return 0;
+ }
+
+ if (stride < channels) {
+ return 0;
+ }
+
+ return channels + stride * (order - 1);
+}
+
+#define __glMap1f_size __glMap1d_size
+
+static inline size_t
+__glMap2d_size(GLenum target, GLint ustride, GLint uorder, GLint vstride, GLint vorder)
+{
+ if (uorder < 1 || vorder < 1) {
+ return 0;
+ }
+
+ GLint channels;
+ switch (target) {
+ case GL_MAP2_INDEX:
+ case GL_MAP2_TEXTURE_COORD_1:
+ channels = 1;
+ break;
+ case GL_MAP2_TEXTURE_COORD_2:
+ channels = 2;
+ break;
+ case GL_MAP2_NORMAL:
+ case GL_MAP2_TEXTURE_COORD_3:
+ case GL_MAP2_VERTEX_3:
+ channels = 3;
+ break;
+ case GL_MAP2_COLOR_4:
+ case GL_MAP2_TEXTURE_COORD_4:
+ case GL_MAP2_VERTEX_4:
+ channels = 4;
+ break;
+ default:
+ os::log("apitrace: warning: %s: unknown GLenum 0x%04X\n", __FUNCTION__, target);
+ return 0;
+ }
+
+ if (ustride < channels || vstride < channels) {
+ return 0;
+ }
+
+ return channels +
+ ustride * (uorder - 1) +
+ vstride * (vorder - 1);
+}
+
+#define __glMap2f_size __glMap2d_size
+
+static inline unsigned
+__gl_format_channels(GLenum format) {
+ switch (format) {
+ case GL_COLOR_INDEX:
+ case GL_RED:
+ case GL_GREEN:
+ case GL_BLUE:
+ case GL_ALPHA:
+ case GL_INTENSITY:
+ case GL_LUMINANCE:
+ case GL_DEPTH_COMPONENT:
+ case GL_STENCIL_INDEX:
+ return 1;
+ case GL_DEPTH_STENCIL:
+ case GL_LUMINANCE_ALPHA:
+ case GL_RG:
+ case GL_HILO_NV:
+ case GL_DSDT_NV:
+ return 2;
+ case GL_RGB:
+ case GL_BGR:
+ case GL_DSDT_MAG_NV:
+ return 3;
+ case GL_RGBA:
+ case GL_BGRA:
+ case GL_ABGR_EXT:
+ case GL_CMYK_EXT:
+ case GL_DSDT_MAG_VIB_NV:
+ return 4;
+ case GL_CMYKA_EXT:
+ return 5;
+ default:
+ os::log("apitrace: warning: %s: unexpected format GLenum 0x%04X\n", __FUNCTION__, format);
+ return 0;
+ }
+}
+
+template<class X>
+static inline bool
+_is_pot(X x) {
+ return (x & (x - 1)) == 0;
+}
+
+template<class X, class Y>
+static inline X
+_align(X x, Y y) {
+ return (x + (y - 1)) & ~(y - 1);
+}
+
+static inline size_t
+__gl_image_size(GLenum format, GLenum type, GLsizei width, GLsizei height, GLsizei depth, GLboolean has_unpack_subimage) {
+ unsigned num_channels = __gl_format_channels(format);
+
+ unsigned bits_per_pixel;
+ switch (type) {
+ case GL_BITMAP:
+ bits_per_pixel = 1;
+ break;
+ case GL_BYTE:
+ case GL_UNSIGNED_BYTE:
+ bits_per_pixel = 8 * num_channels;
+ break;
+ case GL_SHORT:
+ case GL_UNSIGNED_SHORT:
+ case GL_HALF_FLOAT:
+ bits_per_pixel = 16 * num_channels;
+ break;
+ case GL_INT:
+ case GL_UNSIGNED_INT:
+ case GL_FLOAT:
+ bits_per_pixel = 32 * num_channels;
+ break;
+ case GL_UNSIGNED_BYTE_3_3_2:
+ case GL_UNSIGNED_BYTE_2_3_3_REV:
+ bits_per_pixel = 8;
+ break;
+ case GL_UNSIGNED_SHORT_4_4_4_4:
+ case GL_UNSIGNED_SHORT_4_4_4_4_REV:
+ case GL_UNSIGNED_SHORT_5_5_5_1:
+ case GL_UNSIGNED_SHORT_1_5_5_5_REV:
+ case GL_UNSIGNED_SHORT_5_6_5:
+ case GL_UNSIGNED_SHORT_5_6_5_REV:
+ case GL_UNSIGNED_SHORT_8_8_MESA:
+ case GL_UNSIGNED_SHORT_8_8_REV_MESA:
+ bits_per_pixel = 16;
+ break;
+ case GL_UNSIGNED_INT_8_8_8_8:
+ case GL_UNSIGNED_INT_8_8_8_8_REV:
+ case GL_UNSIGNED_INT_10_10_10_2:
+ case GL_UNSIGNED_INT_2_10_10_10_REV:
+ case GL_UNSIGNED_INT_24_8:
+ case GL_UNSIGNED_INT_10F_11F_11F_REV:
+ case GL_UNSIGNED_INT_5_9_9_9_REV:
+ case GL_UNSIGNED_INT_S8_S8_8_8_NV:
+ case GL_UNSIGNED_INT_8_8_S8_S8_REV_NV:
+ bits_per_pixel = 32;
+ break;
+ case GL_FLOAT_32_UNSIGNED_INT_24_8_REV:
+ bits_per_pixel = 64;
+ break;
+ default:
+ os::log("apitrace: warning: %s: unexpected type GLenum 0x%04X\n", __FUNCTION__, type);
+ bits_per_pixel = 0;
+ break;
+ }
+
+ GLint alignment = 4;
+ GLint row_length = 0;
+ GLint image_height = 0;
+ GLint skip_rows = 0;
+ GLint skip_pixels = 0;
+ GLint skip_images = 0;
+
+ __glGetIntegerv(GL_UNPACK_ALIGNMENT, &alignment);
+ if (has_unpack_subimage) {
+ __glGetIntegerv(GL_UNPACK_ROW_LENGTH, &row_length);
+ __glGetIntegerv(GL_UNPACK_IMAGE_HEIGHT, &image_height);
+ __glGetIntegerv(GL_UNPACK_SKIP_ROWS, &skip_rows);
+ __glGetIntegerv(GL_UNPACK_SKIP_PIXELS, &skip_pixels);
+ __glGetIntegerv(GL_UNPACK_SKIP_IMAGES, &skip_images);
+ }
+
+ if (row_length <= 0) {
+ row_length = width;
+ }
+
+ size_t row_stride = (row_length*bits_per_pixel + 7)/8;
+
+ if ((GLint)bits_per_pixel < alignment*8 &&
+ (bits_per_pixel & 7) == 0 &&
+ _is_pot(bits_per_pixel)) {
+ row_stride = _align(row_stride, alignment);
+ }
+
+ if (image_height <= 0) {
+ image_height = height;
+ }
+
+ /* XXX: GL_UNPACK_IMAGE_HEIGHT and GL_UNPACK_SKIP_IMAGES should probably
+ * not be considered for pixel rectangles. */
+
+ size_t image_stride = image_height*row_stride;
+
+ size_t size = depth*image_stride;
+
+ size += (skip_pixels*bits_per_pixel + 7)/8;
+ size += skip_rows*row_stride;
+ size += skip_images*image_stride;
+
+ return size;
+}
+
+// note that can_unpack_subimage() is generated by gltrace.py
+#define __glTexImage3D_size(format, type, width, height, depth) __gl_image_size(format, type, width, height, depth, can_unpack_subimage())
+#define __glTexImage2D_size(format, type, width, height) __gl_image_size(format, type, width, height, 1, can_unpack_subimage())
+#define __glTexImage1D_size(format, type, width) __gl_image_size(format, type, width, 1, 1, can_unpack_subimage())
+
+#define __glTexSubImage3D_size(format, type, width, height, depth) __glTexImage3D_size(format, type, width, height, depth)
+#define __glTexSubImage2D_size(format, type, width, height) __glTexImage2D_size(format, type, width, height)
+#define __glTexSubImage1D_size(format, type, width) __glTexImage1D_size(format, type, width)
+
+#define __glTexImage3DEXT_size __glTexImage3D_size
+#define __glTexImage2DEXT_size __glTexImage2D_size
+#define __glTexImage1DEXT_size __glTexImage1D_size
+#define __glTexSubImage3DEXT_size __glTexSubImage3D_size
+#define __glTexSubImage2DEXT_size __glTexSubImage2D_size
+#define __glTexSubImage1DEXT_size __glTexSubImage1D_size
+
+#define __glTextureImage3DEXT_size __glTexImage3D_size
+#define __glTextureImage2DEXT_size __glTexImage2D_size
+#define __glTextureImage1DEXT_size __glTexImage1D_size
+#define __glTextureSubImage3DEXT_size __glTexSubImage3D_size
+#define __glTextureSubImage2DEXT_size __glTexSubImage2D_size
+#define __glTextureSubImage1DEXT_size __glTexSubImage1D_size
+
+#define __glMultiTexImage3DEXT_size __glTexImage3D_size
+#define __glMultiTexImage2DEXT_size __glTexImage2D_size
+#define __glMultiTexImage1DEXT_size __glTexImage1D_size
+#define __glMultiTexSubImage3DEXT_size __glTexSubImage3D_size
+#define __glMultiTexSubImage2DEXT_size __glTexSubImage2D_size
+#define __glMultiTexSubImage1DEXT_size __glTexSubImage1D_size
+
+#define __glDrawPixels_size(format, type, width, height) __glTexImage2D_size(format, type, width, height)
+#define __glConvolutionFilter1D_size(format, type, width) __glTexImage1D_size(format, type, width)
+#define __glConvolutionFilter2D_size(format, type, width, height) __glTexImage2D_size(format, type, width, height)
+#define __glColorTable_size(format, type, width) __glTexImage1D_size(format, type, width)
+#define __glColorSubTable_size(format, type, count) __glColorTable_size(format, type, count)
+
+#define __glBitmap_size(width, height) __glTexImage2D_size(GL_COLOR_INDEX, GL_BITMAP, width, height)
+#define __glPolygonStipple_size() __glBitmap_size(32, 32)
+
+static inline size_t
+__glClearBuffer_size(GLenum buffer)
+{
+ switch (buffer) {
+ case GL_COLOR:
+ case GL_FRONT:
+ case GL_BACK:
+ case GL_LEFT:
+ case GL_RIGHT:
+ case GL_FRONT_AND_BACK:
+ return 4;
+ case GL_DEPTH:
+ case GL_STENCIL:
+ return 1;
+ default:
+ os::log("apitrace: warning: %s: unexpected buffer GLenum 0x%04X\n", __FUNCTION__, buffer);
+ return 0;
+ }
+}
+
+/*
+ * attribute list, terminated by the given terminator.
+ */
+template<class T>
+static inline size_t
+__AttribList_size(const T *pAttribList, const T terminator = static_cast<T>(0))
+{
+ size_t size = 0;
+
+ if (pAttribList) {
+ do {
+ ++size;
+ } while (*pAttribList++ != terminator);
+ }
+
+ return size;
+}
+
+
+/*
+ * (key, value) attribute list, terminated by the given terminator.
+ */
+template<class T>
+static inline size_t
+__AttribPairList_size(const T *pAttribList, const T terminator = static_cast<T>(0))
+{
+ size_t size = 0;
+
+ if (pAttribList) {
+ while (pAttribList[size] != terminator) {
+ size += 2;
+ }
+ // terminator also counts
+ ++size;
+ }
+
+ return size;
+}
+
+
+#endif /* _GL_SIZE_HPP_ */
include_directories (
${CMAKE_CURRENT_SOURCE_DIR}
+ ${CMAKE_SOURCE_DIR}/helpers
${CMAKE_BINARY_DIR}/dispatch
+ ${CMAKE_SOURCE_DIR}/dispatch
)
add_definitions (-DRETRACE)
include_directories (
${CMAKE_CURRENT_SOURCE_DIR}
+ ${CMAKE_SOURCE_DIR}/helpers
${CMAKE_BINARY_DIR}/dispatch
+ ${CMAKE_SOURCE_DIR}/dispatch
)