int x2, int y2,
char **error);
+/* Pass rather than moving, allowing the turn to pass to the
+ * opponent. This should only be allowed if there are no legal moves,
+ * but that is not yet enforced. Returns TRUE if the pass succeeds. */
+int
+dvonn_board_pass (dvonn_board_t *board);
+
+/* Is the cell at (x,y) occupied by a piece. Returns FALSE for all
+ * out-of-bounds coordinates. */
+dvonn_bool_t
+dvonn_board_cell_occupied (dvonn_board_t *board,
+ int x, int y);
+
+/* Is the cell at (x,y) surrounded by other pieces, (such that it is
+ * not legal for a piece at (x,y) to move. */
+dvonn_bool_t
+dvonn_board_cell_surrounded (dvonn_board_t *board,
+ int x, int y);
+
+
#endif