void onPressPlusButton() {
setState(() {
// Probably use this to POST player name and character
+ allPlayers = Player.fetchAllPlayers();
});
}
),
),
Spacer(flex: 1),
- FutureBuilder<Player>(
- future: futurePlayer,
- builder: (context, snapshot) {
- if (snapshot.hasData) {
- return Text(snapshot.data.name);
- } else if (snapshot.hasError) {
- return Text("${snapshot.error}");
- }
- return CircularProgressIndicator();
- },
- ),
- Spacer(flex: 1),
- FutureBuilder<List<Player>>(
- future: allPlayers,
- builder: (context, snapshot) {
- if (snapshot.hasData) {
- return Text(snapshot.data.length.toString());
- } else if (snapshot.hasError) {
- return Text("${snapshot.error}");
- }
- // By default, show a loading spinner.
- return CircularProgressIndicator();
- },
- ),
- Spacer(flex: 10),
+ Expanded(
+ flex: 20,
+ child: FutureBuilder<List<Player>>(
+ future: allPlayers,
+ builder: (context, snapshot) {
+ if (snapshot.hasData) {
+ if (snapshot.data.length == 0) {
+ return Text('No players yet');
+ } else {
+ return ListView.builder(
+ itemCount: snapshot.data.length,
+ itemBuilder: (context, index) {
+ return ListTile(
+ title: Text(
+ snapshot.data[index].name.toString()));
+ });
+ }
+ } else if (snapshot.hasError) {
+ return Text("${snapshot.error}");
+ }
+ return CircularProgressIndicator();
+ }),
+ )
],
),
),