#include <stdlib.h>
#include <time.h>
#include <gtk/gtk.h>
+#include <librsvg/rsvg.h>
+#include <librsvg/rsvg-cairo.h>
+
+#define FATAL_ERROR(msg) \
+ do { fprintf (stderr, "Error: %s\n", msg); exit (1); } while (0)
char *colors[] = {"Black", "Blue", "Red", "Yellow"};
int num_players;
board_t board;
deck_t deck;
+ RsvgHandle *blanktile;
} game_t;
static void card_print(card_t card)
}
+/* If card_one < card_two, then return value will be negative
+ if they are equal, 0 will be returned,
+ if card_one > card_two, then return value will be positive */
static int card_compare(card_t *card_one, card_t *card_two)
{
return card_one->number - card_two->number;
}
-static int card_group_is_run(card_group_t *card_group)
+static int card_group_is_run_one(card_group_t *card_group)
+{
+ int i;
+ qsort (&card_group->cards[0], card_group->num_cards,
+ sizeof (card_t), card_compare);
+
+ if (card_group->num_cards > 13 || card_group->num_cards < 3)
+ {
+ return 0;
+ }
+ for (i = 0; i < card_group->num_cards - 1; ++i)
+ if(card_group->cards[i].color != card_group->cards[i + 1].color)
+ {
+ return 0;
+ }
+ if(card_group->cards[i].number != card_group->cards[i + 1].number -1)
+ {
+ return 0;
+ }
+ return 1;
+}
+
+
+static int card_group_is_run_two(card_group_t *card_group)
{
int i;
int lowest = 14, highest = 0;
/* Loop through all cards in the group, ensuring that they are all
* the same color and finding the highest and lowest number in the
* group. */
- run_color = card_group->cards[i].color;
+ run_color = card_group->cards[0].color;
+
for (i = 0; i < card_group->num_cards; i++)
{
if (card_group->cards[i].color != run_color)
static void game_init(game_t *game)
{
int i;
+ GError *error = NULL;
+
game->num_players = 0;
for (i = 0; i < GAME_MAX_PLAYERS; ++i)
board_init(&game->board);
deck_init(&game->deck);
deck_shuffle(&game->deck);
+
+ game->blanktile = rsvg_handle_new_from_file ("tiles/blanktile.svg", &error);
+ if (error)
+ FATAL_ERROR (error->message);
}
static gboolean on_expose_event (GtkWidget *widget, GdkEventExpose *event, game_t *game)
{
- printf ("I should be drawing something here\n");
+ cairo_t *cr;
+
+ cr = gdk_cairo_create (widget->window);
+
+ rsvg_handle_render_cairo (game->blanktile, cr);
+
+ cairo_destroy (cr);
return TRUE;
}
game_t game;
srand(time(NULL));
+
+ gtk_init (&argc, &argv);
game_init(&game);
deck_print(&game.deck);
hand_print(&game);
deck_print(&game.deck);
- gtk_init (&argc, &argv);
-
/* Create a new window */
window = gtk_window_new (GTK_WINDOW_TOPLEVEL);
gtk_window_set_default_size (GTK_WINDOW (window),