* current program (as set with metrics_set_current_program).
*/
void
-metrics_counter_start (void);
+metrics_counter_start (metrics_t *metrics);
/* Stop accumulating GPU time (stops the most-recently started counter) */
void
-metrics_counter_stop (void);
+metrics_counter_stop (metrics_t *metrics);
/* Set a metrics_op_t value to indicate what kind of operation is
* being performed.
* METRICS_OP_SHADER + shader_program_number to this function.
*/
void
-metrics_set_current_op (metrics_op_t op);
+metrics_set_current_op (metrics_t *metrics, metrics_op_t op);
/* Return the current metrics_op_t value, (the value most-recently-set
* with a call to metrics_set_current_op).
*/
metrics_op_t
-metrics_get_current_op (void);
+metrics_get_current_op (metrics_t *metrics);
-/* Should be called at the end of every function wrapper for a
- * function that ends a frame, (glXSwapBuffers and similar).
+/* This pair of functions can be used to indicate a frame end.
*
- * This function performs whatever bookkeeping is necessary to
- * generate a timing report, then emits that report.
+ * Both functions should be by every function wrapper for a function
+ * that ends a frame, (glXSwapBuffers and similar). The pre_swap
+ * before the call to the underlying swap function, and post_swap
+ * after.
+ *
+ * These functions trigger whatever bookkeeping is necessary to
+ * generate a timing report, (such as collecting any outstanding timer
+ * query values), and will also emit those reports when necessary.
*/
void
-metrics_end_frame (void);
+metrics_end_frame_pre_swap (metrics_t *metrics);
+
+void
+metrics_end_frame_post_swap (metrics_t *metrics);
/* Process outstanding metrics requests, accumulating results.
*
* measured.
*/
void
-metrics_collect_available (void);
+metrics_collect_available (metrics_t *metrics);
#endif