METRICS_OP_SHADER
} metrics_op_t;
-/* Initialize metrics info
- *
- * This queries the names and ranges for all available performance counters.
- *
- * This should be called once before any other metrics functions.
- */
-void
-metrics_info_init (void);
-
/* Start accumulating GPU time.
*
* The time accumulated will be accounted against the
void
metrics_end_frame (void);
+/* Process outstanding metrics requests, accumulating results.
+ *
+ * This function is called automatically by metrics_end_frame.
+ *
+ * During a frame, it may be important to call this function to avoid
+ * too many oustanding timer/performance-monitor queries. At the same
+ * time, it's important not to call this function too frequently,
+ * since collection of metrics information will result in flushes of
+ * the OpenGL pipeline which can interfere with the behavior being
+ * measured.
+ */
+void
+metrics_collect_available (void);
+
#endif