class D3DRetracer(Retracer):
def retraceApi(self, api):
- print '''
-
-class D3D9Dumper : public retrace::Dumper {
-public:
- IDirect3DDevice9 *pLastDirect3DDevice9;
-
- D3D9Dumper() :
- pLastDirect3DDevice9(NULL)
- {}
-
- image::Image *
- getSnapshot(void) {
- if (!pLastDirect3DDevice9) {
- return NULL;
- }
- return d3dstate::getRenderTargetImage(pLastDirect3DDevice9);
- }
-
- bool
- dumpState(std::ostream &os) {
- if (!pLastDirect3DDevice9) {
- return false;
- }
- d3dstate::dumpDevice(os, pLastDirect3DDevice9);
- return true;
- }
-
- inline void
- bindDevice(IDirect3DDevice9 *pDevice) {
- pLastDirect3DDevice9 = pDevice;
- retrace::dumper = this;
- }
-
- inline void
- unbindDevice(IDirect3DDevice9 *pDevice) {
- if (pLastDirect3DDevice9 == pDevice) {
- pLastDirect3DDevice9 = NULL;
- }
- }
-};
-
-static D3D9Dumper d3d9Dumper;
-'''
+ print '''static d3dretrace::D3DDumper<IDirect3DDevice9> d3d9Dumper;'''
+ print
print '// Swizzling mapping for lock addresses'
print 'static std::map<void *, void *> _maps;'
#include "d3d9imports.hpp"
#include "d3d9size.hpp"
#include "d3dretrace.hpp"
-#include "d3d9state.hpp"
+#include "d3dstate.hpp"
'''