EGLBoolean (*my_eglSwapBuffers)(EGLDisplay, EGLSurface);
void (*my_glClear)(GLbitfield);
void (*my_glClearColor)(GLclampf, GLclampf, GLclampf, GLclampf);
-void (*my_glLoadIdentity)(void);
-void (*my_glMatrixMode)(GLenum);
-void (*my_glOrtho)(GLdouble, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble);
void (*my_glViewport)(GLint, GLint, GLsizei, GLsizei);
#define COMMON_USE_EGL
exit (1);
}
- my_glLoadIdentity = dlsym (gl_handle, "glLoadIdentity");
- error = dlerror ();
- if (error) {
- fprintf (stderr, "Failed to dlsym glLoadIdentity: %s\n", error);
- exit (1);
- }
-
- my_glMatrixMode = dlsym (gl_handle, "glMatrixMode");
- error = dlerror ();
- if (error) {
- fprintf (stderr, "Failed to dlsym glMatrixMode: %s\n", error);
- exit (1);
- }
-
- my_glOrtho = dlsym (gl_handle, "glOrtho");
- error = dlerror ();
- if (error) {
- fprintf (stderr, "Failed to dlsym glOrtho: %s\n", error);
- exit (1);
- }
-
my_glViewport = dlsym (gl_handle, "glViewport");
error = dlerror ();
if (error) {