else:
return None
-def hunt_blocks(turb, hunt):
+def hunt_blocks(turb, hunt, puzzle_status='unsolved'):
"""Generate Slack blocks for a hunt
The hunt argument should be a dictionary as returned from the
- database. The return value can be used in a Slack command
- expecting blocks to provide all the details of a hunt, (puzzles,
- their state, solution, links to channels and sheets, etc.).
+ database.
+
+ Option 'puzzle_status' indicates which puzzles to include. If
+ either 'solved' or 'unsolved' only puzzles with that status from
+ the hunt will be included in the result. If any other value, all
+ puzzles in the hunt will be included.
+
+ The return value can be used in a Slack command expecting blocks to
+ provide all the details of a hunt, (puzzles, their state,
+ solution, links to channels and sheets, etc.).
+
"""
name = hunt['name']
)
puzzles = response['Items']
+ # Filter the set of puzzles according the the requested puzzle_status
+ if puzzle_status in ('solved', 'unsolved'):
+ puzzles = [p for p in puzzles if p['status'] == puzzle_status]
+
# Compute the set of rounds across all puzzles
rounds = set()
for puzzle in puzzles:
# Also blocks for any puzzles not in any round
stray_puzzles = [puzzle for puzzle in puzzles if 'rounds' not in puzzle]
if len(stray_puzzles):
- stray_text = "*Puzzles with no asigned round*"
+ stray_text = "*Puzzles with no assigned round*"
blocks.append(section_block(text_block(stray_text)))
for puzzle in stray_puzzles:
blocks.append(puzzle_block(puzzle))