This works whether the original channel is a primary hunt channel,
or if it is one of the channels of a puzzle belonging to the hunt.
- Returns a tuple of (hunt_name, hunt_id) or (None, None)."""
+ Returns None if channel does not belong to a hunt, otherwise a
+ dictionary with all fields from the hunt's row in the table,
+ (channel_id, active_, hun_id, name, url, sheet_url, etc.).
+
+ """
(hunt, _) = channel_is_hunt(turb, channel_id)
if hunt:
- return (hunt['hunt_id'], hunt['name'])
+ return hunt
# So we're not a hunt channel, let's look to see if we are a
# puzzle channel with a hunt-id prefix.
if 'Items' in response and len(response['Items']):
item = response['Items'][0]
- return (item['hunt_id'], item['name'])
+ return item
- return (None, None)
+ return None
def puzzle(turb, body, args):
"""Implementation of the /puzzle command
channel_name = body['channel_name'][0]
trigger_id = body['trigger_id'][0]
- (hunt_id, hunt_name) = find_hunt_for_channel(turb,
- channel_id,
- channel_name)
+ hunt = find_hunt_for_channel(turb,
+ channel_id,
+ channel_name)
- if not hunt_id:
+ if not hunt:
return bot_reply("Sorry, this channel doesn't appear to "
+ "be a hunt or puzzle channel")
view = {
"type": "modal",
"private_metadata": json.dumps({
- "hunt_id": hunt_id,
+ "hunt_id": hunt['hunt_id'],
}),
"title": {"type": "plain_text", "text": "New Puzzle"},
"submit": { "type": "plain_text", "text": "Create" },
"blocks": [
- section_block(text_block("*For {}*".format(hunt_name))),
+ section_block(text_block("*For {}*".format(hunt['name']))),
input_block("Puzzle name", "name", "Name of the puzzle"),
input_block("Puzzle URL", "url", "External URL of puzzle",
optional=True)
turb.slack_client, channel_id,
"Puzzle mark solved by {}: `{}`".format(user_name, args))
+ # Also report the solution to the hunt channel
+ (hunt, _) = get_table_item(turb, "hunts", "hunt_id", puzzle['hunt_id'])
+ slack_send_message(
+ turb.slack_client, hunt['channel_id'],
+ "Puzzle '<{}|{}>' has been solved!".format(
+ puzzle['channel_url'],
+ puzzle['name'])
+ )
+
# And update the puzzle's description
set_channel_topic(turb, puzzle)