]> git.cworth.org Git - apitrace/blobdiff - wrappers/CMakeLists.txt
Move the last bits of code out of the top source dir.
[apitrace] / wrappers / CMakeLists.txt
index 2e8a09546b233c67d5effe872078c01e996f3c27..a21c4e14b2fed49ab54397168aa438b39ea521a2 100644 (file)
@@ -4,7 +4,9 @@
 
 include_directories (
     ${CMAKE_CURRENT_SOURCE_DIR}
+    ${CMAKE_SOURCE_DIR}/helpers
     ${CMAKE_BINARY_DIR}/dispatch
+    ${CMAKE_SOURCE_DIR}/dispatch
 )
 
 
@@ -32,16 +34,17 @@ if (WIN32)
                 ${CMAKE_SOURCE_DIR}/specs/winapi.py
                 ${CMAKE_SOURCE_DIR}/specs/stdapi.py
         )
-        add_library (ddraw MODULE ddraw.def ddrawtrace.cpp)
-        target_link_libraries (ddraw
+        add_library (ddrawtrace MODULE ddraw.def ddrawtrace.cpp)
+        target_link_libraries (ddrawtrace
             common
             ${ZLIB_LIBRARIES}
             ${SNAPPY_LIBRARIES}
         )
-        set_target_properties (ddraw
-            PROPERTIES PREFIX ""
+        set_target_properties (ddrawtrace PROPERTIES
+            PREFIX ""
+            OUTPUT_NAME ddraw
         )
-        install (TARGETS ddraw LIBRARY DESTINATION ${WRAPPER_INSTALL_DIR})
+        install (TARGETS ddrawtrace LIBRARY DESTINATION ${WRAPPER_INSTALL_DIR})
     endif ()
 
     # d3d8.dll
@@ -61,16 +64,17 @@ if (WIN32)
                 ${CMAKE_SOURCE_DIR}/specs/winapi.py
                 ${CMAKE_SOURCE_DIR}/specs/stdapi.py
         )
-        add_library (d3d8 MODULE d3d8.def d3d8trace.cpp d3dshader.cpp)
-        target_link_libraries (d3d8
+        add_library (d3d8trace MODULE d3d8.def d3d8trace.cpp d3dshader.cpp)
+        target_link_libraries (d3d8trace
             common
             ${ZLIB_LIBRARIES}
             ${SNAPPY_LIBRARIES}
         )
-        set_target_properties (d3d8
-            PROPERTIES PREFIX ""
+        set_target_properties (d3d8trace PROPERTIES
+            PREFIX ""
+            OUTPUT_NAME d3d8
         )
-        install (TARGETS d3d8 LIBRARY DESTINATION ${WRAPPER_INSTALL_DIR})
+        install (TARGETS d3d8trace LIBRARY DESTINATION ${WRAPPER_INSTALL_DIR})
     endif ()
 
     # d3d9.dll
@@ -90,16 +94,17 @@ if (WIN32)
                 ${CMAKE_SOURCE_DIR}/specs/winapi.py
                 ${CMAKE_SOURCE_DIR}/specs/stdapi.py
         )
-        add_library (d3d9 MODULE d3d9.def d3d9trace.cpp d3dshader.cpp)
-        target_link_libraries (d3d9
+        add_library (d3d9trace MODULE d3d9.def d3d9trace.cpp d3dshader.cpp)
+        target_link_libraries (d3d9trace
             common
             ${ZLIB_LIBRARIES}
             ${SNAPPY_LIBRARIES}
         )
-        set_target_properties (d3d9
-            PROPERTIES PREFIX ""
+        set_target_properties (d3d9trace PROPERTIES
+            PREFIX ""
+            OUTPUT_NAME d3d9
         )
-        install (TARGETS d3d9 LIBRARY DESTINATION ${WRAPPER_INSTALL_DIR})
+        install (TARGETS d3d9trace LIBRARY DESTINATION ${WRAPPER_INSTALL_DIR})
     endif ()
 
     # d3d10.dll
@@ -123,16 +128,17 @@ if (WIN32)
                 ${CMAKE_SOURCE_DIR}/specs/winapi.py
                 ${CMAKE_SOURCE_DIR}/specs/stdapi.py
         )
-        add_library (d3d10 MODULE d3d10.def d3d10trace.cpp)
-        target_link_libraries (d3d10
+        add_library (d3d10trace MODULE d3d10.def d3d10trace.cpp)
+        target_link_libraries (d3d10trace
             common
             ${ZLIB_LIBRARIES}
             ${SNAPPY_LIBRARIES}
         )
-        set_target_properties (d3d10
-            PROPERTIES PREFIX ""
+        set_target_properties (d3d10trace PROPERTIES
+            PREFIX ""
+            OUTPUT_NAME d3d10
         )
-        install (TARGETS d3d10 LIBRARY DESTINATION ${WRAPPER_INSTALL_DIR})
+        install (TARGETS d3d10trace LIBRARY DESTINATION ${WRAPPER_INSTALL_DIR})
     endif ()
 
     # d3d10_1.dll
@@ -156,16 +162,17 @@ if (WIN32)
                 ${CMAKE_SOURCE_DIR}/specs/winapi.py
                 ${CMAKE_SOURCE_DIR}/specs/stdapi.py
         )
-        add_library (d3d10_1 MODULE d3d10_1.def d3d10_1trace.cpp)
-        target_link_libraries (d3d10_1
+        add_library (d3d10_1trace MODULE d3d10_1.def d3d10_1trace.cpp)
+        target_link_libraries (d3d10_1trace
             common
             ${ZLIB_LIBRARIES}
             ${SNAPPY_LIBRARIES}
         )
-        set_target_properties (d3d10_1
+        set_target_properties (d3d10_1trace
             PROPERTIES PREFIX ""
+            OUTPUT_NAME d3d10_1
         )
-        install (TARGETS d3d10_1 LIBRARY DESTINATION ${WRAPPER_INSTALL_DIR})
+        install (TARGETS d3d10_1trace LIBRARY DESTINATION ${WRAPPER_INSTALL_DIR})
     endif ()
 
     # d3d11.dll
@@ -187,16 +194,17 @@ if (WIN32)
                 ${CMAKE_SOURCE_DIR}/specs/winapi.py
                 ${CMAKE_SOURCE_DIR}/specs/stdapi.py
         )
-        add_library (d3d11 MODULE d3d11.def d3d11trace.cpp)
-        target_link_libraries (d3d11
+        add_library (d3d11trace MODULE d3d11.def d3d11trace.cpp)
+        target_link_libraries (d3d11trace
             common
             ${ZLIB_LIBRARIES}
             ${SNAPPY_LIBRARIES}
         )
-        set_target_properties (d3d11
+        set_target_properties (d3d11trace
             PROPERTIES PREFIX ""
+            OUTPUT_NAME d3d11
         )
-        install (TARGETS d3d11 LIBRARY DESTINATION ${WRAPPER_INSTALL_DIR})
+        install (TARGETS d3d11trace LIBRARY DESTINATION ${WRAPPER_INSTALL_DIR})
     endif ()
 
     # opengl32.dll