]> git.cworth.org Git - lmno.games/commit
Calm down the dynamic grid resizing
authorCarl Worth <cworth@cworth.org>
Fri, 6 Mar 2026 12:58:57 +0000 (07:58 -0500)
committerCarl Worth <cworth@cworth.org>
Fri, 6 Mar 2026 16:29:48 +0000 (11:29 -0500)
commitc0566ef305b34380df6ec2dba6642e2564772c49
tree5d067a45bebe7b37ff2dd24d0ec9d9f638df9ca4
parent3ae3ab730faab3f357a52d20ea4718f22e2c243e
Calm down the dynamic grid resizing

There was some annoying jitter as rows were being constantly
added/removed so that there were always 3 empty rows/columns around
placed tiles. Instead, in this commit, the grid starts initially at a
size of 10x10 and then only grows (by one tile) when a tile is placed
at an extreme edge.
letterrip/letterrip.jsx