]> git.cworth.org Git - apitrace/history - glapi.py
Synchronize X and GL on windows resizes.
[apitrace] / glapi.py
2011-04-11 José FonsecaSupport GL_ARB_shading_language_include,
2011-04-11 José FonsecaSupport GL_ARB_sync.
2011-04-11 José FonsecaPut GL errors in a separate enum.
2011-04-11 José Fonsecas/GLenum_/GLenum_int/g
2011-04-09 José FonsecaMerge branch 'master' into noglut
2011-04-05 José FonsecaFix glUniformMatrix*ARB array length.
2011-03-23 José FonsecaTrace a bunch of NVIDIA extensions.
2011-03-23 José FonsecaHandle uniforms more consistently.
2011-03-23 José FonsecaTrace a bunch of NVIDIA extensions.
2011-03-23 José FonsecaHandle uniforms more consistently.
2010-12-14 José FonsecaTrace glBlendFuncSeparateINGR
2010-12-06 José FonsecaHandle uniform locations correctly.
2010-12-03 José FonsecaRecognize internalFormat as GLenum
2010-11-30 José FonsecaUse a map for uniform locations.
2010-11-30 José FonsecaAdd brief comments.
2010-11-30 José FonsecaMore extensions.
2010-11-30 José FonsecaTrace output of glGetProgram/Shaderiv
2010-11-30 José FonsecaGL_EXT_separate_shader_objects
2010-11-30 José FonsecaMore extensions.
2010-11-30 José FonsecaTrace GL_NV_gpu_program4
2010-11-29 José FonsecaHandle VBO draw elements .
2010-11-28 José FonsecaMore extensions.
2010-11-28 José FonsecaMore handle types.
2010-11-25 José FonsecaMore extensions.
2010-11-25 José FonsecaTweaks.
2010-11-25 José FonsecaHandle ranges.
2010-11-25 José FonsecaMore parameters. Cleanups.
2010-11-25 José FonsecaGrow gl size helpers.
2010-11-25 José FonsecaCleanup.
2010-11-25 José Fonsecabase.py -> stdapi.py
2010-11-25 José FonsecaTry to handle arbitrary sizes better.
2010-11-24 José FonsecaMore glapi cleanups.
2010-11-24 José FonsecaMatch GL specs.
2010-11-24 José FonsecaLess opaqueness.
2010-11-24 José FonsecaMore GL handles.
2010-11-24 José FonsecaglProgramStringARB
2010-11-24 José FonsecaHandle glXGetProcAddressARB
2010-11-24 José FonsecaMore handles.
2010-11-23 José FonsecaBasic texture name handling.
2010-11-23 José FonsecaMajor move to visitor paradigm.