]> git.cworth.org Git - apitrace-tests/blobdiff - apps/gl/default.ref.json
Drop pragmas.
[apitrace-tests] / apps / gl / default.ref.json
diff --git a/apps/gl/default.ref.json b/apps/gl/default.ref.json
deleted file mode 100644 (file)
index 497e201..0000000
+++ /dev/null
@@ -1,848 +0,0 @@
-{
-  "parameters": {
-    "GL_CURRENT_COLOR": [1, 1, 1, 1],
-    "GL_CURRENT_INDEX": 1,
-    "GL_CURRENT_NORMAL": [0, 0, 1],
-    "GL_CURRENT_TEXTURE_COORDS": [0, 0, 0, 1],
-    "GL_CURRENT_RASTER_COLOR": [1, 1, 1, 1],
-    "GL_CURRENT_RASTER_INDEX": 1,
-    "GL_CURRENT_RASTER_TEXTURE_COORDS": [0, 0, 0, 1],
-    "GL_CURRENT_RASTER_POSITION": [0, 0, 0, 1],
-    "GL_CURRENT_RASTER_POSITION_VALID": 1,
-    "GL_CURRENT_RASTER_DISTANCE": 0,
-    "GL_POINT_SMOOTH": "GL_FALSE",
-    "GL_POINT_SIZE": 1,
-    "GL_LINE_SMOOTH": "GL_FALSE",
-    "GL_LINE_WIDTH": 1,
-    "GL_LINE_STIPPLE": "GL_FALSE",
-    "GL_LINE_STIPPLE_PATTERN": 65535,
-    "GL_LINE_STIPPLE_REPEAT": 1,
-    "GL_LIST_MODE": "GL_ZERO",
-    "GL_LIST_BASE": 0,
-    "GL_LIST_INDEX": 0,
-    "GL_POLYGON_MODE": ["GL_FILL", "GL_FILL"],
-    "GL_POLYGON_SMOOTH": "GL_FALSE",
-    "GL_POLYGON_STIPPLE": "GL_FALSE",
-    "GL_EDGE_FLAG": "GL_TRUE",
-    "GL_CULL_FACE": "GL_FALSE",
-    "GL_CULL_FACE_MODE": "GL_BACK",
-    "GL_FRONT_FACE": "GL_CCW",
-    "GL_LIGHTING": "GL_FALSE",
-    "GL_LIGHT_MODEL_LOCAL_VIEWER": "GL_FALSE",
-    "GL_LIGHT_MODEL_TWO_SIDE": "GL_FALSE",
-    "GL_LIGHT_MODEL_AMBIENT": [0.2, 0.2, 0.2, 1],
-    "GL_SHADE_MODEL": "GL_SMOOTH",
-    "GL_COLOR_MATERIAL_FACE": "GL_FRONT_AND_BACK",
-    "GL_COLOR_MATERIAL_PARAMETER": "GL_AMBIENT_AND_DIFFUSE",
-    "GL_COLOR_MATERIAL": "GL_FALSE",
-    "GL_FOG": "GL_FALSE",
-    "GL_FOG_INDEX": 0,
-    "GL_FOG_DENSITY": 1,
-    "GL_FOG_START": 0,
-    "GL_FOG_END": 1,
-    "GL_FOG_MODE": "GL_EXP",
-    "GL_FOG_COLOR": [0, 0, 0, 0],
-    "GL_DEPTH_RANGE": [0, 1],
-    "GL_DEPTH_TEST": "GL_FALSE",
-    "GL_DEPTH_WRITEMASK": "GL_TRUE",
-    "GL_DEPTH_CLEAR_VALUE": 1,
-    "GL_DEPTH_FUNC": "GL_LESS",
-    "GL_ACCUM_CLEAR_VALUE": [0, 0, 0, 0],
-    "GL_STENCIL_TEST": "GL_FALSE",
-    "GL_STENCIL_CLEAR_VALUE": 0,
-    "GL_STENCIL_FUNC": "GL_ALWAYS",
-    "GL_STENCIL_VALUE_MASK": -1,
-    "GL_STENCIL_FAIL": "GL_KEEP",
-    "GL_STENCIL_PASS_DEPTH_FAIL": "GL_KEEP",
-    "GL_STENCIL_PASS_DEPTH_PASS": "GL_KEEP",
-    "GL_STENCIL_REF": 0,
-    "GL_STENCIL_WRITEMASK": -1,
-    "GL_MATRIX_MODE": "GL_MODELVIEW",
-    "GL_NORMALIZE": "GL_FALSE",
-    // GL_VIEWPORT depends on the drawable
-    "GL_MODELVIEW_STACK_DEPTH": 1,
-    "GL_PROJECTION_STACK_DEPTH": 1,
-    "GL_TEXTURE_STACK_DEPTH": 1,
-    "GL_MODELVIEW_MATRIX": [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1],
-    "GL_PROJECTION_MATRIX": [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1],
-    "GL_TEXTURE_MATRIX": [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1],
-    "GL_ATTRIB_STACK_DEPTH": 0,
-    "GL_CLIENT_ATTRIB_STACK_DEPTH": 0,
-    "GL_ALPHA_TEST": "GL_FALSE",
-    "GL_ALPHA_TEST_FUNC": "GL_ALWAYS",
-    "GL_ALPHA_TEST_REF": 0,
-    "GL_DITHER": "GL_TRUE",
-    "GL_BLEND_DST": "GL_ZERO",
-    "GL_BLEND_SRC": "GL_ONE",
-    "GL_BLEND": "GL_FALSE",
-    "GL_LOGIC_OP_MODE": "GL_COPY",
-    "GL_INDEX_LOGIC_OP": "GL_FALSE",
-    "GL_COLOR_LOGIC_OP": "GL_FALSE",
-    // Some implementations return more GL_AUX_BUFFERS than requested
-    // GL_DRAW_BUFFER and GL_READ_BUFFER vary with visual
-    // GL_SCISSOR_BOX depends on the drawable
-    "GL_SCISSOR_TEST": "GL_FALSE",
-    "GL_INDEX_CLEAR_VALUE": 0,
-    "GL_INDEX_WRITEMASK": -1,
-    "GL_COLOR_CLEAR_VALUE": [0, 0, 0, 0],
-    "GL_COLOR_WRITEMASK": ["GL_TRUE", "GL_TRUE", "GL_TRUE", "GL_TRUE"],
-    "GL_INDEX_MODE": "GL_FALSE",
-    "GL_RGBA_MODE": "GL_TRUE",
-    // GL_DOUBLEBUFFER varies with visual
-    "GL_STEREO": "GL_FALSE",
-    "GL_RENDER_MODE": "GL_RENDER",
-    "GL_PERSPECTIVE_CORRECTION_HINT": "GL_DONT_CARE",
-    "GL_POINT_SMOOTH_HINT": "GL_DONT_CARE",
-    "GL_LINE_SMOOTH_HINT": "GL_DONT_CARE",
-    "GL_POLYGON_SMOOTH_HINT": "GL_DONT_CARE",
-    "GL_FOG_HINT": "GL_DONT_CARE",
-    "GL_TEXTURE_GEN_S": "GL_FALSE",
-    "GL_TEXTURE_GEN_T": "GL_FALSE",
-    "GL_TEXTURE_GEN_R": "GL_FALSE",
-    "GL_TEXTURE_GEN_Q": "GL_FALSE",
-    "GL_PIXEL_MAP_I_TO_I_SIZE": 1,
-    "GL_PIXEL_MAP_S_TO_S_SIZE": 1,
-    "GL_PIXEL_MAP_I_TO_R_SIZE": 1,
-    "GL_PIXEL_MAP_I_TO_G_SIZE": 1,
-    "GL_PIXEL_MAP_I_TO_B_SIZE": 1,
-    "GL_PIXEL_MAP_I_TO_A_SIZE": 1,
-    "GL_PIXEL_MAP_R_TO_R_SIZE": 1,
-    "GL_PIXEL_MAP_G_TO_G_SIZE": 1,
-    "GL_PIXEL_MAP_B_TO_B_SIZE": 1,
-    "GL_PIXEL_MAP_A_TO_A_SIZE": 1,
-    "GL_UNPACK_SWAP_BYTES": "GL_FALSE",
-    "GL_UNPACK_LSB_FIRST": "GL_FALSE",
-    "GL_UNPACK_ROW_LENGTH": 0,
-    "GL_UNPACK_SKIP_ROWS": 0,
-    "GL_UNPACK_SKIP_PIXELS": 0,
-    "GL_UNPACK_ALIGNMENT": 4,
-    "GL_PACK_SWAP_BYTES": "GL_FALSE",
-    "GL_PACK_LSB_FIRST": "GL_FALSE",
-    "GL_PACK_ROW_LENGTH": 0,
-    "GL_PACK_SKIP_ROWS": 0,
-    "GL_PACK_SKIP_PIXELS": 0,
-    "GL_PACK_ALIGNMENT": 4,
-    "GL_MAP_COLOR": "GL_FALSE",
-    "GL_MAP_STENCIL": "GL_FALSE",
-    "GL_INDEX_SHIFT": 0,
-    "GL_INDEX_OFFSET": 0,
-    "GL_RED_SCALE": 1,
-    "GL_RED_BIAS": 0,
-    "GL_ZOOM_X": 1,
-    "GL_ZOOM_Y": 1,
-    "GL_GREEN_SCALE": 1,
-    "GL_GREEN_BIAS": 0,
-    "GL_BLUE_SCALE": 1,
-    "GL_BLUE_BIAS": 0,
-    "GL_ALPHA_SCALE": 1,
-    "GL_ALPHA_BIAS": 0,
-    "GL_DEPTH_SCALE": 1,
-    "GL_DEPTH_BIAS": 0,
-    "GL_INDEX_BITS": 0,
-    // GL_xxx_BITS state can often vary
-    "GL_NAME_STACK_DEPTH": 0,
-    "GL_AUTO_NORMAL": "GL_FALSE",
-    "GL_MAP1_COLOR_4": "GL_FALSE",
-    "GL_MAP1_INDEX": "GL_FALSE",
-    "GL_MAP1_NORMAL": "GL_FALSE",
-    "GL_MAP1_TEXTURE_COORD_1": "GL_FALSE",
-    "GL_MAP1_TEXTURE_COORD_2": "GL_FALSE",
-    "GL_MAP1_TEXTURE_COORD_3": "GL_FALSE",
-    "GL_MAP1_TEXTURE_COORD_4": "GL_FALSE",
-    "GL_MAP1_VERTEX_3": "GL_FALSE",
-    "GL_MAP1_VERTEX_4": "GL_FALSE",
-    "GL_MAP2_COLOR_4": "GL_FALSE",
-    "GL_MAP2_INDEX": "GL_FALSE",
-    "GL_MAP2_NORMAL": "GL_FALSE",
-    "GL_MAP2_TEXTURE_COORD_1": "GL_FALSE",
-    "GL_MAP2_TEXTURE_COORD_2": "GL_FALSE",
-    "GL_MAP2_TEXTURE_COORD_3": "GL_FALSE",
-    "GL_MAP2_TEXTURE_COORD_4": "GL_FALSE",
-    "GL_MAP2_VERTEX_3": "GL_FALSE",
-    "GL_MAP2_VERTEX_4": "GL_FALSE",
-    "GL_MAP1_GRID_DOMAIN": [0, 1],
-    "GL_MAP1_GRID_SEGMENTS": 1,
-    "GL_MAP2_GRID_DOMAIN": [0, 1, 0, 1],
-    "GL_MAP2_GRID_SEGMENTS": [1, 1],
-    "GL_FEEDBACK_BUFFER_POINTER": 0,
-    "GL_FEEDBACK_BUFFER_SIZE": 0,
-    "GL_FEEDBACK_BUFFER_TYPE": "GL_2D",
-    "GL_SELECTION_BUFFER_POINTER": 0,
-    "GL_SELECTION_BUFFER_SIZE": 0,
-    "GL_POLYGON_OFFSET_UNITS": 0,
-    "GL_POLYGON_OFFSET_POINT": "GL_FALSE",
-    "GL_POLYGON_OFFSET_LINE": "GL_FALSE",
-    "GL_CLIP_DISTANCE0": "GL_FALSE",
-    "GL_CLIP_DISTANCE1": "GL_FALSE",
-    "GL_CLIP_DISTANCE2": "GL_FALSE",
-    "GL_CLIP_DISTANCE3": "GL_FALSE",
-    "GL_CLIP_DISTANCE4": "GL_FALSE",
-    "GL_CLIP_DISTANCE5": "GL_FALSE",
-    "GL_BLEND_COLOR": [0, 0, 0, 0],
-    "GL_BLEND_EQUATION": "GL_FUNC_ADD",
-    "GL_POLYGON_OFFSET_FILL": "GL_FALSE",
-    "GL_POLYGON_OFFSET_FACTOR": 0,
-    "GL_RESCALE_NORMAL": "GL_FALSE",
-    "GL_PACK_SKIP_IMAGES": 0,
-    "GL_PACK_IMAGE_HEIGHT": 0,
-    "GL_UNPACK_SKIP_IMAGES": 0,
-    "GL_UNPACK_IMAGE_HEIGHT": 0,
-    "GL_TEXTURE_3D": "GL_FALSE",
-    "GL_VERTEX_ARRAY": "GL_FALSE",
-    "GL_NORMAL_ARRAY": "GL_FALSE",
-    "GL_COLOR_ARRAY": "GL_FALSE",
-    "GL_INDEX_ARRAY": "GL_FALSE",
-    "GL_TEXTURE_COORD_ARRAY": "GL_FALSE",
-    "GL_EDGE_FLAG_ARRAY": "GL_FALSE",
-    "GL_VERTEX_ARRAY_SIZE": 4,
-    "GL_VERTEX_ARRAY_TYPE": "GL_FLOAT",
-    "GL_VERTEX_ARRAY_STRIDE": 0,
-    "GL_NORMAL_ARRAY_TYPE": "GL_FLOAT",
-    "GL_NORMAL_ARRAY_STRIDE": 0,
-    "GL_COLOR_ARRAY_SIZE": 4,
-    "GL_COLOR_ARRAY_TYPE": "GL_FLOAT",
-    "GL_COLOR_ARRAY_STRIDE": 0,
-    "GL_INDEX_ARRAY_TYPE": "GL_FLOAT",
-    "GL_INDEX_ARRAY_STRIDE": 0,
-    "GL_TEXTURE_COORD_ARRAY_SIZE": 4,
-    "GL_TEXTURE_COORD_ARRAY_TYPE": "GL_FLOAT",
-    "GL_TEXTURE_COORD_ARRAY_STRIDE": 0,
-    "GL_EDGE_FLAG_ARRAY_STRIDE": 0,
-    "GL_VERTEX_ARRAY_POINTER": 0,
-    "GL_NORMAL_ARRAY_POINTER": 0,
-    "GL_COLOR_ARRAY_POINTER": 0,
-    "GL_INDEX_ARRAY_POINTER": 0,
-    "GL_TEXTURE_COORD_ARRAY_POINTER": 0,
-    "GL_EDGE_FLAG_ARRAY_POINTER": 0,
-    "GL_MULTISAMPLE": 1,
-    "GL_SAMPLE_ALPHA_TO_COVERAGE": 0,
-    "GL_SAMPLE_ALPHA_TO_ONE": 0,
-    "GL_SAMPLE_COVERAGE": 0,
-    "GL_SAMPLE_BUFFERS": 0,
-    "GL_SAMPLES": 0,
-    "GL_SAMPLE_COVERAGE_VALUE": 1,
-    "GL_SAMPLE_COVERAGE_INVERT": 0,
-    "GL_BLEND_DST_RGB": "GL_ZERO",
-    "GL_BLEND_SRC_RGB": "GL_ONE",
-    "GL_BLEND_DST_ALPHA": "GL_ZERO",
-    "GL_BLEND_SRC_ALPHA": "GL_ONE",
-    "GL_POINT_FADE_THRESHOLD_SIZE": 1,
-    "GL_POINT_DISTANCE_ATTENUATION": [1, 0, 0],
-    "GL_GENERATE_MIPMAP_HINT": "GL_DONT_CARE",
-    "GL_LIGHT_MODEL_COLOR_CONTROL": "GL_SINGLE_COLOR",
-    "GL_FOG_COORD_SRC": "GL_FRAGMENT_DEPTH",
-    "GL_CURRENT_FOG_COORD": 0,
-    "GL_FOG_COORD_ARRAY_TYPE": "GL_FLOAT",
-    "GL_FOG_COORD_ARRAY_STRIDE": 0,
-    "GL_FOG_COORD_ARRAY": "GL_FALSE",
-    "GL_COLOR_SUM": "GL_FALSE",
-    "GL_CURRENT_SECONDARY_COLOR": [0, 0, 0, 1],
-    "GL_SECONDARY_COLOR_ARRAY_SIZE": 3,
-    "GL_SECONDARY_COLOR_ARRAY_TYPE": "GL_FLOAT",
-    "GL_SECONDARY_COLOR_ARRAY_STRIDE": 0,
-    "GL_SECONDARY_COLOR_ARRAY": "GL_FALSE",
-    "GL_ACTIVE_TEXTURE": "GL_TEXTURE0",
-    "GL_CLIENT_ACTIVE_TEXTURE": "GL_TEXTURE0",
-    "GL_TRANSPOSE_MODELVIEW_MATRIX": [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1],
-    "GL_TRANSPOSE_PROJECTION_MATRIX": [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1],
-    "GL_TRANSPOSE_TEXTURE_MATRIX": [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1],
-    "GL_TEXTURE_COMPRESSION_HINT": "GL_DONT_CARE",
-    "GL_VERTEX_ARRAY_BINDING": 0,
-    "GL_PROGRAM_POINT_SIZE": "GL_FALSE",
-    "GL_VERTEX_PROGRAM_TWO_SIDE": "GL_FALSE",
-    "GL_STENCIL_BACK_FUNC": "GL_ALWAYS",
-    "GL_STENCIL_BACK_FAIL": "GL_KEEP",
-    "GL_STENCIL_BACK_PASS_DEPTH_FAIL": "GL_KEEP",
-    "GL_STENCIL_BACK_PASS_DEPTH_PASS": "GL_KEEP",
-    // GL_DRAW_BUFFER0 varies with visual
-    "GL_DRAW_BUFFER1": "GL_ZERO",
-    "GL_DRAW_BUFFER2": "GL_ZERO",
-    "GL_DRAW_BUFFER3": "GL_ZERO",
-    "GL_DRAW_BUFFER4": "GL_ZERO",
-    "GL_DRAW_BUFFER5": "GL_ZERO",
-    "GL_DRAW_BUFFER6": "GL_ZERO",
-    "GL_DRAW_BUFFER7": "GL_ZERO",
-    "GL_BLEND_EQUATION_ALPHA": "GL_FUNC_ADD",
-    "GL_ARRAY_BUFFER_BINDING": 0,
-    "GL_ELEMENT_ARRAY_BUFFER_BINDING": 0,
-    "GL_VERTEX_ARRAY_BUFFER_BINDING": 0,
-    "GL_NORMAL_ARRAY_BUFFER_BINDING": 0,
-    "GL_COLOR_ARRAY_BUFFER_BINDING": 0,
-    "GL_INDEX_ARRAY_BUFFER_BINDING": 0,
-    "GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING": 0,
-    "GL_EDGE_FLAG_ARRAY_BUFFER_BINDING": 0,
-    "GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING": 0,
-    "GL_FOG_COORD_ARRAY_BUFFER_BINDING": 0,
-    "GL_PIXEL_PACK_BUFFER_BINDING": 0,
-    "GL_PIXEL_UNPACK_BUFFER_BINDING": 0,
-    "GL_CURRENT_PROGRAM": 0,
-    "GL_POINT_SPRITE_COORD_ORIGIN": "GL_UPPER_LEFT",
-    "GL_DRAW_FRAMEBUFFER_BINDING": 0,
-    "GL_RENDERBUFFER_BINDING": 0,
-    "GL_READ_FRAMEBUFFER_BINDING": 0,
-    "GL_FRONT": {
-      "GL_AMBIENT": [0.2, 0.2, 0.2, 1],
-      "GL_DIFFUSE": [0.8, 0.8, 0.8, 1],
-      "GL_SPECULAR": [0, 0, 0, 1],
-      "GL_EMISSION": [0, 0, 0, 1],
-      "GL_SHININESS": 0,
-      "GL_COLOR_INDEXES": [0, 1, 1]
-    },
-    "GL_BACK": {
-      "GL_AMBIENT": [0.2, 0.2, 0.2, 1],
-      "GL_DIFFUSE": [0.8, 0.8, 0.8, 1],
-      "GL_SPECULAR": [0, 0, 0, 1],
-      "GL_EMISSION": [0, 0, 0, 1],
-      "GL_SHININESS": 0,
-      "GL_COLOR_INDEXES": [0, 1, 1]
-    },
-    "GL_VERTEX_ATTRIB_ARRAY0": {
-      "GL_VERTEX_ATTRIB_ARRAY_ENABLED": "GL_FALSE",
-      "GL_VERTEX_ATTRIB_ARRAY_SIZE": 4,
-      "GL_VERTEX_ATTRIB_ARRAY_STRIDE": 0,
-      "GL_VERTEX_ATTRIB_ARRAY_TYPE": "GL_FLOAT",
-      "GL_VERTEX_ATTRIB_ARRAY_POINTER": 0,
-      "GL_VERTEX_ATTRIB_ARRAY_NORMALIZED": "GL_FALSE",
-      "GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING": 0
-    },
-    "GL_VERTEX_ATTRIB_ARRAY1": {
-      "GL_VERTEX_ATTRIB_ARRAY_ENABLED": "GL_FALSE",
-      "GL_VERTEX_ATTRIB_ARRAY_SIZE": 4,
-      "GL_VERTEX_ATTRIB_ARRAY_STRIDE": 0,
-      "GL_VERTEX_ATTRIB_ARRAY_TYPE": "GL_FLOAT",
-      "GL_VERTEX_ATTRIB_ARRAY_POINTER": 0,
-      "GL_VERTEX_ATTRIB_ARRAY_NORMALIZED": "GL_FALSE",
-      "GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING": 0
-    },
-    "GL_VERTEX_ATTRIB_ARRAY2": {
-      "GL_VERTEX_ATTRIB_ARRAY_ENABLED": "GL_FALSE",
-      "GL_VERTEX_ATTRIB_ARRAY_SIZE": 4,
-      "GL_VERTEX_ATTRIB_ARRAY_STRIDE": 0,
-      "GL_VERTEX_ATTRIB_ARRAY_TYPE": "GL_FLOAT",
-      "GL_VERTEX_ATTRIB_ARRAY_POINTER": 0,
-      "GL_VERTEX_ATTRIB_ARRAY_NORMALIZED": "GL_FALSE",
-      "GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING": 0
-    },
-    "GL_VERTEX_ATTRIB_ARRAY3": {
-      "GL_VERTEX_ATTRIB_ARRAY_ENABLED": "GL_FALSE",
-      "GL_VERTEX_ATTRIB_ARRAY_SIZE": 4,
-      "GL_VERTEX_ATTRIB_ARRAY_STRIDE": 0,
-      "GL_VERTEX_ATTRIB_ARRAY_TYPE": "GL_FLOAT",
-      "GL_VERTEX_ATTRIB_ARRAY_POINTER": 0,
-      "GL_VERTEX_ATTRIB_ARRAY_NORMALIZED": "GL_FALSE",
-      "GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING": 0
-    },
-    "GL_VERTEX_ATTRIB_ARRAY4": {
-      "GL_VERTEX_ATTRIB_ARRAY_ENABLED": "GL_FALSE",
-      "GL_VERTEX_ATTRIB_ARRAY_SIZE": 4,
-      "GL_VERTEX_ATTRIB_ARRAY_STRIDE": 0,
-      "GL_VERTEX_ATTRIB_ARRAY_TYPE": "GL_FLOAT",
-      "GL_VERTEX_ATTRIB_ARRAY_POINTER": 0,
-      "GL_VERTEX_ATTRIB_ARRAY_NORMALIZED": "GL_FALSE",
-      "GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING": 0
-    },
-    "GL_VERTEX_ATTRIB_ARRAY5": {
-      "GL_VERTEX_ATTRIB_ARRAY_ENABLED": "GL_FALSE",
-      "GL_VERTEX_ATTRIB_ARRAY_SIZE": 4,
-      "GL_VERTEX_ATTRIB_ARRAY_STRIDE": 0,
-      "GL_VERTEX_ATTRIB_ARRAY_TYPE": "GL_FLOAT",
-      "GL_VERTEX_ATTRIB_ARRAY_POINTER": 0,
-      "GL_VERTEX_ATTRIB_ARRAY_NORMALIZED": "GL_FALSE",
-      "GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING": 0
-    },
-    "GL_VERTEX_ATTRIB_ARRAY6": {
-      "GL_VERTEX_ATTRIB_ARRAY_ENABLED": "GL_FALSE",
-      "GL_VERTEX_ATTRIB_ARRAY_SIZE": 4,
-      "GL_VERTEX_ATTRIB_ARRAY_STRIDE": 0,
-      "GL_VERTEX_ATTRIB_ARRAY_TYPE": "GL_FLOAT",
-      "GL_VERTEX_ATTRIB_ARRAY_POINTER": 0,
-      "GL_VERTEX_ATTRIB_ARRAY_NORMALIZED": "GL_FALSE",
-      "GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING": 0
-    },
-    "GL_VERTEX_ATTRIB_ARRAY7": {
-      "GL_VERTEX_ATTRIB_ARRAY_ENABLED": "GL_FALSE",
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