]> git.cworth.org Git - apitrace/blob - CMakeLists.txt
Grow gl size helpers.
[apitrace] / CMakeLists.txt
1 cmake_minimum_required (VERSION 2.8)
2
3 project (apitrace)
4
5 set (CMAKE_MODULE_PATH ${PROJECT_SOURCE_DIR}/cmake)
6
7 # Set default built type
8 if (NOT CMAKE_BUILD_TYPE)
9         set (CMAKE_BUILD_TYPE Debug
10                 CACHE
11                 STRING "Choose the build type, options are: None, Debug, Release, RelWithDebInfo, or MinSizeRel."
12                 FORCE)
13 endif (NOT CMAKE_BUILD_TYPE)
14
15 find_package (PythonInterp REQUIRED)
16 find_package (OpenGL REQUIRED)
17 find_package (ZLIB)
18
19 find_package (DirectX)
20
21 find_package (GLUT)
22
23 find_library (GLEW_glew_LIBRARY GLEW
24         /usr/lib
25 )
26
27 find_path (GLEW_INCLUDE_DIR GL/glew.h
28       /usr/include/GL
29 )
30
31 if (WIN32)
32         # MSVC & MinGW only define & use APIENTRY
33         add_definitions (-DGLAPIENTRY=__stdcall)
34 endif (WIN32)
35
36 if (MSVC)
37         # Enable math constants defines
38         add_definitions (-D_USE_MATH_DEFINES)
39
40         # Adjust warnings
41         add_definitions (-D_CRT_SECURE_NO_DEPRECATE -D_CRT_SECURE_NO_WARNINGS -D_CRT_NONSTDC_NO_WARNINGS)
42         add_definitions (-D_SCL_SECURE_NO_DEPRECATE -D_SCL_SECURE_NO_WARNINGS)
43         add_definitions (-W4)
44         add_definitions (-wd4244) # conversion from 'type1' to 'type2', possible loss of data
45         add_definitions (-wd4505) # unreferenced local function has been removed
46         add_definitions (-wd4800) # forcing value to bool 'true' or 'false' (performance warning)
47         
48         # Use static runtime
49         # http://www.cmake.org/Wiki/CMake_FAQ#How_can_I_build_my_MSVC_application_with_a_static_runtime.3F
50         foreach (flag_var
51                 CMAKE_C_FLAGS CMAKE_C_FLAGS_DEBUG CMAKE_C_FLAGS_RELEASE CMAKE_C_FLAGS_MINSIZEREL CMAKE_C_FLAGS_RELWITHDEBINFO
52                 CMAKE_CXX_FLAGS CMAKE_CXX_FLAGS_DEBUG CMAKE_CXX_FLAGS_RELEASE CMAKE_CXX_FLAGS_MINSIZEREL CMAKE_CXX_FLAGS_RELWITHDEBINFO
53         )
54                 if (${flag_var} MATCHES "/MD")
55                         string (REGEX REPLACE "/MD" "/MT" ${flag_var} "${${flag_var}}")
56                 endif (${flag_var} MATCHES "/MD")
57         endforeach (flag_var)
58 else ()
59         add_definitions (-Wall)
60 endif ()
61
62 # Use bundled ZLIB if system one can't be found
63 if (NOT ZLIB_FOUND)
64         add_library (zlib STATIC
65                 zlib/adler32.c
66                 zlib/compress.c
67                 zlib/crc32.c
68                 zlib/gzio.c
69                 zlib/uncompr.c
70                 zlib/deflate.c
71                 zlib/trees.c
72                 zlib/zutil.c
73                 zlib/inflate.c
74                 zlib/infback.c
75                 zlib/inftrees.c
76                 zlib/inffast.c
77         )
78
79         include_directories (zlib)
80         link_libraries (zlib)
81 else (NOT ZLIB_FOUND)
82         include_directories (${ZLIB_INCLUDE_DIRS})
83         link_libraries (${ZLIB_LIBRARIES})
84 endif (NOT ZLIB_FOUND)
85
86 include_directories (${CMAKE_CURRENT_SOURCE_DIR} ${CMAKE_CURRENT_SOURCE_DIR}/include)
87
88 if (WIN32)
89         # Put wrappers in a separate directory
90         set (LIBRARY_OUTPUT_PATH ${PROJECT_BINARY_DIR}/wrappers)
91
92         # d3d8.dll
93     #if (DirectX_D3D8_FOUND)
94         #       include_directories (${DirectX_D3D8_INCLUDE_DIR})
95         #       add_custom_command (
96         #               OUTPUT d3d8.cpp
97         #               COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d3d8.py > ${CMAKE_CURRENT_BINARY_DIR}/d3d8.cpp
98         #               DEPENDS d3d8.py d3d8types.py d3d8caps.py winapi.py stdapi.py
99         #       )
100         #       add_library (d3d8 SHARED d3d8.def d3d8.cpp log.cpp os_win32.cpp)
101         #       set_target_properties (d3d8 PROPERTIES PREFIX "")
102         #endif (DirectX_D3D8_FOUND)
103
104         # d3d9.dll
105     #if (DirectX_D3DX9_FOUND)
106         #       include_directories (${DirectX_D3DX9_INCLUDE_DIR})
107         #       add_custom_command (
108         #               OUTPUT d3d9.cpp
109         #               COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d3d9.py > ${CMAKE_CURRENT_BINARY_DIR}/d3d9.cpp
110         #               DEPENDS d3d9.py d3d9types.py d3d9caps.py d3dshader.py winapi.py stdapi.py
111         #       )
112         #       add_library (d3d9 SHARED d3d9.def d3d9.cpp log.cpp os_win32.cpp)
113         #       set_target_properties (d3d9 PROPERTIES PREFIX "")
114         #endif (DirectX_D3DX9_FOUND)
115
116         # d3d10.dll
117         #if (DirectX_D3D10_FOUND)
118         #       include_directories (${DirectX_D3D10_INCLUDE_DIR})
119         #       add_custom_command (
120         #               OUTPUT d3d10.cpp
121         #               COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d3d10misc.py > ${CMAKE_CURRENT_BINARY_DIR}/d3d10.cpp
122         #               DEPENDS d3d10misc.py winapi.py stdapi.py
123         #       )
124         #       add_library (d3d10 SHARED d3d10.def d3d10.cpp log.cpp os_win32.cpp)
125         #       set_target_properties (d3d10 PROPERTIES PREFIX "")
126         #endif (DirectX_D3D10_FOUND)
127
128         # opengl32.dll
129         add_custom_command (
130                 OUTPUT opengl32.cpp
131                 COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/opengl32.py > ${CMAKE_CURRENT_BINARY_DIR}/opengl32.cpp
132                 DEPENDS opengl32.py trace.py wglapi.py glenum.py glapi.py glenum.py winapi.py stdapi.py
133         )
134         add_library (opengl SHARED opengl32.def opengl32.cpp log.cpp os_win32.cpp)
135         set_target_properties (opengl PROPERTIES
136                 PREFIX ""
137                 OUTPUT_NAME opengl32)
138         if (MINGW)
139                 SET_TARGET_PROPERTIES(opengl PROPERTIES LINK_FLAGS "-Wl,--enable-stdcall-fixup ${CMAKE_CURRENT_SOURCE_DIR}/opengl32.def")
140         endif (MINGW)
141
142 else ()
143
144         # libGL.so
145         add_custom_command (
146                 OUTPUT glxtrace.cpp
147                 COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/glxtrace.py > ${CMAKE_CURRENT_BINARY_DIR}/glxtrace.cpp
148                 DEPENDS glxtrace.py trace.py glapi.py glenum.py stdapi.py
149         )
150
151         add_library (glxtrace SHARED glxtrace.cpp log.cpp os_posix.cpp)
152         set_target_properties (glxtrace PROPERTIES PREFIX "")
153         target_link_libraries (glxtrace dl)
154 endif ()
155
156 add_executable (dump dump.cpp trace_model.cpp)
157
158
159 if (GLEW_INCLUDE_DIR)
160         add_custom_command (
161                 OUTPUT glretrace.cpp
162                 COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/glretrace.py > ${CMAKE_CURRENT_BINARY_DIR}/glretrace.cpp
163                 DEPENDS glretrace.py glapi.py glenum.py stdapi.py
164         )
165
166         include_directories (
167                 ${OPENGL_INCLUDE_PATH}
168                 ${GLUT_INCLUDE_DIR}
169                 ${GLEW_INCLUDE_DIR}
170         )
171
172         add_executable (glretrace glretrace.cpp trace_model.cpp)
173
174         target_link_libraries (glretrace
175                 ${OPENGL_gl_LIBRARY}
176                 ${OPENGL_glu_LIBRARY}
177                 ${GLUT_glut_LIBRARY}
178                 ${GLEW_glew_LIBRARY}
179         )
180 endif (GLEW_INCLUDE_DIR)
181
182