1 cmake_minimum_required (VERSION 2.8)
6 ##############################################################################
9 # We use a cached string variable instead of the standard (boolean) OPTION
10 # command so that we can default to auto-detecting optional depencies, while
11 # still providing a mechanism to force/disable these optional dependencies, as
12 # prescribed in http://www.gentoo.org/proj/en/qa/automagic.xml
14 set (ENABLE_GUI "AUTO" CACHE STRING "Enable Qt GUI.")
17 ##############################################################################
20 set (CMAKE_MODULE_PATH ${PROJECT_SOURCE_DIR}/cmake)
22 set (CMAKE_USE_PYTHON_VERSION 2.7 2.6)
24 find_package (PythonInterp REQUIRED)
25 find_package (OpenGL REQUIRED)
26 find_package (Snappy REQUIRED)
29 if (NOT (ENABLE_GUI STREQUAL "AUTO"))
30 set (REQUIRE_GUI REQUIRED)
32 find_package (Qt4 4.7 COMPONENTS QtCore QtGui QtWebKit ${REQUIRE_GUI})
33 find_package (QJSON ${REQUIRE_GUI})
37 find_package (X11 REQUIRED)
39 # On Mac OS X, GLX is provided as a separate OpenGL implementation, different
40 # from the standard OpenGL framework which provides support for native Mac OS X
43 find_path (X11_GL_INCLUDE_PATH GL/glx.h ${X11_INC_SEARCH_PATH})
44 if (NOT X11_GL_INCLUDE_PATH)
45 message (SEND_ERROR "Could not find GL/glx.h")
46 endif (NOT X11_GL_INCLUDE_PATH)
47 set (X11_INCLUDE_DIR ${X11_INCLUDE_DIR} ${X11_GL_INCLUDE_PATH})
49 find_library (X11_GL_LIB GL ${X11_LIB_SEARCH_PATH})
51 message (SEND_ERROR "Could not find libGL.dylib")
52 endif (NOT X11_GL_LIB)
54 set (X11_INCLUDE_DIR ${X11_INCLUDE_DIR} ${OPENGL_INCLUDE_DIR})
55 set (X11_GL_LIB ${OPENGL_gl_LIBRARY})
58 include_directories (${X11_INCLUDE_DIR})
62 find_package (DirectX)
66 ##############################################################################
67 # Set global build options
69 include (CheckCXXCompilerFlag)
72 # MSVC & MinGW only define & use APIENTRY
73 add_definitions (-DGLAPIENTRY=__stdcall)
75 # http://msdn.microsoft.com/en-us/library/aa383745.aspx
76 add_definitions (-D_WIN32_WINNT=0x0500 -DWINVER=0x0500)
78 CHECK_CXX_COMPILER_FLAG("-fvisibility=hidden" CXX_COMPILER_FLAG_VISIBILITY)
79 if (CXX_COMPILER_FLAG_VISIBILITY)
80 add_definitions ("-fvisibility=hidden")
81 endif (CXX_COMPILER_FLAG_VISIBILITY)
85 # C99 includes for msvc
86 include_directories (${CMAKE_CURRENT_SOURCE_DIR}/thirdparty/msvc)
88 # Enable math constants defines
89 add_definitions (-D_USE_MATH_DEFINES)
92 add_definitions (-DNOMINMAX)
95 add_definitions (-D_CRT_SECURE_NO_DEPRECATE -D_CRT_SECURE_NO_WARNINGS -D_CRT_NONSTDC_NO_WARNINGS)
96 add_definitions (-D_SCL_SECURE_NO_DEPRECATE -D_SCL_SECURE_NO_WARNINGS)
98 add_definitions (-wd4063) # not a valid value for switch of enum
99 add_definitions (-wd4127) # conditional expression is constant
100 add_definitions (-wd4244) # conversion from 'type1' to 'type2', possible loss of data
101 add_definitions (-wd4505) # unreferenced local function has been removed
102 add_definitions (-wd4800) # forcing value to bool 'true' or 'false' (performance warning)
103 # XXX: it's safer to use ssize_t everywhere instead of disabling warning
104 add_definitions (-wd4018) # signed/unsigned mismatch
107 # http://www.cmake.org/Wiki/CMake_FAQ#How_can_I_build_my_MSVC_application_with_a_static_runtime.3F
109 CMAKE_C_FLAGS CMAKE_C_FLAGS_DEBUG CMAKE_C_FLAGS_RELEASE CMAKE_C_FLAGS_MINSIZEREL CMAKE_C_FLAGS_RELWITHDEBINFO
110 CMAKE_CXX_FLAGS CMAKE_CXX_FLAGS_DEBUG CMAKE_CXX_FLAGS_RELEASE CMAKE_CXX_FLAGS_MINSIZEREL CMAKE_CXX_FLAGS_RELWITHDEBINFO
112 if (${flag_var} MATCHES "/MD")
113 string (REGEX REPLACE "/MD" "/MT" ${flag_var} "${${flag_var}}")
114 endif (${flag_var} MATCHES "/MD")
115 endforeach (flag_var)
118 add_definitions (-Wall)
119 # XXX: it's safer to use ssize_t everywhere instead of disabling warning
120 add_definitions (-Wno-sign-compare) # comparison between signed and unsigned integer expressions
124 # Put all executables into the same top level build directory, regardless of
125 # which subdirectory they are declared
126 set (CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR})
129 ##############################################################################
130 # Bundled dependencies
132 # We always use the bundled zlib and libpng sources:
133 # - on Windows to make it easy to deploy the wrappers DLLs
134 # - on unices to prevent symbol collisions when tracing applications that link
135 # against other versions of these libraries
137 set (ZLIB_INCLUDE_DIRS ${CMAKE_CURRENT_SOURCE_DIR}/thirdparty/zlib)
138 set (ZLIB_LIBRARIES z_bundled)
139 add_subdirectory (thirdparty/zlib EXCLUDE_FROM_ALL)
141 include_directories (${ZLIB_INCLUDE_DIRS})
142 link_libraries (${ZLIB_LIBRARIES})
144 link_libraries(${SNAPPY_LIBRARIES})
146 set (PNG_INCLUDE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/thirdparty/libpng)
147 set (PNG_DEFINITIONS "")
148 set (PNG_LIBRARIES png_bundled)
150 add_subdirectory (thirdparty/libpng EXCLUDE_FROM_ALL)
151 include_directories (${PNG_INCLUDE_DIR})
152 add_definitions (${PNG_DEFINITIONS})
153 link_libraries (${PNG_LIBRARIES})
156 include_directories (${CMAKE_CURRENT_SOURCE_DIR}/thirdparty)
159 ##############################################################################
160 # Common libraries / utilities
162 include_directories (${CMAKE_CURRENT_SOURCE_DIR})
165 OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/glproc.hpp
166 COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/glproc.py > ${CMAKE_CURRENT_BINARY_DIR}/glproc.hpp
167 DEPENDS glproc.py dispatch.py wglapi.py glxapi.py cglapi.py glapi.py gltypes.py stdapi.py
171 set (os os_win32.cpp)
172 set (glws glws_wgl.cpp)
174 set (os os_posix.cpp)
175 set (glws glws_glx.cpp)
183 trace_model_writer.cpp
191 set_target_properties (common PROPERTIES
192 # Ensure it can be statically linked in shared libraries
193 COMPILE_FLAGS "${CMAKE_SHARED_LIBRARY_C_FLAGS}"
196 link_libraries (common)
198 add_executable (tracedump tracedump.cpp)
199 install (TARGETS tracedump RUNTIME DESTINATION bin)
202 ##############################################################################
207 if (DirectX_D3D_INCLUDE_DIR)
208 include_directories (SYSTEM ${DirectX_D3D_INCLUDE_DIR})
211 COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d3d.py > ${CMAKE_CURRENT_BINARY_DIR}/ddraw.cpp
212 DEPENDS d3d.py d3dtypes.py d3dcaps.py ddraw.py trace.py winapi.py stdapi.py
214 add_library (ddraw MODULE ddraw.def ddraw.cpp)
215 set_target_properties (ddraw
217 RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers
218 LIBRARY_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers
220 install (TARGETS ddraw LIBRARY DESTINATION wrappers)
221 endif (DirectX_D3D_INCLUDE_DIR)
224 if (DirectX_D3D8_INCLUDE_DIR AND DirectX_D3DX9_INCLUDE_DIR)
225 include_directories (SYSTEM ${DirectX_D3D8_INCLUDE_DIR} ${DirectX_D3DX9_INCLUDE_DIR})
228 COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d3d8.py > ${CMAKE_CURRENT_BINARY_DIR}/d3d8.cpp
229 DEPENDS d3d8.py trace.py d3d8types.py d3d8caps.py winapi.py stdapi.py
231 add_library (d3d8 MODULE d3d8.def d3d8.cpp d3dshader.cpp)
232 set_target_properties (d3d8
234 RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers
235 LIBRARY_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers
237 install (TARGETS d3d8 LIBRARY DESTINATION wrappers)
238 endif (DirectX_D3D8_INCLUDE_DIR AND DirectX_D3DX9_INCLUDE_DIR)
241 if (DirectX_D3DX9_INCLUDE_DIR)
242 include_directories (SYSTEM ${DirectX_D3DX9_INCLUDE_DIR})
245 COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d3d9.py > ${CMAKE_CURRENT_BINARY_DIR}/d3d9.cpp
246 DEPENDS d3d9.py trace.py d3d9types.py d3d9caps.py winapi.py stdapi.py
248 add_library (d3d9 MODULE d3d9.def d3d9.cpp d3dshader.cpp)
249 set_target_properties (d3d9
251 RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers
252 LIBRARY_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers
254 install (TARGETS d3d9 LIBRARY DESTINATION wrappers)
255 endif (DirectX_D3DX9_INCLUDE_DIR)
258 #if (DirectX_D3D10_INCLUDE_DIR)
259 # include_directories (SYSTEM ${DirectX_D3D10_INCLUDE_DIR})
260 # add_custom_command (
262 # COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d3d10misc.py > ${CMAKE_CURRENT_BINARY_DIR}/d3d10.cpp
263 # DEPENDS d3d10misc.py winapi.py stdapi.py
265 # add_library (d3d10 MODULE d3d10.def d3d10.cpp)
266 # set_target_properties (d3d10 PROPERTIES PREFIX "")
267 # install (TARGETS d3d10 LIBRARY DESTINATION wrappers)
268 #endif (DirectX_D3D10_INCLUDE_DIR)
273 COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/wgltrace.py > ${CMAKE_CURRENT_BINARY_DIR}/wgltrace.cpp
274 DEPENDS wgltrace.py gltrace.py trace.py wglapi.py wglenum.py glapi.py glparams.py gltypes.py winapi.py stdapi.py
276 add_library (wgltrace MODULE opengl32.def
279 ${CMAKE_CURRENT_BINARY_DIR}/glproc.hpp
281 set_target_properties (wgltrace PROPERTIES
284 RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers
285 LIBRARY_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers
288 set_target_properties(wgltrace PROPERTIES LINK_FLAGS "-Wl,--enable-stdcall-fixup ${CMAKE_CURRENT_SOURCE_DIR}/opengl32.def")
290 install (TARGETS wgltrace LIBRARY DESTINATION wrappers)
296 COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/cgltrace.py > ${CMAKE_CURRENT_BINARY_DIR}/cgltrace.cpp
297 DEPENDS cgltrace.py gltrace.py trace.py cglapi.py glapi.py glparams.py gltypes.py stdapi.py
300 add_library (cgltrace SHARED
303 ${CMAKE_CURRENT_BINARY_DIR}/glproc.hpp
306 set_target_properties (cgltrace PROPERTIES
307 # OpenGL framework name
308 PREFIX "" OUTPUT_NAME "OpenGL" SUFFIX ""
309 # Specificy the version and reexport GLU symbols
310 LINK_FLAGS "-compatibility_version 1 -current_version 1.0.0 -Wl,-reexport_library,/System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGLU.dylib"
311 RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers
312 LIBRARY_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers
315 target_link_libraries (cgltrace dl)
317 install (TARGETS cgltrace LIBRARY DESTINATION wrappers)
322 COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/glxtrace.py > ${CMAKE_CURRENT_BINARY_DIR}/glxtrace.cpp
323 DEPENDS glxtrace.py gltrace.py trace.py glxapi.py glapi.py glparams.py gltypes.py stdapi.py
326 add_library (glxtrace SHARED
327 ${CMAKE_CURRENT_BINARY_DIR}/glproc.hpp
333 set_target_properties (glxtrace PROPERTIES
334 # avoid the default "lib" prefix
338 # Prevent symbol relocations internal to our wrapper library to be
339 # overwritten by the application.
340 set_target_properties (glxtrace PROPERTIES
341 LINK_FLAGS "-Wl,-Bsymbolic -Wl,-Bsymbolic-functions"
344 target_link_libraries (glxtrace dl ${X11_X11_LIB})
346 install (TARGETS glxtrace LIBRARY DESTINATION lib)
350 ##############################################################################
354 OUTPUT glretrace_gl.cpp
355 COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/glretrace.py > ${CMAKE_CURRENT_BINARY_DIR}/glretrace_gl.cpp
356 DEPENDS glretrace.py retrace.py codegen.py glapi.py gltypes.py stdapi.py
360 OUTPUT glstate_params.cpp
361 COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/glstate.py > ${CMAKE_CURRENT_BINARY_DIR}/glstate_params.cpp
362 DEPENDS glstate.py glparams.py gltypes.py stdapi.py
365 include_directories (
366 ${CMAKE_CURRENT_BINARY_DIR}
367 ${OPENGL_INCLUDE_PATH}
370 add_executable (glretrace
381 ${CMAKE_CURRENT_BINARY_DIR}/glproc.hpp
387 PROPERTY COMPILE_DEFINITIONS "RETRACE"
390 target_link_libraries (glretrace
395 target_link_libraries (glretrace ${OPENGL_gl_LIBRARY})
397 # XXX: We use GLX on MacOSX, which is in a separate library.
398 target_link_libraries (glretrace
401 "-framework ApplicationServices" # CGS*
402 ${OPENGL_gl_LIBRARY} # CGL*
405 target_link_libraries (glretrace ${OPENGL_gl_LIBRARY} ${X11_X11_LIB})
408 install (TARGETS glretrace RUNTIME DESTINATION bin)
411 ##############################################################################
414 if (ENABLE_GUI AND QT4_FOUND AND QJSON_FOUND)
415 add_subdirectory(gui)
419 ##############################################################################
422 install (FILES LICENSE README.markdown TODO.markdown DESTINATION doc)
424 set (CPACK_PACKAGE_VERSION_MAJOR "1")
425 set (CPACK_PACKAGE_VERSION_MINOR "0")
427 # Use current date in YYYYMMDD format as patch number
429 COMMAND ${PYTHON_EXECUTABLE} -c "import time, sys; sys.stdout.write(time.strftime('%Y%m%d'))"
430 OUTPUT_VARIABLE CPACK_PACKAGE_VERSION_PATCH
433 # See http://www.vtk.org/Wiki/CMake:CPackPackageGenerators
435 set (CPACK_GENERATOR "ZIP")
437 set (CPACK_GENERATOR "DragNDrop")
439 set (CPACK_GENERATOR "TBZ2")