]> git.cworth.org Git - apitrace/blob - CMakeLists.txt
Implement GL_GREMEDY_string_marker and GL_GREMEDY_frame_terminator.
[apitrace] / CMakeLists.txt
1 cmake_minimum_required (VERSION 2.8)
2
3 project (apitrace)
4
5
6 ##############################################################################
7 # Find dependencies
8
9 set (CMAKE_MODULE_PATH ${PROJECT_SOURCE_DIR}/cmake)
10
11 set (CMAKE_USE_PYTHON_VERSION 2.7 2.6)
12
13 find_package (PythonInterp REQUIRED)
14 find_package (OpenGL REQUIRED)
15 find_package (Qt4 4.7 COMPONENTS QtCore QtGui QtWebKit)
16 find_package (QJSON)
17
18 if (NOT WIN32)
19     find_package (X11 REQUIRED)
20
21     # On Mac OS X, GLX is provided as a separate OpenGL implementation, different
22     # from the standard OpenGL framework which provides support for native Mac OS X
23     # applications.
24     if (APPLE)
25         find_path (X11_GL_INCLUDE_PATH GL/glx.h ${X11_INC_SEARCH_PATH})
26         if (NOT X11_GL_INCLUDE_PATH)
27             message (SEND_ERROR "Could not find GL/glx.h")
28         endif (NOT X11_GL_INCLUDE_PATH)
29         set (X11_INCLUDE_DIR ${X11_INCLUDE_DIR} ${X11_GL_INCLUDE_PATH})
30
31         find_library (X11_GL_LIB GL ${X11_LIB_SEARCH_PATH})
32         if (NOT X11_GL_LIB)
33             message (SEND_ERROR "Could not find libGL.dylib")
34         endif (NOT X11_GL_LIB)
35     else ()
36         set (X11_INCLUDE_DIR ${X11_INCLUDE_DIR} ${OPENGL_INCLUDE_DIR})
37         set (X11_GL_LIB ${OPENGL_gl_LIBRARY})
38     endif ()
39
40     include_directories (${X11_INCLUDE_DIR})
41 endif (NOT WIN32)
42
43 if (WIN32)
44     find_package (DirectX)
45 endif (WIN32)
46
47
48 ##############################################################################
49 # Set global build options
50
51 include (CheckCXXCompilerFlag)
52
53 if (WIN32)
54     # MSVC & MinGW only define & use APIENTRY
55     add_definitions (-DGLAPIENTRY=__stdcall)
56
57     # http://msdn.microsoft.com/en-us/library/aa383745.aspx
58     add_definitions (-D_WIN32_WINNT=0x0500 -DWINVER=0x0500)
59 else (WIN32)
60     CHECK_CXX_COMPILER_FLAG("-fvisibility=hidden" CXX_COMPILER_FLAG_VISIBILITY)
61     if (CXX_COMPILER_FLAG_VISIBILITY)
62         add_definitions ("-fvisibility=hidden")
63     endif (CXX_COMPILER_FLAG_VISIBILITY)
64 endif (WIN32)
65
66 if (MSVC)
67     # C99 includes for msvc
68     include_directories (${CMAKE_CURRENT_SOURCE_DIR}/thirdparty/msvc)
69
70     # Enable math constants defines
71     add_definitions (-D_USE_MATH_DEFINES)
72
73     # No min/max macros
74     add_definitions (-DNOMINMAX)
75
76     # Adjust warnings
77     add_definitions (-D_CRT_SECURE_NO_DEPRECATE -D_CRT_SECURE_NO_WARNINGS -D_CRT_NONSTDC_NO_WARNINGS)
78     add_definitions (-D_SCL_SECURE_NO_DEPRECATE -D_SCL_SECURE_NO_WARNINGS)
79     add_definitions (-W4)
80     add_definitions (-wd4063) # not a valid value for switch of enum
81     add_definitions (-wd4127) # conditional expression is constant
82     add_definitions (-wd4244) # conversion from 'type1' to 'type2', possible loss of data
83     add_definitions (-wd4505) # unreferenced local function has been removed
84     add_definitions (-wd4800) # forcing value to bool 'true' or 'false' (performance warning)
85     # XXX: it's safer to use ssize_t everywhere instead of disabling warning
86     add_definitions (-wd4018) # signed/unsigned mismatch
87     
88     # Use static runtime
89     # http://www.cmake.org/Wiki/CMake_FAQ#How_can_I_build_my_MSVC_application_with_a_static_runtime.3F
90     foreach (flag_var
91         CMAKE_C_FLAGS CMAKE_C_FLAGS_DEBUG CMAKE_C_FLAGS_RELEASE CMAKE_C_FLAGS_MINSIZEREL CMAKE_C_FLAGS_RELWITHDEBINFO
92         CMAKE_CXX_FLAGS CMAKE_CXX_FLAGS_DEBUG CMAKE_CXX_FLAGS_RELEASE CMAKE_CXX_FLAGS_MINSIZEREL CMAKE_CXX_FLAGS_RELWITHDEBINFO
93     )
94         if (${flag_var} MATCHES "/MD")
95             string (REGEX REPLACE "/MD" "/MT" ${flag_var} "${${flag_var}}")
96         endif (${flag_var} MATCHES "/MD")
97     endforeach (flag_var)
98 else ()
99     # Adjust warnings
100     add_definitions (-Wall)
101     # XXX: it's safer to use ssize_t everywhere instead of disabling warning
102     add_definitions (-Wno-sign-compare) # comparison between signed and unsigned integer expressions
103 endif ()
104
105
106 # Put all executables into the same top level build directory, regardless of
107 # which subdirectory they are declared
108 set (CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR})
109
110
111 ##############################################################################
112 # Bundled dependencies
113 #
114 # We always use the bundled zlib and libpng sources:
115 # - on Windows to make it easy to deploy the wrappers DLLs
116 # - on unices to prevent symbol collisions when tracing applications that link
117 # against other versions of these libraries
118
119 set (ZLIB_INCLUDE_DIRS ${CMAKE_CURRENT_SOURCE_DIR}/thirdparty/zlib)
120 set (ZLIB_LIBRARIES z_bundled)
121 add_subdirectory (thirdparty/zlib EXCLUDE_FROM_ALL)
122
123 include_directories (${ZLIB_INCLUDE_DIRS})
124 link_libraries (${ZLIB_LIBRARIES})
125
126 set (PNG_INCLUDE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/thirdparty/libpng)
127 set (PNG_DEFINITIONS "")
128 set (PNG_LIBRARIES png_bundled)
129
130 add_subdirectory (thirdparty/libpng EXCLUDE_FROM_ALL)
131 include_directories (${PNG_INCLUDE_DIR})
132 add_definitions (${PNG_DEFINITIONS})
133 link_libraries (${PNG_LIBRARIES})
134
135 # For glext headers
136 include_directories (${CMAKE_CURRENT_SOURCE_DIR}/thirdparty)
137
138
139 ##############################################################################
140 # Common libraries / utilities
141
142 include_directories (${CMAKE_CURRENT_SOURCE_DIR})
143
144 add_custom_command (
145     OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/glproc.hpp
146     COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/glproc.py > ${CMAKE_CURRENT_BINARY_DIR}/glproc.hpp
147     DEPENDS glproc.py dispatch.py wglapi.py glxapi.py cglapi.py glapi.py gltypes.py stdapi.py
148 )
149
150 if (WIN32)
151     set (os os_win32.cpp)
152     set (glws glws_wgl.cpp)
153 else (WIN32)
154     set (os os_posix.cpp)
155     set (glws glws_glx.cpp)
156 endif (WIN32)
157
158 add_library (common
159     trace_model.cpp
160     trace_parser.cpp
161     trace_writer.cpp
162     trace_model_writer.cpp
163     image.cpp
164     image_bmp.cpp
165     image_pnm.cpp
166     image_png.cpp
167     ${os}
168 )
169
170 add_executable (tracedump tracedump.cpp)
171 target_link_libraries (tracedump common)
172 install (TARGETS tracedump RUNTIME DESTINATION bin) 
173
174
175 ##############################################################################
176 # API tracers
177
178 if (WIN32)
179     # ddraw.dll
180     if (DirectX_D3D_INCLUDE_DIR)
181         include_directories (SYSTEM ${DirectX_D3D_INCLUDE_DIR})
182         add_custom_command (
183             OUTPUT ddraw.cpp
184             COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d3d.py > ${CMAKE_CURRENT_BINARY_DIR}/ddraw.cpp
185             DEPENDS d3d.py d3dtypes.py d3dcaps.py ddraw.py trace.py winapi.py stdapi.py
186         )
187         add_library (ddraw MODULE ddraw.def ddraw.cpp trace_writer.cpp os_win32.cpp)
188         set_target_properties (ddraw
189             PROPERTIES PREFIX ""
190             RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers
191             LIBRARY_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers
192         )
193         install (TARGETS ddraw LIBRARY DESTINATION wrappers)
194     endif (DirectX_D3D_INCLUDE_DIR)
195
196     # d3d8.dll
197     if (DirectX_D3D8_INCLUDE_DIR AND DirectX_D3DX9_INCLUDE_DIR)
198         include_directories (SYSTEM ${DirectX_D3D8_INCLUDE_DIR} ${DirectX_D3DX9_INCLUDE_DIR})
199         add_custom_command (
200             OUTPUT d3d8.cpp
201             COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d3d8.py > ${CMAKE_CURRENT_BINARY_DIR}/d3d8.cpp
202             DEPENDS d3d8.py trace.py d3d8types.py d3d8caps.py winapi.py stdapi.py
203         )
204         add_library (d3d8 MODULE d3d8.def d3d8.cpp d3dshader.cpp trace_writer.cpp os_win32.cpp)
205         set_target_properties (d3d8
206             PROPERTIES PREFIX ""
207             RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers
208             LIBRARY_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers
209         )
210         install (TARGETS d3d8 LIBRARY DESTINATION wrappers)
211     endif (DirectX_D3D8_INCLUDE_DIR AND DirectX_D3DX9_INCLUDE_DIR)
212
213     # d3d9.dll
214     if (DirectX_D3DX9_INCLUDE_DIR)
215         include_directories (SYSTEM ${DirectX_D3DX9_INCLUDE_DIR})
216         add_custom_command (
217             OUTPUT d3d9.cpp
218             COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d3d9.py > ${CMAKE_CURRENT_BINARY_DIR}/d3d9.cpp
219             DEPENDS d3d9.py trace.py d3d9types.py d3d9caps.py winapi.py stdapi.py
220         )
221         add_library (d3d9 MODULE d3d9.def d3d9.cpp d3dshader.cpp trace_writer.cpp os_win32.cpp)
222         set_target_properties (d3d9
223             PROPERTIES PREFIX ""
224             RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers
225             LIBRARY_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers
226         )
227         install (TARGETS d3d9 LIBRARY DESTINATION wrappers)
228     endif (DirectX_D3DX9_INCLUDE_DIR)
229
230     # d3d10.dll
231     #if (DirectX_D3D10_INCLUDE_DIR)
232     #    include_directories (SYSTEM ${DirectX_D3D10_INCLUDE_DIR})
233     #    add_custom_command (
234     #        OUTPUT d3d10.cpp
235     #        COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d3d10misc.py > ${CMAKE_CURRENT_BINARY_DIR}/d3d10.cpp
236     #        DEPENDS d3d10misc.py winapi.py stdapi.py
237     #    )
238     #    add_library (d3d10 MODULE d3d10.def d3d10.cpp trace_writer.cpp os_win32.cpp)
239     #    set_target_properties (d3d10 PROPERTIES PREFIX "")
240     #    install (TARGETS d3d10 LIBRARY DESTINATION wrappers)
241     #endif (DirectX_D3D10_INCLUDE_DIR)
242
243     # opengl32.dll
244     add_custom_command (
245         OUTPUT wgltrace.cpp
246         COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/wgltrace.py > ${CMAKE_CURRENT_BINARY_DIR}/wgltrace.cpp
247         DEPENDS wgltrace.py gltrace.py trace.py wglapi.py wglenum.py glapi.py glparams.py gltypes.py winapi.py stdapi.py
248     )
249     add_library (wgltrace MODULE opengl32.def
250         wgltrace.cpp
251         glcaps.cpp
252         trace_writer.cpp
253         os_win32.cpp
254         ${CMAKE_CURRENT_BINARY_DIR}/glproc.hpp
255     )
256     set_target_properties (wgltrace PROPERTIES
257         PREFIX ""
258         OUTPUT_NAME opengl32
259         RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers
260         LIBRARY_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers
261     )
262     if (MINGW)
263         set_target_properties(wgltrace PROPERTIES LINK_FLAGS "-Wl,--enable-stdcall-fixup ${CMAKE_CURRENT_SOURCE_DIR}/opengl32.def")
264     endif (MINGW)
265     install (TARGETS wgltrace LIBRARY DESTINATION wrappers)
266
267 elseif (APPLE)
268     # OpenGL framework
269     add_custom_command (
270         OUTPUT cgltrace.cpp
271         COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/cgltrace.py > ${CMAKE_CURRENT_BINARY_DIR}/cgltrace.cpp
272         DEPENDS cgltrace.py gltrace.py trace.py cglapi.py glapi.py glparams.py gltypes.py stdapi.py
273     )
274
275     add_library (cgltrace SHARED
276         cgltrace.cpp
277         glcaps.cpp
278         trace_writer.cpp
279         os_posix.cpp
280         ${CMAKE_CURRENT_BINARY_DIR}/glproc.hpp
281     )
282
283     set_target_properties (cgltrace PROPERTIES
284         # OpenGL framework name
285         PREFIX "" OUTPUT_NAME "OpenGL" SUFFIX ""
286         # Specificy the version and reexport GLU symbols
287         LINK_FLAGS "-compatibility_version 1 -current_version 1.0.0 -Wl,-reexport_library,/System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGLU.dylib"
288         RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers
289         LIBRARY_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/wrappers
290     )
291
292     target_link_libraries (cgltrace dl)
293
294     install (TARGETS cgltrace LIBRARY DESTINATION wrappers)
295 else ()
296     # libGL.so
297     add_custom_command (
298         OUTPUT glxtrace.cpp
299         COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/glxtrace.py > ${CMAKE_CURRENT_BINARY_DIR}/glxtrace.cpp
300         DEPENDS glxtrace.py gltrace.py trace.py glxapi.py glapi.py glparams.py gltypes.py stdapi.py
301     )
302
303     add_library (glxtrace SHARED
304         ${CMAKE_CURRENT_BINARY_DIR}/glproc.hpp
305         glxtrace.cpp
306         glcaps.cpp
307         glsnapshot.cpp
308         trace_writer.cpp
309         image.cpp
310         image_png.cpp
311         os_posix.cpp
312     )
313
314     set_target_properties (glxtrace PROPERTIES
315         # avoid the default "lib" prefix
316         PREFIX ""
317     )
318
319     # Prevent symbol relocations internal to our wrapper library to be
320     # overwritten by the application.
321     set_target_properties (glxtrace PROPERTIES
322         LINK_FLAGS "-Wl,-Bsymbolic -Wl,-Bsymbolic-functions"
323     )
324
325     target_link_libraries (glxtrace dl ${X11_X11_LIB})
326     
327     install (TARGETS glxtrace LIBRARY DESTINATION lib)
328 endif ()
329
330
331 ##############################################################################
332 # API retracers
333
334 add_custom_command (
335     OUTPUT glretrace_gl.cpp
336     COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/glretrace.py > ${CMAKE_CURRENT_BINARY_DIR}/glretrace_gl.cpp
337     DEPENDS glretrace.py retrace.py codegen.py glapi.py gltypes.py stdapi.py
338 )
339
340 add_custom_command (
341     OUTPUT glstate_params.cpp
342     COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/glstate.py > ${CMAKE_CURRENT_BINARY_DIR}/glstate_params.cpp
343     DEPENDS glstate.py glparams.py gltypes.py stdapi.py
344 )
345
346 include_directories (
347     ${CMAKE_CURRENT_BINARY_DIR}
348     ${OPENGL_INCLUDE_PATH}
349 )
350
351 add_executable (glretrace
352     glretrace_gl.cpp
353     glretrace_cgl.cpp
354     glretrace_glx.cpp
355     glretrace_wgl.cpp
356     glretrace_main.cpp
357     glstate.cpp
358     glstate_params.cpp
359     retrace.cpp
360     ${glws}
361     image.cpp 
362     ${CMAKE_CURRENT_BINARY_DIR}/glproc.hpp
363 )
364
365 set_property (
366     TARGET glretrace
367     APPEND
368     PROPERTY COMPILE_DEFINITIONS "RETRACE"
369 )
370
371 target_link_libraries (glretrace
372     common
373 )
374
375 if (WIN32)
376     target_link_libraries (glretrace ${OPENGL_gl_LIBRARY})
377 elseif (APPLE)
378     # XXX: We use GLX on MacOSX, which is in a separate library.
379     target_link_libraries (glretrace
380         ${X11_GL_LIB}
381         ${X11_X11_LIB}
382         "-framework ApplicationServices" # CGS*
383         ${OPENGL_gl_LIBRARY} # CGL*
384     )
385 else ()
386     target_link_libraries (glretrace ${OPENGL_gl_LIBRARY} ${X11_X11_LIB})
387 endif ()
388
389 install (TARGETS glretrace RUNTIME DESTINATION bin) 
390
391
392 ##############################################################################
393 # GUI
394
395 if (QT4_FOUND AND QJSON_FOUND)
396     add_subdirectory(gui)
397 endif (QT4_FOUND AND QJSON_FOUND)
398
399
400 ##############################################################################
401 # Packaging
402
403 install (FILES LICENSE README.markdown TODO.markdown DESTINATION doc)
404
405 set (CPACK_PACKAGE_VERSION_MAJOR "1")
406 set (CPACK_PACKAGE_VERSION_MINOR "0")
407
408 # Use current date in YYYYMMDD format as patch number 
409 execute_process (
410     COMMAND ${PYTHON_EXECUTABLE} -c "import time, sys; sys.stdout.write(time.strftime('%Y%m%d'))"
411     OUTPUT_VARIABLE CPACK_PACKAGE_VERSION_PATCH
412 )
413
414 # See http://www.vtk.org/Wiki/CMake:CPackPackageGenerators
415 if (WIN32)
416     set (CPACK_GENERATOR "ZIP")
417 elseif (APPLE)
418     set (CPACK_GENERATOR "DragNDrop")
419 else ()
420     set (CPACK_GENERATOR "TBZ2")
421 endif ()
422
423 include(CPack)