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Silence warnings due to unused variables.
[apitrace] / glretrace.py
1 ##########################################################################
2 #
3 # Copyright 2010 VMware, Inc.
4 # All Rights Reserved.
5 #
6 # Permission is hereby granted, free of charge, to any person obtaining a copy
7 # of this software and associated documentation files (the "Software"), to deal
8 # in the Software without restriction, including without limitation the rights
9 # to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10 # copies of the Software, and to permit persons to whom the Software is
11 # furnished to do so, subject to the following conditions:
12 #
13 # The above copyright notice and this permission notice shall be included in
14 # all copies or substantial portions of the Software.
15 #
16 # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 # IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 # FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
19 # AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 # LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21 # OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
22 # THE SOFTWARE.
23 #
24 ##########################################################################/
25
26
27 """GL retracer generator."""
28
29
30 import stdapi
31 import glapi
32 from retrace import Retracer
33
34
35 class GlRetracer(Retracer):
36
37     def retrace_function(self, function):
38         Retracer.retrace_function(self, function)
39
40     array_pointer_function_names = set((
41         "glVertexPointer",
42         "glNormalPointer",
43         "glColorPointer",
44         "glIndexPointer",
45         "glTexCoordPointer",
46         "glEdgeFlagPointer",
47         "glFogCoordPointer",
48         "glSecondaryColorPointer",
49
50         "glInterleavedArrays",
51
52         "glVertexPointerEXT",
53         "glNormalPointerEXT",
54         "glColorPointerEXT",
55         "glIndexPointerEXT",
56         "glTexCoordPointerEXT",
57         "glEdgeFlagPointerEXT",
58         "glFogCoordPointerEXT",
59         "glSecondaryColorPointerEXT",
60
61         "glVertexAttribPointer",
62         "glVertexAttribPointerARB",
63         "glVertexAttribPointerNV",
64         "glVertexAttribIPointer",
65         "glVertexAttribIPointerEXT",
66         "glVertexAttribLPointer",
67         "glVertexAttribLPointerEXT",
68         
69         #"glMatrixIndexPointerARB",
70     ))
71
72     draw_array_function_names = set([
73         "glDrawArrays",
74         "glDrawArraysEXT",
75         "glDrawArraysIndirect",
76         "glDrawArraysInstanced",
77         "glDrawArraysInstancedARB",
78         "glDrawArraysInstancedEXT",
79         "glDrawMeshArraysSUN",
80         "glMultiDrawArrays",
81         "glMultiDrawArraysEXT",
82         "glMultiModeDrawArraysIBM",
83     ])
84
85     draw_elements_function_names = set([
86         "glDrawElements",
87         "glDrawElementsBaseVertex",
88         "glDrawElementsIndirect",
89         "glDrawElementsInstanced",
90         "glDrawElementsInstancedARB",
91         "glDrawElementsInstancedBaseVertex",
92         "glDrawElementsInstancedEXT",
93         "glDrawRangeElements",
94         "glDrawRangeElementsBaseVertex",
95         "glDrawRangeElementsEXT",
96         #"glMultiDrawElements",
97         #"glMultiDrawElementsBaseVertex",
98         #"glMultiDrawElementsEXT",
99         #"glMultiModeDrawElementsIBM",
100     ])
101
102     def retrace_function_body(self, function):
103         is_array_pointer = function.name in self.array_pointer_function_names
104         is_draw_array = function.name in self.draw_array_function_names
105         is_draw_elements = function.name in self.draw_elements_function_names
106
107         if is_array_pointer or is_draw_array or is_draw_elements:
108             print '    if (glretrace::parser.version < 1) {'
109
110             if is_array_pointer or is_draw_array:
111                 print '        GLint __array_buffer = 0;'
112                 print '        glGetIntegerv(GL_ARRAY_BUFFER_BINDING, &__array_buffer);'
113                 print '        if (!__array_buffer) {'
114                 self.fail_function(function)
115                 print '        }'
116
117             if is_draw_elements:
118                 print '        GLint __element_array_buffer = 0;'
119                 print '        glGetIntegerv(GL_ELEMENT_ARRAY_BUFFER_BINDING, &__element_array_buffer);'
120                 print '        if (!__element_array_buffer) {'
121                 self.fail_function(function)
122                 print '        }'
123             
124             print '    }'
125
126         Retracer.retrace_function_body(self, function)
127
128         if function.name in ('glFlush', 'glFinish'):
129             print '    if (!glretrace::double_buffer) {'
130             print '        glretrace::frame_complete(call.no);'
131             print '    }'
132
133         if function.name == 'glReadPixels':
134             print '    glFinish();'
135             print '    glretrace::snapshot(call.no);'
136
137     def call_function(self, function):
138         if function.name == "glViewport":
139             print '    if (glretrace::drawable) {'
140             print '        int drawable_width  = x + width;'
141             print '        int drawable_height = y + height;'
142             print '        if (drawable_width  > (int)glretrace::drawable->width ||'
143             print '            drawable_height > (int)glretrace::drawable->height) {'
144             print '            glretrace::drawable->resize(drawable_width, drawable_height);'
145             print '            if (!glretrace::drawable->visible) {'
146             print '                glretrace::drawable->show();'
147             print '            }'
148             print '            glScissor(0, 0, drawable_width, drawable_height);'
149             print '        }'
150             print '    }'
151
152         if function.name == "glEnd":
153             print '    glretrace::insideGlBeginEnd = false;'
154         
155         Retracer.call_function(self, function)
156
157         # Error checking
158         if function.name == "glBegin":
159             print '    glretrace::insideGlBeginEnd = true;'
160         elif function.name.startswith('gl'):
161             # glGetError is not allowed inside glBegin/glEnd
162             print '    if (!glretrace::benchmark && !glretrace::insideGlBeginEnd) {'
163             print '        glretrace::checkGlError(call);'
164             if function.name in ('glProgramStringARB', 'glProgramStringNV'):
165                 print r'        GLint error_position = -1;'
166                 print r'        glGetIntegerv(GL_PROGRAM_ERROR_POSITION_ARB, &error_position);'
167                 print r'        if (error_position != -1) {'
168                 print r'            const char *error_string = (const char *)glGetString(GL_PROGRAM_ERROR_STRING_ARB);'
169                 print r'            std::cerr << call.no << ": warning: " << error_string << "\n";'
170                 print r'        }'
171             if function.name == 'glCompileShader':
172                 print r'        GLint compile_status = 0;'
173                 print r'        glGetShaderiv(shader, GL_COMPILE_STATUS, &compile_status);'
174                 print r'        if (!compile_status) {'
175                 print r'             GLint info_log_length = 0;'
176                 print r'             glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &info_log_length);'
177                 print r'             GLchar *infoLog = new GLchar[info_log_length];'
178                 print r'             glGetShaderInfoLog(shader, info_log_length, NULL, infoLog);'
179                 print r'             std::cerr << call.no << ": warning: " << infoLog << "\n";'
180                 print r'             delete [] infoLog;'
181                 print r'        }'
182             if function.name == 'glLinkProgram':
183                 print r'        GLint link_status = 0;'
184                 print r'        glGetProgramiv(program, GL_LINK_STATUS, &link_status);'
185                 print r'        if (!link_status) {'
186                 print r'             GLint info_log_length = 0;'
187                 print r'             glGetProgramiv(program, GL_INFO_LOG_LENGTH, &info_log_length);'
188                 print r'             GLchar *infoLog = new GLchar[info_log_length];'
189                 print r'             glGetProgramInfoLog(program, info_log_length, NULL, infoLog);'
190                 print r'             std::cerr << call.no << ": warning: " << infoLog << "\n";'
191                 print r'             delete [] infoLog;'
192                 print r'        }'
193             if function.name == 'glCompileShaderARB':
194                 print r'        GLint compile_status = 0;'
195                 print r'        glGetObjectParameterivARB(shaderObj, GL_OBJECT_COMPILE_STATUS_ARB, &compile_status);'
196                 print r'        if (!compile_status) {'
197                 print r'             GLint info_log_length = 0;'
198                 print r'             glGetObjectParameterivARB(shaderObj, GL_OBJECT_INFO_LOG_LENGTH_ARB, &info_log_length);'
199                 print r'             GLchar *infoLog = new GLchar[info_log_length];'
200                 print r'             glGetInfoLogARB(shaderObj, info_log_length, NULL, infoLog);'
201                 print r'             std::cerr << call.no << ": warning: " << infoLog << "\n";'
202                 print r'             delete [] infoLog;'
203                 print r'        }'
204             if function.name == 'glLinkProgramARB':
205                 print r'        GLint link_status = 0;'
206                 print r'        glGetObjectParameterivARB(programObj, GL_OBJECT_LINK_STATUS_ARB, &link_status);'
207                 print r'        if (!link_status) {'
208                 print r'             GLint info_log_length = 0;'
209                 print r'             glGetObjectParameterivARB(programObj, GL_OBJECT_INFO_LOG_LENGTH_ARB, &info_log_length);'
210                 print r'             GLchar *infoLog = new GLchar[info_log_length];'
211                 print r'             glGetInfoLogARB(programObj, info_log_length, NULL, infoLog);'
212                 print r'             std::cerr << call.no << ": warning: " << infoLog << "\n";'
213                 print r'             delete [] infoLog;'
214                 print r'        }'
215             print '    }'
216
217     def extract_arg(self, function, arg, arg_type, lvalue, rvalue):
218         if function.name in self.array_pointer_function_names and arg.name == 'pointer':
219             print '    %s = static_cast<%s>(%s.toPointer());' % (lvalue, arg_type, rvalue)
220             return
221
222         if function.name in self.draw_elements_function_names and arg.name == 'indices':
223             print '    %s = %s.toPointer();' % (lvalue, rvalue)
224             return
225
226         if arg.type is glapi.GLlocation \
227            and 'program' not in [arg.name for arg in function.args]:
228             print '    GLint program = -1;'
229             print '    glGetIntegerv(GL_CURRENT_PROGRAM, &program);'
230         
231         if arg.type is glapi.GLlocationARB \
232            and 'programObj' not in [arg.name for arg in function.args]:
233             print '    GLhandleARB programObj = glGetHandleARB(GL_PROGRAM_OBJECT_ARB);'
234
235         Retracer.extract_arg(self, function, arg, arg_type, lvalue, rvalue)
236
237         # Don't try to use more samples than the implementation supports
238         if arg.name == 'samples':
239             assert arg.type is glapi.GLsizei
240             print '    GLint max_samples = 0;'
241             print '    glGetIntegerv(GL_MAX_SAMPLES, &max_samples);'
242             print '    if (samples > max_samples) {'
243             print '        samples = max_samples;'
244             print '    }'
245
246
247 if __name__ == '__main__':
248     print r'''
249 #include <string.h>
250
251 #include "glproc.hpp"
252 #include "glretrace.hpp"
253
254
255 '''
256     api = glapi.glapi
257     api.add_function(glapi.memcpy)
258     retracer = GlRetracer()
259     retracer.retrace_api(api)